};
virtual RESULT getState(int &state)=0;
enum {
- toneOn, toneOff
+ toneOff, toneOn
};
virtual RESULT setTone(int tone)=0;
enum {
state_idle, /* not yet tuned */
state_tuning, /* currently tuning (first time) */
state_unavailable, /* currently unavailable, will be back without further interaction */
- state_ok /* ok */
+ state_ok, /* ok */
+ state_release /* channel is being shut down. */
};
virtual RESULT connectStateChange(const Slot1<void,iDVBChannel*> &stateChange, ePtr<eConnection> &connection)=0;
virtual RESULT getState(int &state)=0;
/* direct frontend access for raw channels and/or status inquiries. */
virtual RESULT getFrontend(ePtr<iDVBFrontend> &frontend)=0;
+
+ /* use count handling */
+ virtual void AddUse() = 0;
+ virtual void ReleaseUse() = 0;
+};
+
+class iDVBPVRChannel: public iDVBChannel
+{
+public:
+ enum
+ {
+ state_eof = state_release + 1 /* end-of-file reached. */
+ };
+
+ /* FIXME: there are some very ugly buffer-end and ... related problems */
+ /* so this is VERY UGLY. */
+ virtual RESULT playFile(const char *file) = 0;
};
class iDVBSectionReader;