don't stringToXML on service reference
[enigma2.git] / skin.py
diff --git a/skin.py b/skin.py
index bf8de72..a4d43f2 100644 (file)
--- a/skin.py
+++ b/skin.py
@@ -14,13 +14,11 @@ def dump(x, i=0):
        except:
                None
 
+from Tools.Directories import resolveFilename, SCOPE_SKIN, SCOPE_SKIN_IMAGE
+
 # read the skin
-try:
-       skinfile = file('/usr/share/enigma2/skin.xml', 'r')
-       dom = xml.dom.minidom.parseString(skinfile.read())
-       skinfile.close()
-except:
-       print "Error opening skin.xml"
+dom_skin = xml.dom.minidom.parse(resolveFilename(SCOPE_SKIN, 'skin.xml'))
+dom_skin_default = xml.dom.minidom.parse(resolveFilename(SCOPE_SKIN, 'skin_default.xml'))
 
 def parsePosition(str):
        x, y = str.split(',')
@@ -63,20 +61,32 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
                elif attrib == 'size':
                        guiObject.resize(parseSize(value))
                elif attrib == 'title':
-                       guiObject.setTitle(value)
+                       guiObject.setTitle(_(value))
                elif attrib == 'text':
                        guiObject.setText(value)
                elif attrib == 'font':
                        guiObject.setFont(parseFont(value))
+               elif attrib == 'zPosition':
+                       guiObject.setZPosition(int(value))
                elif attrib == "pixmap":
-                       ptr = gPixmapPtr()
-                       if loadPNG(ptr, value):
-                               raise "loading PNG failed!"
-                       x = ptr
-                       ptr = ptr.__deref__()
-                       desktop.makeCompatiblePixmap(ptr)
-                       guiObject.setPixmap(ptr)
+                       ptr = loadPNG(resolveFilename(SCOPE_SKIN_IMAGE, value))
+                       # that __deref__ still scares me!
+                       desktop.makeCompatiblePixmap(ptr.__deref__())
+                       guiObject.setPixmap(ptr.__deref__())
                        # guiObject.setPixmapFromFile(value)
+               elif attrib == "alphatest": # used by ePixmap
+                       guiObject.setAlphatest(
+                               { "on": True,
+                                 "off": False
+                               }[value])
+               elif attrib == "orientation": # used by eSlider
+                       try:
+                               guiObject.setOrientation(
+                                       { "orVertical": guiObject.orVertical,
+                                               "orHorizontal": guiObject.orHorizontal
+                                       }[value])
+                       except KeyError:
+                               print "oprientation must be either orVertical or orHorizontal!"
                elif attrib == "valign":
                        try:
                                guiObject.setVAlign(
@@ -108,6 +118,28 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
                        guiObject.setBackgroundColor(parseColor(value))
                elif attrib == "foregroundColor":
                        guiObject.setForegroundColor(parseColor(value))
+               elif attrib == "selectionDisabled":
+                       guiObject.setSelectionEnable(0)
+               elif attrib == "transparent":
+                       guiObject.setTransparent(int(value))
+               elif attrib == "borderColor":
+                       guiObject.setBorderColor(parseColor(value))
+               elif attrib == "borderWidth":
+                       guiObject.setBorderWidth(int(value))
+               elif attrib == "scrollbarMode":
+                       guiObject.setScrollbarMode(
+                               { "showOnDemand": guiObject.showOnDemand,
+                                       "showAlways": guiObject.showAlways,
+                                       "showNever": guiObject.showNever
+                               }[value])
+               elif attrib == "enableWrapAround":
+                       guiObject.setWrapAround(True)
+               elif attrib == "pointer":
+                       (name, pos) = value.split(':')
+                       pos = parsePosition(pos)
+                       ptr = loadPNG(resolveFilename(SCOPE_SKIN_IMAGE, name))
+                       desktop.makeCompatiblePixmap(ptr.__deref__())
+                       guiObject.setPointer(ptr.__deref__(), pos)
                elif attrib != 'name':
                        print "unsupported attribute " + attrib + "=" + value
        except int:
@@ -121,13 +153,7 @@ def applyAllAttributes(guiObject, desktop, attributes):
 def loadSkin(desktop):
        print "loading skin..."
        
-       def getPNG(x):
-               g = gPixmapPtr()
-               loadPNG(g, x)
-               g = g.grabRef()
-               return g
-       
-       skin = dom.childNodes[0]
+       skin = dom_skin.childNodes[0]
        assert skin.tagName == "skin", "root element in skin must be 'skin'!"
        
        for c in elementsWithTag(skin.childNodes, "colors"):
@@ -143,17 +169,20 @@ def loadSkin(desktop):
        for windowstyle in elementsWithTag(skin.childNodes, "windowstyle"):
                style = eWindowStyleSkinned()
                
+               style.setTitleFont(gFont("Regular", 20));
+               style.setTitleOffset(eSize(20, 5));
+               
                for borderset in elementsWithTag(windowstyle.childNodes, "borderset"):
                        bsName = str(borderset.getAttribute("name"))
                        for pixmap in elementsWithTag(borderset.childNodes, "pixmap"):
                                bpName = str(pixmap.getAttribute("pos"))
                                filename = str(pixmap.getAttribute("filename"))
                                
-                               png = getPNG(filename)
+                               png = loadPNG(resolveFilename(SCOPE_SKIN_IMAGE, filename))
                                
                                # adapt palette
-                               desktop.makeCompatiblePixmap(png)
-                               style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png)
+                               desktop.makeCompatiblePixmap(png.__deref__())
+                               style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png.__deref__())
 
                for color in elementsWithTag(windowstyle.childNodes, "color"):
                        type = str(color.getAttribute("name"))
@@ -172,14 +201,31 @@ def readSkin(screen, skin, name, desktop):
        myscreen = None
        
        # first, find the corresponding screen element
-       skin = dom.childNodes[0]
+       skin = dom_skin.childNodes[0] 
+       skin_default = dom_skin_default.childNodes[0]
        
        for x in elementsWithTag(skin.childNodes, "screen"):
                if x.getAttribute('name') == name:
                        myscreen = x
-       del skin
+                       break
+       
+       # if not found, check default skin      
+       if myscreen is None:
+               for x in elementsWithTag(skin_default.childNodes, "screen"):
+                       if x.getAttribute('name') == name:
+                               myscreen = x
+                               break
+
+       del skin, skin_default
+       
+       # otherwise try embedded skin
+       myscreen = myscreen or getattr(screen, "parsedSkin", None)
+       
+       # try uncompiled embedded skin
+       if myscreen is None and getattr(screen, "skin", None):
+               myscreen = screen.parsedSkin = xml.dom.minidom.parseString(screen.skin).childNodes[0]
        
-       assert myscreen != None, "no skin for screen '" + name + "' found!"
+       assert myscreen is not None, "no skin for screen '" + name + "' found!"
 
        screen.skinAttributes = [ ]
        collectAttributes(screen.skinAttributes, myscreen)
@@ -233,5 +279,4 @@ def readSkin(screen, skin, name, desktop):
                
                # applyAttributes(guiObject, widget, desktop)
                # guiObject.thisown = 0
-               print screen.additionalWidgets
                screen.additionalWidgets.append(w)