activate language when used in standalone screen
[enigma2.git] / lib / python / Screens / Ci.py
index 8a330b86ca1f2a5cf008e467702684a0b8aa56a5..9fe7d854ca678bfb28f06a0d84df55e934ac429e 100644 (file)
@@ -10,9 +10,9 @@ from Components.HTMLComponent import *
 from Components.GUIComponent import *
 from Components.config import *
 
-from enigma import eListbox, eListboxPythonConfigContent
+from enigma import *
 
-class CiEntryList(HTMLComponent, GUIComponent):
+class CiConfigList(HTMLComponent, GUIComponent):
        def __init__(self, list):
                GUIComponent.__init__(self)
                self.l = eListboxPythonConfigContent()
@@ -21,28 +21,27 @@ class CiEntryList(HTMLComponent, GUIComponent):
                self.list = list
 
        def toggle(self):
-               selection = self.getCurrent()
-               selection[1].toggle()
-               self.invalidateCurrent()
+               pass
 
        def handleKey(self, key):
-               #not every element got an .handleKey
-               try:
-                       selection = self.getCurrent()
-                       selection[1].handleKey(key)
-                       self.invalidateCurrent()
-               except: 
-                       pass    
+               selection = self.getCurrent()
+               selection[1].handleKey(key)
+               self.invalidateCurrent()
 
        def getCurrent(self):
                return self.l.getCurrentSelection()
 
-       def getCurrentIndex(self):
-               return self.l.getCurrentSelectionIndex()
-
        def invalidateCurrent(self):
                self.l.invalidateEntry(self.l.getCurrentSelectionIndex())
 
+       def invalidate(self, entry):
+               i = 0
+               for x in self.list:
+                       if (entry.getConfigPath() == x[1].parent.getConfigPath()):
+                               self.l.invalidateEntry(i)
+                       i += 1
+               pass
+
        def GUIcreate(self, parent):
                self.instance = eListbox(parent)
                self.instance.setContent(self.l)
@@ -52,9 +51,10 @@ class CiEntryList(HTMLComponent, GUIComponent):
                self.instance = None
 
 class CiMmi(Screen):
-       def addEntry(self, list, entry, index):
+       def addEntry(self, list, entry):
                if entry[0] == "TEXT":          #handle every item (text / pin only?)
-                       list.append( (entry[1], index) )
+                       #list.append( (entry[1], entry[2]) )
+                       list.append( (entry[1], entry[2]) )
                if entry[0] == "PIN":
                        if entry[3] == 1:
                                # masked pins:
@@ -62,22 +62,48 @@ class CiMmi(Screen):
                        else:                           
                                # unmasked pins:
                                x = configElement_nonSave("", configSequence, [1234], configsequencearg.get("PINCODE", (entry[1], "")))                 
-                               
-                       self.pin = getConfigListEntry(entry[2],x)
+                       
+                       list.append( (entry[2], 0) )    
+                       self.pin = getConfigListEntry("",x)
                        list.append( self.pin )
 
        def okbuttonClick(self):
-               if self.tag == 0:       #ENQ
-                       print "enq- answer pin:" +  str(self.pin[1].parent.value[0])
-                       #ci[self.slotid]->getInstance().mmiEnqAnswer(self.pin[1].parent.value[0])
-               elif self.tag == 1:     #Menu
-                       print "answer - actual:" + str(self["entries"].getCurrentIndex())
-                       #ci[self.slotid]->getInstance().mmiAnswer(self["entries"].getCurrentIndex())
-               elif self.tag == 2:     #List
-                       print "answer on List - send 0"
-                       #ci[self.slotid]->getInstance().mmiAnswer(0)
+               print "ok"
+               if self.tag == "WAIT":
+                       print "do nothing - wait"
+               elif self.tag == "MENU":
+                       print "answer MENU"
+                       eDVBCI_UI.getInstance().answerMenu(self.slotid, self["entries"].getCurrent()[1])
+                       self.showWait() 
+               elif self.tag == "LIST":
+                       print "answer LIST"
+                       eDVBCI_UI.getInstance().answerMenu(self.slotid, 0)
+                       self.showWait() 
+               elif self.tag == "ENQ":
+                       print "answer ENQ"
+                       eDVBCI_UI.getInstance().answerEnq(self.slotid, str(self.pin[1].parent.value))
+                       self.showWait() 
+
+       def closeMmi(self):
+               self.Timer.stop()
                self.close()
 
