iPlayableService.evEOF: self.__evEOF,
iPlayableService.evSOF: self.__evSOF,
})
+ self.fast_winding_hint_message_showed = False
class InfoBarSeekActionMap(HelpableActionMap):
def __init__(self, screen, *args, **kwargs):
# print "seekable"
def __serviceStarted(self):
+ self.fast_winding_hint_message_showed = False
self.seekstate = self.SEEK_STATE_PLAY
self.__seekableStatusChanged()
self.showAfterSeek()
def seekFwd(self):
+ seek = self.getSeek()
+ if seek and not (seek.isCurrentlySeekable() & 2):
+ if not self.fast_winding_hint_message_showed and (seek.isCurrentlySeekable() & 1):
+ self.session.open(MessageBox, _("No fast winding possible yet.. but you can use the number buttons to skip forward/backward!"), MessageBox.TYPE_INFO, timeout=10)
+ self.fast_winding_hint_message_showed = True
+ return
if self.seekstate == self.SEEK_STATE_PLAY:
self.setSeekState(self.makeStateForward(int(config.seek.enter_forward.value)))
elif self.seekstate == self.SEEK_STATE_PAUSE:
self.setSeekState(self.makeStateSlowMotion(speed))
def seekBack(self):
+ seek = self.getSeek()
+ if seek and not (seek.isCurrentlySeekable() & 2):
+ if not self.fast_winding_hint_message_showed and (seek.isCurrentlySeekable() & 1):
+ self.session.open(MessageBox, _("No fast winding possible yet.. but you can use the number buttons to skip forward/backward!"), MessageBox.TYPE_INFO, timeout=10)
+ self.fast_winding_hint_message_showed = True
+ return
seekstate = self.seekstate
if seekstate == self.SEEK_STATE_PLAY:
self.setSeekState(self.makeStateBackward(int(config.seek.enter_backward.value)))