fix typo to fix skin resolution change
[enigma2.git] / skin.py
diff --git a/skin.py b/skin.py
index 608e8a919a3bce42ed5b94720648936463915332..f8a284f1cbea7f1557524e987736fc3a5a0de9b9 100644 (file)
--- a/skin.py
+++ b/skin.py
@@ -68,17 +68,17 @@ profile("LoadSkinDefault")
 loadSkin('skin_default.xml')
 profile("LoadSkinDefaultDone")
 
-def parsePosition(str):
+def parsePosition(str, scale):
        x, y = str.split(',')
-       return ePoint(int(x), int(y))
+       return ePoint(int(x) * scale[0][0] / scale[0][1], int(y) * scale[1][0] / scale[1][1])
 
-def parseSize(str):
+def parseSize(str, scale):
        x, y = str.split(',')
-       return eSize(int(x), int(y))
+       return eSize(int(x) * scale[0][0] / scale[0][1], int(y) * scale[1][0] / scale[1][1])
 
-def parseFont(str):
+def parseFont(str, scale):
        name, size = str.split(';')
-       return gFont(name, int(size))
+       return gFont(name, int(size) * scale[0][0] / scale[0][1])
 
 def parseColor(str):
        if str[0] != '#':
@@ -113,19 +113,19 @@ def loadPixmap(path, desktop):
                raise SkinError("pixmap file %s not found!" % (path))
        return ptr
 
-def applySingleAttribute(guiObject, desktop, attrib, value):
+def applySingleAttribute(guiObject, desktop, attrib, value, scale = ((1,1),(1,1))):
        # and set attributes
        try:
                if attrib == 'position':
-                       guiObject.move(parsePosition(value))
+                       guiObject.move(parsePosition(value, scale))
                elif attrib == 'size':
-                       guiObject.resize(parseSize(value))
+                       guiObject.resize(parseSize(value, scale))
                elif attrib == 'title':
                        guiObject.setTitle(_(value))
                elif attrib == 'text':
                        guiObject.setText(_(value))
                elif attrib == 'font':
-                       guiObject.setFont(parseFont(value))
+                       guiObject.setFont(parseFont(value, scale))
                elif attrib == 'zPosition':
                        guiObject.setZPosition(int(value))
                elif attrib in ["pixmap", "backgroundPixmap", "selectionPixmap"]:
@@ -206,11 +206,11 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
                        guiObject.setWrapAround(True)
                elif attrib == "pointer" or attrib == "seek_pointer":
                        (name, pos) = value.split(':')
-                       pos = parsePosition(pos)
+                       pos = parsePosition(pos, scale)
                        ptr = loadPixmap(name, desktop)
                        guiObject.setPointer({"pointer": 0, "seek_pointer": 1}[attrib], ptr, pos)
                elif attrib == 'shadowOffset':
-                       guiObject.setShadowOffset(parsePosition(value))
+                       guiObject.setShadowOffset(parsePosition(value, scale))
                elif attrib == 'noWrap':
                        guiObject.setNoWrap(1)
                else:
@@ -219,9 +219,9 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
 # AttributeError:
                print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib)
 
-def applyAllAttributes(guiObject, desktop, attributes):
+def applyAllAttributes(guiObject, desktop, attributes, scale):
        for (attrib, value) in attributes:
-               applySingleAttribute(guiObject, desktop, attrib, value)
+               applySingleAttribute(guiObject, desktop, attrib, value, scale)
 
 def loadSingleSkinData(desktop, skin, path_prefix):
        """loads skin data like colors, windowstyle etc."""
@@ -229,15 +229,15 @@ def loadSingleSkinData(desktop, skin, path_prefix):
 
        #print "***SKIN: ", path_prefix
 
-       for c in skin.getiterator("output"):
-               id = c.get('id')
+       for c in skin.findall("output"):
+               id = c.attrib.get('id')
                if id:
                        id = int(id)
                else:
                        id = 0
                if id == 0: # framebuffer
                        for res in c.findall("resolution"):
-                               get_attr = c.attrib.get
+                               get_attr = res.attrib.get
                                xres = get_attr("xres")
                                if xres:
                                        xres = int(xres)
@@ -255,25 +255,23 @@ def loadSingleSkinData(desktop, skin, path_prefix):
                                        bpp = 32
                                #print "Resolution:", xres,yres,bpp
                                from enigma import gFBDC
-                               i = gFBDC.getInstance()
-                               i.setResolution(xres, yres)
+                               gFBDC.getInstance().setResolution(xres, yres)
                                if bpp != 32:
                                        # load palette (not yet implemented)
                                        pass
 
-       for c in skin.getiterator("colors"):
+       for c in skin.findall("colors"):
                for color in c.findall("color"):
                        get_attr = color.attrib.get
                        name = get_attr("name")
                        color = get_attr("value")
-
                        if name and color:
                                colorNames[name] = parseColor(color)
                                #print "Color:", name, color
                        else:
                                raise ("need color and name, got %s %s" % (name, color))
 
-       for c in skin.getiterator("fonts"):
+       for c in skin.findall("fonts"):
                for font in c.findall("font"):
                        get_attr = font.attrib.get
                        filename = get_attr("filename", "<NONAME>")
@@ -292,7 +290,7 @@ def loadSingleSkinData(desktop, skin, path_prefix):
                        addFont(resolved_font, name, scale, is_replacement)
                        #print "Font: ", resolved_font, name, scale, is_replacement
 