+       def keyCancel(self):
+               print "keyCancel"
+               if self.tag == "WAIT":
+                       self.closeMmi()
+               elif self.tag == "MENU":
+                       eDVBCI_UI.getInstance().answerMenu(self.slotid, 0)
+                       self.showWait() 
+               elif self.tag == "LIST":
+                       eDVBCI_UI.getInstance().answerMenu(self.slotid, 0)
+                       self.showWait() 
+               elif self.tag == "ENQ":
+                       eDVBCI_UI.getInstance().cancelEnq(self.slotid)
+                       self.showWait() 
+               else:
+                       print "give cancel action to ci"        
+
        def keyNumberGlobal(self, number):
                self["entries"].handleKey(config.key[str(number)])
 
@@ -87,26 +113,78 @@ class CiMmi(Screen):
        def keyRight(self):
                self["entries"].handleKey(config.key["nextElement"])
 
-       def keyCancel(self):
-               print "keyCancel"
-               self.close()
+       def updateList(self, list):
+               self["entries"].list = list
+               self["entries"].l.setList(list)
+
+       def showWait(self):
+               self.tag = "WAIT"
+               self["title"].setText("")
+               self["subtitle"].setText("")
+               self["bottom"].setText("")
+               list = [ ]
+               list.append( ("wait for ci...", 0) )
+               self.updateList(list)
+               
+       def showScreen(self):
+               screen = eDVBCI_UI.getInstance().getMMIScreen(self.slotid)
+       
+               list = [ ]
+
+               self.tag = screen[0][0]
                
-               #tag is 0=ENQ 1=Menu 2=List
-       def __init__(self, session, slotid, tag, title, subtitle, bottom, entries):
+               for entry in screen:
+                       if entry[0] == "TITLE":
+                               self["title"].setText(entry[1])
+                       elif entry[0] == "SUBTITLE":
+                               self["subtitle"].setText(entry[1])
+                       elif entry[0] == "BOTTOM":
+                               self["bottom"].setText(entry[1])
+                       elif entry[0] == "TEXT":
+                               self.addEntry(list, entry)
+                       elif entry[0] == "PIN":
+                               self.addEntry(list, entry)
+
+               self.updateList(list)
+
+       def TimerCheck(self):
+
+               if self.action == 0:                    #reset
+                       self.closeMmi()
+               if self.action == 1:                    #init
+                       self.closeMmi()
+
+               #module still there ?                   
+               if eDVBCI_UI.getInstance().getState(self.slotid) != 2:
+                       self.closeMmi()
+
+               #mmi session still active ?                     
+               if eDVBCI_UI.getInstance().getMMIState(self.slotid) != 1:
+                       self.closeMmi()
+                       
+               #new screen available?  
+               if eDVBCI_UI.getInstance().availableMMI(self.slotid) == 1:
+                       self.showScreen()
+                       
+               #FIXME: check for mmi-session closed    
+                       
+       def __init__(self, session, slotid, action):
                Screen.__init__(self, session)
+               
+               print "ciMMI with action" + str(action)
 
                self.slotid = slotid
-               self.tag = tag
-               self["title"] = Label(title)
-               self["subtitle"] = Label(subtitle)
-               self["bottom"] = Label(bottom)
-                               
-               list = [ ]
-               cnt = 0
-               for entry in entries:
-                       self.addEntry(list, entry, cnt)
-                       cnt = cnt + 1
-               self["entries"] = CiEntryList(list)
+
+               self.Timer = eTimer()
+               self.Timer.timeout.get().append(self.TimerCheck)
+               self.Timer.start(1000)
+
+               #else the skins fails
+               self["title"] = Label("")
+               self["subtitle"] = Label("")
+               self["bottom"] = Label("")
+               self["entries"] = MenuList([ ])
+               #self["entries"] = CiConfigList([ ])
 
                self["actions"] = NumberActionMap(["SetupActions"],
                        {
@@ -126,24 +204,63 @@ class CiMmi(Screen):
                                "9": self.keyNumberGlobal,
                                "0": self.keyNumberGlobal
                        }, -1)
+               
+               self.action = action
 
