-from Screen import *
-from Components.MenuList import MenuList
+from Screen import Screen
from Components.ActionMap import ActionMap
from Components.ActionMap import NumberActionMap
-from Components.Header import Header
-from Components.Button import Button
from Components.Label import Label
from Components.config import config, ConfigSubsection, ConfigSelection, ConfigSubList, getConfigListEntry, KEY_LEFT, KEY_RIGHT, KEY_0, ConfigNothing, ConfigPIN
from Components.ConfigList import ConfigList
-from enigma import eTimer, eDVBCI_UI, eListboxPythonStringContent, eListboxPythonConfigContent
+from enigma import eTimer, eDVBCI_UI
MAX_NUM_CI = 4
print "no session"
def dlgClosed(self, slot):
- del self.dlgs[slot]
+ if slot in self.dlgs:
+ del self.dlgs[slot]
def registerCIMessageHandler(self, slot, func):
self.unregisterCIMessageHandler(slot)
for slot in range(MAX_NUM_CI):
state = eDVBCI_UI.getInstance().getState(slot)
- print "slot", slot, "state", state
if state != -1:
self.appendEntries(slot, state)
CiHandler.registerCIMessageHandler(slot, self.ciStateChanged)
menuList.list = self.list
menuList.l.setList(self.list)
self["entries"] = menuList
+ self["entries"].onSelectionChanged.append(self.selectionChanged)
+ self["text"] = Label(_("Slot %d")%(1))
+
+ def selectionChanged(self):
+ cur_idx = self["entries"].getCurrentIndex()
+ self["text"].setText(_("Slot %d")%((cur_idx / 4)+1))
def keyConfigEntry(self, key):
try:
self.state[slot] = state
slotidx=0
- while self.list[slotidx][3] != slot:
+ while len(self.list[slotidx]) < 3 or self.list[slotidx][3] != slot:
slotidx += 1
slotidx += 1 # do not change Reset