# assert self.session == None, "a screen can only exec once per time"
# self.session = session
- for (name, val) in self.items():
+ for val in self.values() + self.renderer:
val.execBegin()
if self.session.current_dialog != self:
return
# fixup circular references
del self.helpList
GUISkin.close(self)
+
+ # first disconnect all render from their sources.
+ # we might split this out into a "unskin"-call,
+ # but currently we destroy the screen afterwards
+ # anyway.
+ for val in self.renderer:
+ val.disconnectAll() # disconnected converter/sources and probably destroy them
del self.session
for (name, val) in self.items():
+ val.destroy()
del self[name]
+ for val in self.renderer:
+ val.destroy()
+
+ self.renderer = [ ]
+
# really delete all elements now
self.__dict__.clear()
def close(self, *retval):
- self.session.close(*retval)
+ self.session.close(self, *retval)
def setFocus(self, o):
self.instance.setFocus(o.instance)
self.instance.show()
for x in self.onShow:
x()
- for (name, val) in self.items():
+ for val in self.values() + self.renderer:
if isinstance(val, GUIComponent):
val.onShow()
self.instance.hide()
for x in self.onHide:
x()
- for (name, val) in self.items():
+ for val in self.values() + self.renderer:
if isinstance(val, GUIComponent):
val.onHide()