+               if action == 0:                 #reset
+                       eDVBCI_UI.getInstance().setReset(self.slotid)
+                       self.showWait() 
+               elif action == 1:               #init
+                       pass
+                       self.showWait() 
+               elif action == 2:               #start MMI
+                       eDVBCI_UI.getInstance().startMMI(self.slotid)
+                       self.showWait() 
+               elif action == 3:               #mmi already there (called from infobar)
+                       self.showScreen()       
+                       
 class CiSelection(Screen):
+       def createMenu(self):
+               self.list = [ ]
+               self.list.append( ("Reset", 0) )
+               self.list.append( ("Init", 1) )
+               
+               self.state = eDVBCI_UI.getInstance().getState(0)
+               if self.state == 0:                     #no module
+                       self.list.append( ("no module found", 2) )
+               elif self.state == 1:           #module in init
+                       self.list.append( ("init module", 2) )
+               elif self.state == 2:           #module ready
+                       #get appname            
+                       appname = eDVBCI_UI.getInstance().getAppName(0)
+                       self.list.append( (appname, 2) )
+
+               self["entries"] .list = self.list
+               self["entries"] .l.setList(self.list)
+
+       def TimerCheck(self):
+               state = eDVBCI_UI.getInstance().getState(0)
+               if self.state != state:
+                       #print "something happens"
+                       self.state = state
+                       self.createMenu()
+       
        def okbuttonClick(self):
+               self.slot = 0
        
-               if self["entries"].getCurrent()[1] == 0:                #reset
-                       print "ci reset requested"
-                       pass
-               if self["entries"].getCurrent()[1] == 1:                #init
-                       print "ci init requested"
-                       pass
-               if self["entries"].getCurrent()[1] == 2:                #mmi open
-                       #ci->getInstance().mmiOpen() and wait for list of elments ???
-                       #generate menu / list
-                       list = [ ]
-                       list.append( ("TEXT", "CA-Info") )
-                       list.append( ("TEXT", "Card Status") )
-                       list.append( ("PIN", 6, "Card Pin", 1) )
-                       self.session.open(CiMmi, 0, 0, "Wichtiges CI", "Mainmenu", "Footer", list)
+               if self.state == 2:
+                       self.session.open(CiMmi, 0, self["entries"].getCurrent()[1])
+
+               #generate menu / list
+               #list = [ ]
+               #list.append( ("TEXT", "CA-Info") )
+               #list.append( ("TEXT", "Card Status") )
+               #list.append( ("PIN", 6, "Card Pin", 1) )
+               #self.session.open(CiMmi, 0, 0, "Wichtiges CI", "Mainmenu", "Footer", list)
+
+       def cancel(self):
+               self.Timer.stop()
+               self.close()
                
        def __init__(self, session):
                #FIXME support for one ci only
@@ -152,12 +269,13 @@ class CiSelection(Screen):
                self["actions"] = ActionMap(["OkCancelActions"], 
                        {
                                "ok": self.okbuttonClick,
-                               "cancel": self.close
+                               "cancel": self.cancel
                        })
-                       
-               list = [ ]
-               list.append( ("Reset", 0) )
-               list.append( ("Init", 1) )
-               #add timer for "app-manager name" ?
-               list.append( ("Irdeto Blasel SE", 2) )
-               self["entries"] = CiEntryList(list)
+
+               self.list = [ ]
+               self["entries"] = MenuList(list)
+               self.createMenu()
+
+               self.Timer = eTimer()
+               self.Timer.timeout.get().append(self.TimerCheck)
+               self.Timer.start(1000)