def hideWidget(self):
self.state = self.HIDDEN
self.instance.hide()
+
+ def move(self, x, y):
+ self.instance.move(ePoint(int(x), int(y)))
class ConditionalWidget(Widget):
def __init__(self, withTimer = True):
if (withTimer):
self.conditionCheckTimer = eTimer()
self.conditionCheckTimer.timeout.get().append(self.update)
- self.conditionCheckTimer.start(500)
+ self.conditionCheckTimer.start(1000)
def setConnect(self, conditionalFunction):
self.conditionalFunction = conditionalFunction
if (self.conditionalFunction != None):
try:
self.conditionalFunction() # check, if the conditionalfunction is still valid
+ self.activateCondition(self.conditionalFunction())
except:
self.conditionalFunction = None
self.activateCondition(False)
- self.activateCondition(self.conditionalFunction())
+import time
+
+class BlinkingWidget(Widget):
+ def __init__(self):
+ Widget.__init__(self)
+
+ self.blinking = True
+
+ self.setBlinkTime(500)
+
+ self.timer = eTimer()
+ self.timer.timeout.get().append(self.blink)
+
+ def setBlinkTime(self, time):
+ self.blinktime = time
+
+ def blink(self):
+ if self.blinking == True:
+ if (self.state == self.SHOWN):
+ self.hideWidget()
+ elif (self.state == self.HIDDEN):
+ self.showWidget()
+
+ def startBlinking(self):
+ self.blinking = True
+ self.timer.start(self.blinktime)
+
+ def stopBlinking(self):
+ self.blinking = False
+ if (self.state == self.SHOWN):
+ self.hideWidget()
+ self.timer.stop()
+
+class BlinkingWidgetConditional(BlinkingWidget, ConditionalWidget):
+ def __init__(self):
+ BlinkingWidget.__init__(self)
+ ConditionalWidget.__init__(self)
+
+ def activateCondition(self, condition):
+ if (condition):
+ if not self.blinking: # we are already blinking
+ self.startBlinking()
+ else:
+ if self.blinking: # we are blinking
+ self.stopBlinking()
\ No newline at end of file