don't stringToXML on service reference
[enigma2.git] / skin.py
diff --git a/skin.py b/skin.py
index a409520..a4d43f2 100644 (file)
--- a/skin.py
+++ b/skin.py
@@ -14,16 +14,11 @@ def dump(x, i=0):
        except:
                None
 
-# read the skin
-try:
-       # first we search in the current path
-       skinfile = file('data/skin.xml', 'r')
-except:
-       # if not found in the current path, we use the global datadir-path
-       skinfile = file('/usr/share/enigma2/skin.xml', 'r')
-dom = xml.dom.minidom.parseString(skinfile.read())
-skinfile.close()
+from Tools.Directories import resolveFilename, SCOPE_SKIN, SCOPE_SKIN_IMAGE
 
+# read the skin
+dom_skin = xml.dom.minidom.parse(resolveFilename(SCOPE_SKIN, 'skin.xml'))
+dom_skin_default = xml.dom.minidom.parse(resolveFilename(SCOPE_SKIN, 'skin_default.xml'))
 
 def parsePosition(str):
        x, y = str.split(',')
@@ -74,13 +69,10 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
                elif attrib == 'zPosition':
                        guiObject.setZPosition(int(value))
                elif attrib == "pixmap":
-                       ptr = gPixmapPtr()
-                       if loadPNG(ptr, value):
-                               raise "loading PNG failed!"
-                       x = ptr
-                       ptr = ptr.__deref__()
-                       desktop.makeCompatiblePixmap(ptr)
-                       guiObject.setPixmap(ptr)
+                       ptr = loadPNG(resolveFilename(SCOPE_SKIN_IMAGE, value))
+                       # that __deref__ still scares me!
+                       desktop.makeCompatiblePixmap(ptr.__deref__())
+                       guiObject.setPixmap(ptr.__deref__())
                        # guiObject.setPixmapFromFile(value)
                elif attrib == "alphatest": # used by ePixmap
                        guiObject.setAlphatest(
@@ -128,6 +120,26 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
                        guiObject.setForegroundColor(parseColor(value))
                elif attrib == "selectionDisabled":
                        guiObject.setSelectionEnable(0)
+               elif attrib == "transparent":
+                       guiObject.setTransparent(int(value))
+               elif attrib == "borderColor":
+                       guiObject.setBorderColor(parseColor(value))
+               elif attrib == "borderWidth":
+                       guiObject.setBorderWidth(int(value))
+               elif attrib == "scrollbarMode":
+                       guiObject.setScrollbarMode(
+                               { "showOnDemand": guiObject.showOnDemand,
+                                       "showAlways": guiObject.showAlways,
+                                       "showNever": guiObject.showNever
+                               }[value])
+               elif attrib == "enableWrapAround":
+                       guiObject.setWrapAround(True)
+               elif attrib == "pointer":
+                       (name, pos) = value.split(':')
+                       pos = parsePosition(pos)
+                       ptr = loadPNG(resolveFilename(SCOPE_SKIN_IMAGE, name))
+                       desktop.makeCompatiblePixmap(ptr.__deref__())
+                       guiObject.setPointer(ptr.__deref__(), pos)
                elif attrib != 'name':
                        print "unsupported attribute " + attrib + "=" + value
        except int:
@@ -141,13 +153,7 @@ def applyAllAttributes(guiObject, desktop, attributes):
 def loadSkin(desktop):
        print "loading skin..."
        
-       def getPNG(x):
-               g = gPixmapPtr()
-               loadPNG(g, x)
-               g = g.grabRef()
-               return g
-       
-       skin = dom.childNodes[0]
+       skin = dom_skin.childNodes[0]
        assert skin.tagName == "skin", "root element in skin must be 'skin'!"
        
        for c in elementsWithTag(skin.childNodes, "colors"):
@@ -163,7 +169,7 @@ def loadSkin(desktop):
        for windowstyle in elementsWithTag(skin.childNodes, "windowstyle"):
                style = eWindowStyleSkinned()
                
-               style.setTitleFont(gFont("Arial", 20));
+               style.setTitleFont(gFont("Regular", 20));
                style.setTitleOffset(eSize(20, 5));
                
                for borderset in elementsWithTag(windowstyle.childNodes, "borderset"):
@@ -172,11 +178,11 @@ def loadSkin(desktop):
                                bpName = str(pixmap.getAttribute("pos"))
                                filename = str(pixmap.getAttribute("filename"))
                                
-                               png = getPNG(filename)
+                               png = loadPNG(resolveFilename(SCOPE_SKIN_IMAGE, filename))
                                
                                # adapt palette
-                               desktop.makeCompatiblePixmap(png)
-                               style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png)
+                               desktop.makeCompatiblePixmap(png.__deref__())
+                               style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png.__deref__())
 
                for color in elementsWithTag(windowstyle.childNodes, "color"):
                        type = str(color.getAttribute("name"))
@@ -195,20 +201,29 @@ def readSkin(screen, skin, name, desktop):
        myscreen = None
        
        # first, find the corresponding screen element
-       skin = dom.childNodes[0]
+       skin = dom_skin.childNodes[0] 
+       skin_default = dom_skin_default.childNodes[0]
        
        for x in elementsWithTag(skin.childNodes, "screen"):
                if x.getAttribute('name') == name:
                        myscreen = x
-       del skin
+                       break
        
+       # if not found, check default skin      
        if myscreen is None:
-               # try embedded skin
-               print screen.__dict__
-               if "parsedSkin" in screen.__dict__:
-                       myscreen = screen.parsedSkin
-               elif "skin" in screen.__dict__:
-                       myscreen = screen.parsedSkin = xml.dom.minidom.parseString(screen.skin).childNodes[0]
+               for x in elementsWithTag(skin_default.childNodes, "screen"):
+                       if x.getAttribute('name') == name:
+                               myscreen = x
+                               break
+
+       del skin, skin_default
+       
+       # otherwise try embedded skin
+       myscreen = myscreen or getattr(screen, "parsedSkin", None)
+       
+       # try uncompiled embedded skin
+       if myscreen is None and getattr(screen, "skin", None):
+               myscreen = screen.parsedSkin = xml.dom.minidom.parseString(screen.skin).childNodes[0]
        
        assert myscreen is not None, "no skin for screen '" + name + "' found!"