{
m_vis = 0;
m_desktop = 0;
+ m_have_background_color = 0;
+
+ m_client_offset = eSize(0, 0);
if (m_parent)
m_vis = wVisShow;
m_parent->m_childs.push_back(this);
m_parent->getStyle(m_style);
}
+
+ m_current_focus = 0;
+ m_focus_owner = 0;
}
void eWidget::move(ePoint pos)
{
+ m_position = pos + m_client_offset;
+
if (m_position == pos)
return;
- m_position = pos;
-
/* we invalidate before and after the move to
cause a correct redraw. The area which is
included both before and after isn't redrawn
fits into the other completely, and invalidate
only once. */
eSize old_size = m_size;
- event(evtWillChangeSize, &size);
+ eSize old_offset = m_client_offset;
+ m_client_offset = eSize(0, 0);
+ event(evtWillChangeSize, &size, &m_client_offset);
if (old_size == m_size)
return;
-
+
+ move(position() - old_offset);
+
invalidate();
event(evtChangedSize);
recalcClipRegionsWhenVisible();
delete this;
}
+void eWidget::setBackgroundColor(const gRGB &col)
+{
+ m_background_color = col;
+ m_have_background_color = 1;
+}
+
+void eWidget::clearBackgroundColor()
+{
+ m_have_background_color = 0;
+}
+
+void eWidget::mayKillFocus()
+{
+ setFocus(0);
+ /* when we have the focus, remove it first. */
+ if (m_focus_owner)
+ m_focus_owner->setFocus(0);
+}
+
eWidget::~eWidget()
{
hide();
// eDebug("eWidget::evtPaint");
// dumpRegion(*(gRegion*)data);
- ePtr<eWindowStyle> style;
- if (!getStyle(style))
- style->paintBackground(painter, ePoint(0, 0), size());
+ if (!m_have_background_color)
+ {
+ ePtr<eWindowStyle> style;
+ if (!getStyle(style))
+ style->paintBackground(painter, ePoint(0, 0), size());
+ } else
+ {
+ painter.setBackgroundColor(m_background_color);
+ painter.clear();
+ }
break;
}
case evtKey:
m_clip_region = gRegion(eRect(ePoint(0, 0), m_size));
break;
}
+ case evtFocusGot:
+ m_focus_owner = (eWidget*)data;
+ break;
+ case evtFocusLost:
+ m_focus_owner = 0;
+ break;
default:
return -1;
}
return 0;
}
+void eWidget::setFocus(eWidget *focus)
+{
+ if (m_current_focus)
+ m_current_focus->event(evtFocusLost, this);
+
+ m_current_focus = focus;
+
+ if (m_current_focus)
+ m_current_focus->event(evtFocusGot, this);
+}
+