from Screen import *
from Components.MenuList import MenuList
from Components.ActionMap import ActionMap
+from Components.ActionMap import NumberActionMap
from Components.Header import Header
from Components.Button import Button
from Components.Label import Label
+from Components.HTMLComponent import *
+from Components.GUIComponent import *
+from Components.config import *
+
+#from enigma import eListbox, eListboxPythonConfigContent
+from enigma import *
+
+#use this class to synchronize all ci to/from user communications
+class CiWait(Screen):
+ def cancel(self):
+ #stop pending requests
+ self.Timer.stop()
+ self.close()
+
+ def TimerCheck(self):
+ #special cases to prevent to fast resets/inits
+ if self.lastQuery == 0:
+ self.cancel()
+ elif self.lastQuery == 1:
+ self.cancel()
+
+ def __init__(self, session, slot, query):
+ Screen.__init__(self, session)
+
+ self["message"] = Label("waiting for CI...")
+
+ self["actions"] = ActionMap(["OkCancelActions"],
+ {
+ "cancel": self.cancel
+ })
+
+ self.lastQuery = query
+
+ self.Timer = eTimer()
+ self.Timer.timeout.get().append(self.TimerCheck)
+
+ if query == 0: #reset
+ self.Timer.start(1000) #block 1 second
+ print "reset"
+ if query == 1: #init
+ self.Timer.start(1000) #block 1 second
+ print "init"
+ if query == 2: #mmi-open
+ print "mmi open"
+ if query == 3: #mmi-answer
+ print "mmi answer"
+
+
+class CiEntryList(HTMLComponent, GUIComponent):
+ def __init__(self, list):
+ GUIComponent.__init__(self)
+ self.l = eListboxPythonConfigContent()
+ self.l.setList(list)
+ self.l.setSeperation(100)
+ self.list = list
+
+ def toggle(self):
+ selection = self.getCurrent()
+ selection[1].toggle()
+ self.invalidateCurrent()
+
+ def handleKey(self, key):
+ #not every element got an .handleKey
+ try:
+ selection = self.getCurrent()
+ selection[1].handleKey(key)
+ self.invalidateCurrent()
+ except:
+ pass
+
+ def getCurrent(self):
+ return self.l.getCurrentSelection()
+
+ def getCurrentIndex(self):
+ return self.l.getCurrentSelectionIndex()
+
+ def invalidateCurrent(self):
+ self.l.invalidateEntry(self.l.getCurrentSelectionIndex())
+
+ def GUIcreate(self, parent):
+ self.instance = eListbox(parent)
+ self.instance.setContent(self.l)
+
+ def GUIdelete(self):
+ self.instance.setContent(None)
+ self.instance = None
+
class CiMmi(Screen):
- def addEntry(self, list, entry):
+ def addEntry(self, list, entry, index):
if entry[0] == "TEXT": #handle every item (text / pin only?)
- pass
- pass
+ list.append( (entry[1], index) )
+ if entry[0] == "PIN":
+ if entry[3] == 1:
+ # masked pins:
+ x = configElement_nonSave("", configSequence, [1234], configsequencearg.get("PINCODE", (entry[1], "-")))
+ else:
+ # unmasked pins:
+ x = configElement_nonSave("", configSequence, [1234], configsequencearg.get("PINCODE", (entry[1], "")))
+
+ self.pin = getConfigListEntry(entry[2],x)
+ list.append( self.pin )
+
+ def okbuttonClick(self):
+ if self.tag == 0: #ENQ
+ print "enq- answer pin:" + str(self.pin[1].parent.value[0])
+ #ci[self.slotid]->getInstance().mmiEnqAnswer(self.pin[1].parent.value[0])
+ elif self.tag == 1: #Menu
+ print "answer - actual:" + str(self["entries"].getCurrentIndex())
+ #ci[self.slotid]->getInstance().mmiAnswer(self["entries"].getCurrentIndex())
+ elif self.tag == 2: #List
+ print "answer on List - send 0"
+ #ci[self.slotid]->getInstance().mmiAnswer(0)
+ self.close()
+
+ def keyNumberGlobal(self, number):
+ self["entries"].handleKey(config.key[str(number)])
+
+ def keyLeft(self):
+ self["entries"].handleKey(config.key["prevElement"])
+
+ def keyRight(self):
+ self["entries"].handleKey(config.key["nextElement"])
- def __init__(self, session, slotid, title, subtitle, bottom, entries):
+ def keyCancel(self):
+ print "keyCancel"
+ self.close()
+
+ #tag is 0=ENQ 1=Menu 2=List
+ def __init__(self, session, slotid, tag, title, subtitle, bottom, entries):
Screen.__init__(self, session)
self.slotid = slotid
+ self.tag = tag
self["title"] = Label(title)
self["subtitle"] = Label(subtitle)
self["bottom"] = Label(bottom)
list = [ ]
+ cnt = 0
for entry in entries:
- self.addEntry(list, entry)
- self["entries"] = MenuList(list) #menulist!?
