- default fonts handled in windowstyle
[enigma2.git] / skin.py
diff --git a/skin.py b/skin.py
index 9fbdfeb4fa34f3446fad55c2340b98a76aacace1..6ef8f939d1e5e85d0a10246b8b7b2f7298a1405d 100644 (file)
--- a/skin.py
+++ b/skin.py
@@ -13,8 +13,8 @@ def dump(x, i=0):
 dom = xml.dom.minidom.parseString(
        """
        <skin>
-               <screen name="testDialog">
-                       <widget name="okbutton" position="10,190" size="280,50" />
+               <screen name="mainMenu" position="300,100" size="300,300" title="real main menu">
+                       <widget name="okbutton" position="10,190" size="280,50" font="Arial:20" valign="center" halign="center" />
                        <widget name="title" position="10,10" size="280,20" />
                        <widget name="menu" position="10,30" size="280,140" />
                </screen>
@@ -23,14 +23,33 @@ dom = xml.dom.minidom.parseString(
                        <widget name="title" position="10,120" size="280,50" />
                        <widget name="theClock" position="10,60" size="280,50" />
                </screen>
-               <screen name="mainMenu" position="300,100" size="300,300">
-                       <widget name="title" position="10,10" size="280,80" />
-                       <widget name="okbutton" position="10,190" size="280,50" />
+               <screen name="infoBar" position="80,350" size="540,150" title="InfoBar">
+                       <widget name="CurrentTime" position="10,10" size="40,30" />
+                       <widget name="ServiceName" position="50,20" size="200,30" />
+                       <widget name="Event_Now" position="100,40" size="300,30" />
+                       <widget name="Event_Next" position="100,90" size="300,30" />
+                       <widget name="Event_Now_Duration" position="440,40" size="80,30" />
+                       <widget name="Event_Next_Duration" position="440,90" size="80,30" />
+               </screen>
+               <screen name="channelSelection" position="100,80" size="500,240" title="Channel Selection">
+                       <widget name="list" position="20,50" size="300,150" />
+                       <widget name="okbutton" position="340,50" size="140,30" />
+               </screen>
+               <screen name="serviceScan" position="150,100" size="300,200" title="Service Scan">
+                       <widget name="scan_progress" position="10,10" size="280,50" />
+                       <widget name="scan_state" position="10,60" size="280,30" />
+                       <widget name="okbutton" position="10,100" size="280,40" />
                </screen>
        </skin>
 """)
 
 
+def elementsWithTag(el, tag):
+       for x in el:
+               if x.nodeType != xml.dom.minidom.Element.nodeType:
+                       continue
+               if x.tagName == tag:
+                       yield x
 
 def parsePosition(str):
        x, y = str.split(',')
@@ -40,35 +59,74 @@ def parseSize(str):
        x, y = str.split(',')
        return eSize(int(x), int(y))
 
+def parseFont(str):
+       name, size = str.split(':')
+       return gFont(name, int(size))
+
 def applyAttributes(guiObject, node):
        # walk all attributes
        for p in range(node.attributes.length):
                a = node.attributes.item(p)
                
+               # convert to string (was: unicode)
+               attrib = str(a.name)
+               # TODO: proper UTF8 translation?! (for value)
+               # TODO: localization? as in e1?
+               value = str(a.value)
+               
                # and set attributes
-               if a.name == 'position':
-                       guiObject.move(parsePosition(a.value))
-               elif a.name == 'size':
-                       guiObject.resize(parseSize(a.value))
-               elif a.name != 'name':
-                       print "unsupported attribute " + a.name
+               try:
+                       if attrib == 'position':
+                               guiObject.move(parsePosition(value))
+                       elif attrib == 'size':
+                               guiObject.resize(parseSize(value))
+                       elif attrib == 'title':
+                               guiObject.setTitle(value)
+                       elif attrib == 'font':
+                               guiObject.setFont(parseFont(value))
+                       elif attrib == "valign":
+                               try:
+                                       guiObject.setVAlign(
+                                               { "top": guiObject.alignTop,
+                                                       "center": guiObject.alignCenter,
+                                                       "bottom": guiObject.alignBottom
+                                               }[value])
+                               except KeyError:
+                                       print "valign must be either top, center or bottom!"
+                       elif attrib == "halign":
+                               try:
+                                       guiObject.setHAlign(
+                                               { "left": guiObject.alignLeft,
+                                                       "center": guiObject.alignCenter,
+                                                       "right": guiObject.alignRight,
+                                                       "block": guiObject.alignBlock
+                                               }[value])
+                               except KeyError:
+                                       print "halign must be either left, center, right or block!"
+                       elif attrib != 'name':
+                               print "unsupported attribute " + attrib + "=" + value
+               except AttributeError:
+                       print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib)
 
-def applyGUIskin(screen, skin, name):
+def applyGUIskin(screen, parent, skin, name):
        
        myscreen = None
        
        # first, find the corresponding screen element
-       skin = dom.getElementsByTagName("skin")[0]
-       screens = skin.getElementsByTagName("screen")
-       del skin
-       for x in screens:
+       skin = dom.childNodes[0]
+       assert skin.tagName == "skin", "root element in skin must be 'skin'!"
+       
+       for x in elementsWithTag(skin.childNodes, "screen"):
                if x.getAttribute('name') == name:
                        myscreen = x
+       del skin
        
        assert myscreen != None, "no skin for screen '" + name + "' found!"
        
+       applyAttributes(parent, myscreen)
+       
        # now walk all widgets
-       for widget in myscreen.getElementsByTagName("widget"):
+       for widget in elementsWithTag(myscreen.childNodes, "widget"):
                wname = widget.getAttribute('name')
                if wname == None:
                        print "widget has no name!"
@@ -76,7 +134,7 @@ def applyGUIskin(screen, skin, name):
                
                # get corresponding gui object
                try:
-                       guiObject = screen.data[wname]["instance"]
+                       guiObject = screen[wname].instance
                except:
                        raise str("component with name '" + wname + "' was not found in skin of screen '" + name + "'!")