-       for windowstyle in skin.getiterator("windowstyle"):
+       for windowstyle in skin.findall("windowstyle"):
                style = eWindowStyleSkinned()
                id = windowstyle.attrib.get("id")
                if id:
@@ -307,15 +305,15 @@ def loadSingleSkinData(desktop, skin, path_prefix):
 
                for title in windowstyle.findall("title"):
                        get_attr = title.attrib.get
-                       offset = parseSize(get_attr("offset"))
-                       font = parseFont(get_attr("font"))
+                       offset = parseSize(get_attr("offset"), ((1,1),(1,1)))
+                       font = parseFont(get_attr("font"), ((1,1),(1,1)))
 
                style.setTitleFont(font);
                style.setTitleOffset(offset)
                #print "  ", font, offset
 
-               for borderset in windowstyle.getiterator("borderset"):
-                       bsName = str(borderset.get("name"))
+               for borderset in windowstyle.findall("borderset"):
+                       bsName = str(borderset.attrib.get("name"))
                        for pixmap in borderset.findall("pixmap"):
                                get_attr = pixmap.attrib.get
                                bpName = get_attr("pos")
@@ -354,6 +352,9 @@ def lookupScreen(name):
                                return x, path
        return None, None
 
+class additionalWidget:
+       pass
+
 def readSkin(screen, skin, names, desktop):
        if not isinstance(names, list):
                names = [names]
@@ -369,7 +370,8 @@ def readSkin(screen, skin, names, desktop):
                        break
 
        # otherwise try embedded skin
-       myscreen = myscreen or getattr(screen, "parsedSkin", None)
+       if myscreen is None:
+               myscreen = getattr(screen, "parsedSkin", None)
 
        # try uncompiled embedded skin
        if myscreen is None and getattr(screen, "skin", None):
@@ -382,7 +384,6 @@ def readSkin(screen, skin, names, desktop):
                emptySkin = "<screen></screen>"
                myscreen = screen.parsedSkin = xml.etree.cElementTree.fromstring(emptySkin)
 
-
        screen.skinAttributes = [ ]
 
        skin_path_prefix = getattr(screen, "skin_path", path)
@@ -395,20 +396,19 @@ def readSkin(screen, skin, names, desktop):
        visited_components = set()
 
        # now walk all widgets
-       for widget in myscreen.getiterator("widget"):
+       for widget in myscreen.findall("widget"):
+               get_attr = widget.attrib.get
                # ok, we either have 1:1-mapped widgets ('old style'), or 1:n-mapped
                # widgets (source->renderer).
 
-               wname = widget.get('name')
-               wsource = widget.get('source')
-
+               wname = get_attr('name')
+               wsource = get_attr('source')
 
                if wname is None and wsource is None:
                        print "widget has no name and no source!"
                        continue
 
                if wname:
-
                        #print "Widget name=", wname
                        visited_components.add(wname)
 
@@ -460,12 +460,12 @@ def readSkin(screen, skin, names, desktop):
                        if source is None:
                                raise SkinError("source '" + wsource + "' was not found in screen '" + name + "'!")
 
-                       wrender = widget.get('render')
+                       wrender = get_attr('render')
 
                        if not wrender:
                                raise SkinError("you must define a renderer with render= for source '%s'" % (wsource))
 
-                       for converter in widget.getiterator("convert"):
+                       for converter in widget.findall("convert"):
                                ctype = converter.get('type')
                                assert ctype, "'convert'-tag needs a 'type'-attribute"
                                #print "Converter:", ctype
@@ -504,16 +504,16 @@ def readSkin(screen, skin, names, desktop):
 
        from Components.GUIComponent import GUIComponent
        nonvisited_components = [x for x in set(screen.keys()) - visited_components if isinstance(x, GUIComponent)]
-
        assert not nonvisited_components, "the following components in %s don't have a skin entry: %s" % (name, ', '.join(nonvisited_components))
 
        # now walk additional objects
        for widget in myscreen.getchildren():
+               w_tag = widget.tag
 
-               if widget.tag == "widget":
+               if w_tag == "widget":
                        continue
 
-               if widget.tag == "applet":
+               if w_tag == "applet":
                        try:
                                codeText = widget.text.strip()
                        except:
@@ -521,7 +521,7 @@ def readSkin(screen, skin, names, desktop):
 
                        #print "Found code:"
                        #print codeText
-                       type = widget.get('type')
+                       type = widget.attrib.get('type')
 
                        code = compile(codeText, "skin applet", "exec")
 
@@ -534,17 +534,14 @@ def readSkin(screen, skin, names, desktop):
 
                        continue
 
-               class additionalWidget:
-                       pass
-
                w = additionalWidget()
 
-               if widget.tag == "eLabel":
+               if w_tag == "eLabel":
                        w.widget = eLabel
-               elif widget.tag == "ePixmap":
+               elif w_tag == "ePixmap":
                        w.widget = ePixmap
                else:
-                       raise SkinError("unsupported stuff : %s" % widget.tag)
+                       raise SkinError("unsupported stuff : %s" % w_tag)
                        #print "unsupported stuff : %s" % widget.tag
 
                w.skinAttributes = [ ]