-
- self["actions"] = ActionMap(["OkCancelActions"],
+ self.addEntry(list, entry, cnt)
+ cnt = cnt + 1
+ self["entries"] = CiEntryList(list)
+
+ self["actions"] = NumberActionMap(["SetupActions"],
{
- #"ok": self.okbuttonClick,
- "cancel": self.close
- })
+ "ok": self.okbuttonClick,
+ "cancel": self.keyCancel,
+ #for PIN
+ "left": self.keyLeft,
+ "right": self.keyRight,
+ "1": self.keyNumberGlobal,
+ "2": self.keyNumberGlobal,
+ "3": self.keyNumberGlobal,
+ "4": self.keyNumberGlobal,
+ "5": self.keyNumberGlobal,
+ "6": self.keyNumberGlobal,
+ "7": self.keyNumberGlobal,
+ "8": self.keyNumberGlobal,
+ "9": self.keyNumberGlobal,
+ "0": self.keyNumberGlobal
+ }, -1)
+
-#just for testing - we need an cimanager? (or not?)
class CiSelection(Screen):
+ def createMenu(self):
+ self.list = [ ]
+ self.list.append( ("Reset", 0) )
+ self.list.append( ("Init", 1) )
+
+ self.state = eDVBCI_UI.getInstance().getState(0)
+ if self.state == 0: #no module
+ self.list.append( ("no module found", 2) )
+ elif self.state == 1: #module in init
+ self.list.append( ("init module", 2) )
+ elif self.state == 2: #module ready
+ #get appname
+ appname = eDVBCI_UI.getInstance().getAppName(0)
+ self.list.append( (appname, 2) )
+
+ self["entries"] .list = self.list
+ self["entries"] .l.setList(self.list)
+
+ def TimerCheck(self):
+ state = eDVBCI_UI.getInstance().getState(0)
+ if self.state != state:
+ print "something happens"
+ self.state = state
+ self.createMenu()
+
def okbuttonClick(self):
+ if self.state == 2:
+ #FIXME: find out the correct slot
+ self.session.open(CiWait, 0, self["entries"].getCurrent()[1])
+
#generate menu / list
- list = [ ]
- list.append( ("TEXT", "CA-Info") )
- list.append( ("TEXT", "Card Status") )
- #list.append( ("PIN", "Card Pin") )
- self.session.open(CiMmi, 0, "Wichtiges CI", "Mainmenu", "Footer", list)
+ #list = [ ]
+ #list.append( ("TEXT", "CA-Info") )
+ #list.append( ("TEXT", "Card Status") )
+ #list.append( ("PIN", 6, "Card Pin", 1) )
+ #self.session.open(CiMmi, 0, 0, "Wichtiges CI", "Mainmenu", "Footer", list)
+
+ def cancel(self):
+ self.Timer.stop()
+ self.close()
def __init__(self, session):
+ #FIXME support for one ci only
Screen.__init__(self, session)
self["actions"] = ActionMap(["OkCancelActions"],
{
"ok": self.okbuttonClick,
- "cancel": self.close
+ "cancel": self.cancel
})
+
+ self.list = [ ]
+ self["entries"] = CiEntryList(list)
+ self.createMenu()
+
+ self.Timer = eTimer()
+ self.Timer.timeout.get().append(self.TimerCheck)
+ self.Timer.start(1000)