+ C(0x43); // reset source
+ C(0x53); // reset dest
+ C(0x5b); // reset pattern
+ C(0x67); // reset blend
+ C(0x75); // reset output
+
+ // clear dest surface
+ P(0x0, 0);
+ P(0x1, 0);
+ P(0x2, 0);
+ P(0x3, 0);
+ P(0x4, 0);
+ C(0x45);
+
+ // clear src surface
+ P(0x0, 0);
+ P(0x1, 0);
+ P(0x2, 0);
+ P(0x3, 0);
+ P(0x4, 0);
+ C(0x5);
+
+ P(0x2d, color);
+
+ P(0x2e, x); // prepare output rect
+ P(0x2f, y);
+ P(0x30, width);
+ P(0x31, height);
+ C(0x6e); // set this rect as output rect
+
+ P(0x0, dst_addr); // prepare output surface
+ P(0x1, dst_stride);
+ P(0x2, dst_width);
+ P(0x3, dst_height);
+ P(0x4, 0x7e48888);
+ C(0x69); // set output surface
+
+ P(0x6f, 0);
+ P(0x70, 0);
+ P(0x71, 2);
+ P(0x72, 2);
+ C(0x73); // select color keying
+
+ C(0x77); // do it
+
+ exec_list();