-from enigma import *
from Screens.Screen import Screen
-from Screens.MessageBox import MessageBox
from Components.ActionMap import NumberActionMap
from Components.Label import Label
-from Components.MenuList import MenuList
-from Components.GUIComponent import *
from Components.ChoiceList import ChoiceEntryComponent, ChoiceList
-import os
-
class ChoiceBox(Screen):
def __init__(self, session, title = "", list = [], keys = None, selection = 0):
Screen.__init__(self, session)
self["list"].instance.moveSelection(self["list"].instance.moveUp)
if self["list"].l.getCurrentSelection()[0][0] != "--" or self["list"].l.getCurrentSelectionIndex() == 0:
break
-
+
def down(self):
if len(self["list"].list) > 0:
while 1:
if self["list"].l.getCurrentSelection()[0][0] != "--" or self["list"].l.getCurrentSelectionIndex() == len(self["list"].list) - 1:
break
+ # runs a number shortcut
def keyNumberGlobal(self, number):
- print "pressed", number
- if self.keymap.has_key(str(number)):
- self.close(self.keymap[str(number)])
-
+ self.goKey(str(number))
+
+ # runs the current selected entry
def go(self):
- if len(self["list"].list) > 0:
- self.close(self["list"].l.getCurrentSelection()[0])
+ cursel = self["list"].l.getCurrentSelection()
+ if cursel:
+ self.goEntry(cursel[0])
else:
- self.close(None)
+ self.cancel()
+ # runs a specific entry
+ def goEntry(self, entry):
+ if len(entry) > 2 and isinstance(entry[1], str) and entry[1] == "CALLFUNC":
+ # CALLFUNC wants to have the current selection as argument
+ arg = self["list"].l.getCurrentSelection()[0]
+ entry[2](arg)
+ else:
+ self.close(entry)
+
+ # lookups a key in the keymap, then runs it
+ def goKey(self, key):
+ if self.keymap.has_key(key):
+ entry = self.keymap[key]
+ self.goEntry(entry)
+
+ # runs a color shortcut
def keyRed(self):
- if self.keymap.has_key("red"):
- entry = self.keymap["red"]
- if len(entry) > 2 and isinstance(entry[1], str) and entry[1] == "CALLFUNC":
- entry[2](self["list"].l.getCurrentSelection()[0])
- else:
- self.close(entry)
+ self.goKey("red")
def keyGreen(self):
- if self.keymap.has_key("green"):
- entry = self.keymap["green"]
- print entry
- if len(entry) > 2 and isinstance(entry[1], str) and entry[1] == "CALLFUNC":
- entry[2](self["list"].l.getCurrentSelection()[0])
- else:
- self.close(entry)
-
+ self.goKey("green")
+
def keyYellow(self):
- if self.keymap.has_key("yellow"):
- entry = self.keymap["yellow"]
- if len(entry) > 2 and isinstance(entry[1], str) and entry[1] == "CALLFUNC":
- entry[2](self["list"].l.getCurrentSelection()[0])
- else:
- self.close(entry)
+ self.goKey("yellow")
def keyBlue(self):
- if self.keymap.has_key("blue"):
- entry = self.keymap["blue"]
- if len(entry) > 2 and isinstance(entry[1], str) and entry[1] == "CALLFUNC":
- entry[2](self["list"].l.getCurrentSelection()[0])
- else:
- self.close(entry)
+ self.goKey("blue")
def cancel(self):
self.close(None)