TaskView: correctly pop-up aborted/failed notifications in foreground
[enigma2.git] / lib / python / Screens / Screen.py
index 4c4f117bad39c213775077ac8d6c58a7863277fd..f0bf773d6a28a76418984bbad84811eba4835766 100644 (file)
@@ -1,4 +1,4 @@
-from Tools.Profile import profile, profile_final
+from Tools.Profile import profile
 
 profile("LOAD:GUISkin")
 from Components.GUISkin import GUISkin
@@ -9,11 +9,13 @@ from Components.GUIComponent import GUIComponent
 
 class Screen(dict, GUISkin):
 
+       False, SUSPEND_STOPS, SUSPEND_PAUSES = range(3)
        ALLOW_SUSPEND = False
 
        global_screen = None
 
        def __init__(self, session, parent = None):
+               dict.__init__(self)
                self.skinName = self.__class__.__name__
                self.session = session
                self.parent = parent
@@ -75,10 +77,11 @@ class Screen(dict, GUISkin):
                                x()
        
        def execEnd(self):
+               active_components = self.active_components
 #              for (name, val) in self.items():
-               for val in self.active_components:
+               self.active_components = None
+               for val in active_components:
                        val.execEnd()
-               del self.active_components
 #              assert self.session != None, "execEnd on non-execing screen!"
 #              self.session = None
                self.execing = False
@@ -98,18 +101,15 @@ class Screen(dict, GUISkin):
                # but currently we destroy the screen afterwards
                # anyway.
                for val in self.renderer:
-                       val.disconnectAll()  # disconnected converter/sources and probably destroy them
-               
+                       val.disconnectAll()  # disconnected converter/sources and probably destroy them. Sources will not be destroyed.
+
                del self.session
                for (name, val) in self.items():
                        val.destroy()
                        del self[name]
-               
-               for val in self.renderer:
-                       val.destroy()
-               
+
                self.renderer = [ ]
-               
+
                # really delete all elements now
                self.__dict__.clear()