#include <lib/base/init.h>
#include <lib/base/init_num.h>
-#include <lib/base/econfig.h>
+
+#include <lib/gdi/accel.h>
+
+#include <time.h>
gFBDC *gFBDC::instance;
if (!fb->Available())
eFatal("no framebuffer available");
- fb->SetMode(720, 576, 8);
+ fb->SetMode(720, 576, 32);
for (int y=0; y<576; y++) // make whole screen transparent
memset(fb->lfb+y*fb->Stride(), 0x00, fb->Stride());
surface.type = 0;
surface.x = 720;
surface.y = 576;
- surface.bpp = 8;
- surface.bypp = 1;
+ surface.bpp = 32;
+ surface.bypp = 4;
surface.stride = fb->Stride();
surface.data = fb->lfb;
- surface.clut.colors=256;
- surface.clut.data=new gRGB[surface.clut.colors];
+ surface.offset = 0;
+
+ surface.data_phys = 50*1024*1024; // FIXME
+
+ int fb_size = surface.stride * surface.y;
+
+ if (fb->getNumPages() > 1)
+ {
+ m_enable_double_buffering = 1;
+ surface_back.type = 0;
+ surface_back.x = 720;
+ surface_back.y = 576;
+ surface_back.bpp = 32;
+ surface_back.bypp = 4;
+ surface_back.stride = fb->Stride();
+ surface_back.offset = surface.y;
+ surface_back.data = fb->lfb + fb_size;
+ surface_back.data_phys = surface.data_phys + fb_size;
+
+ fb_size *= 2;
+ } else
+ m_enable_double_buffering = 0;
+
+ eDebug("%dkB available for acceleration surfaces.", (fb->Available() - fb_size)/1024);
+
+ if (gAccel::getInstance())
+ gAccel::getInstance()->setAccelMemorySpace(fb->lfb + fb_size, surface.data_phys + fb_size, fb->Available() - fb_size);
+
+ surface.clut.colors = 256;
+ surface.clut.data = new gRGB[surface.clut.colors];
+
+ surface_back.clut = surface.clut;
m_pixmap = new gPixmap(&surface);
gFBDC::~gFBDC()
{
delete fb;
+
+ delete[] surface.clut.data;
instance=0;
}
fb->CMAP()->green[i]=ramp[surface.clut.data[i].g]<<8;
fb->CMAP()->blue[i]=ramp[surface.clut.data[i].b]<<8;
fb->CMAP()->transp[i]=rampalpha[surface.clut.data[i].a]<<8;
- if (!fb->CMAP()->red[i])
- fb->CMAP()->red[i]=0x100;
}
fb->PutCMAP();
}
setPalette();
break;
}
+ case gOpcode::flip:
+ {
+ if (m_enable_double_buffering)
+ {
+ gSurface s(surface);
+ surface = surface_back;
+ surface_back = s;
+
+ fb->setOffset(surface_back.offset);
+ }
+ break;
+ }
+ case gOpcode::waitVSync:
+ {
+ static timeval l;
+ static int t;
+ timeval now;
+
+ if (t == 1000)
+ {
+ gettimeofday(&now, 0);
+
+ int diff = (now.tv_sec - l.tv_sec) * 1000 + (now.tv_usec - l.tv_usec) / 1000;
+ eDebug("%d ms latency (%d fps)", diff, t * 1000 / (diff ? diff : 1));
+ l = now;
+ t = 0;
+ }
+
+ ++t;
+
+ fb->waitVSync();
+ break;
+ }
default:
gDC::exec(o);
break;
void gFBDC::saveSettings()
{
- eConfig::getInstance()->setKey("/ezap/osd/alpha", alpha);
- eConfig::getInstance()->setKey("/ezap/osd/gamma", gamma);
- eConfig::getInstance()->setKey("/ezap/osd/brightness", brightness);
}
void gFBDC::reloadSettings()
{
- if (eConfig::getInstance()->getKey("/ezap/osd/alpha", alpha))
- alpha=255;
- if (eConfig::getInstance()->getKey("/ezap/osd/gamma", gamma))
- gamma=128;
- if (eConfig::getInstance()->getKey("/ezap/osd/brightness", brightness))
- brightness=128;
+ alpha=255;
+ gamma=128;
+ brightness=128;
calcRamp();
setPalette();
}
// eAutoInitPtr<gFBDC> init_gFBDC(eAutoInitNumbers::graphic-1, "GFBDC");
+#ifndef SDLDC
+eAutoInitPtr<gFBDC> init_gFBDC(eAutoInitNumbers::graphic-1, "GFBDC");
+#endif