commit missing code for pixmaps in mainmenu
[enigma2.git] / lib / python / Screens / Menu.py
index d6ec9015eb0dad2f3f3d3f7f4c03c523214f69be..00f16722f4056113b9fe964cf28ee92a4128236c 100644 (file)
@@ -1,21 +1,15 @@
 from Screen import Screen
-from Components.Sources.MenuList import MenuList
+from Components.Sources.List import List
 from Components.ActionMap import ActionMap
 from Components.Header import Header
-from Components.Button import Button
 from Components.Label import Label
-from Components.ProgressBar import ProgressBar
 from Components.config import configfile
 from Components.Sources.Clock import Clock
 from Components.PluginComponent import plugins
 
 from Tools.Directories import resolveFilename, SCOPE_SKIN
 
-from enigma import quitMainloop
-
 import xml.dom.minidom
-from xml.dom import EMPTY_NAMESPACE
-from skin import elementsWithTag
 
 from Screens.Setup import Setup, getSetupTitle
 
@@ -24,7 +18,6 @@ from Tools import XMLTools
 #              <item text="TV-Mode">self.setModeTV()</item>
 #              <item text="Radio-Mode">self.setModeRadio()</item>
 #              <item text="File-Mode">self.setModeFile()</item>
-#              <item text="Scart">self.openDialog(ScartLoopThrough)</item>
 #                      <item text="Sleep Timer"></item>
 
 
@@ -113,24 +106,25 @@ class Menu(Screen):
 
                self.openDialog(*eval(arg[1]))
 
-       def nothing(self):                                                                                                                                      #dummy
+       def nothing(self): #dummy
                pass
 
        def openDialog(self, *dialog):                          # in every layer needed
-               self.session.open(*dialog)
+               self.session.openWithCallback(self.menuClosed, *dialog)
 
        def openSetup(self, dialog):
                self.session.openWithCallback(self.menuClosed, Setup, dialog)
 
        def addMenu(self, destList, node):
                MenuTitle = _(node.getAttribute("text").encode("UTF-8") or "??")
+               entryID = node.getAttribute("entryID") or "undefined"
                x = node.getAttribute("flushConfigOnClose")
                if x:
                        a = boundFunction(self.session.openWithCallback, self.menuClosedWithConfigFlush, Menu, node, node.childNodes)
                else:
                        a = boundFunction(self.session.openWithCallback, self.menuClosed, Menu, node, node.childNodes)
                #TODO add check if !empty(node.childNodes)
-               destList.append((MenuTitle, a))
+               destList.append((MenuTitle, a, entryID))
 
        def menuClosedWithConfigFlush(self, *res):
                configfile.save()
@@ -142,6 +136,7 @@ class Menu(Screen):
 
        def addItem(self, destList, node):
                item_text = node.getAttribute("text").encode("UTF-8")
+               entryID = node.getAttribute("entryID") or "undefined"
                for x in node.childNodes:
                        if x.nodeType != xml.dom.minidom.Element.nodeType:
                                continue
@@ -157,16 +152,16 @@ class Menu(Screen):
                                        module = "Screens." + module
                                else:
                                        module = ""
-                               
-                               # check for arguments. they will be appended to the 
+
+                               # check for arguments. they will be appended to the
                                # openDialog call
                                args = XMLTools.mergeText(x.childNodes)
                                screen += ", " + args
-                                       
-                               destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen))))
+
+                               destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)), entryID))
                                return
                        elif x.tagName == 'code':
-                               destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes))))
+                               destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes)), entryID))
                                return
                        elif x.tagName == 'setup':
                                id = x.getAttribute("id")
@@ -174,10 +169,9 @@ class Menu(Screen):
                                        item_text = _(getSetupTitle(id)) + "..."
                                else:
                                        item_text = _(item_text)
-                               destList.append((item_text, boundFunction(self.openSetup, id)))
+                               destList.append((item_text, boundFunction(self.openSetup, id), entryID))
                                return
-               
-               destList.append((item_text,self.nothing))
+               destList.append((item_text, self.nothing, entryID))
 
 
        def __init__(self, session, parent, childNode):
@@ -212,8 +206,14 @@ class Menu(Screen):
                        for l in plugins.getPluginsForMenu(menuID):
                                list.append((l[0], boundFunction(l[1], self.session)))
 
-               self["menu"] = MenuList(list)   
-                                                       
+               # for the skin: first try a menu_<menuID>, then Menu
+               self.skinName = [ ]
+               if menuID is not None:
+                       self.skinName.append("menu_" + menuID)
+               self.skinName.append("Menu")
+
+               self["menu"] = List(list)
+
                self["actions"] = ActionMap(["OkCancelActions", "MenuActions"], 
                        {
                                "ok": self.okbuttonClick,
@@ -240,23 +240,5 @@ class MainMenu(Menu):
        #add file load functions for the xml-file
        
        def __init__(self, *x):
-               Menu.__init__(self, *x)
                self.skinName = "Menu"
-
-       def openDialog(self, dialog):
-               self.session.open(dialog)
-
-       def openSetup(self, dialog):
-               self.session.open(Setup, dialog)
-
-       def setModeTV(self):
-               print "set Mode to TV"
-               pass
-
-       def setModeRadio(self):
-               print "set Mode to Radio"
-               pass
-
-       def setModeFile(self):
-               print "set Mode to File"
-               pass
+               Menu.__init__(self, *x)