move replace_all function to base/string.h
[enigma2.git] / lib / python / Components / GUISkin.py
index 3aa9c851bde96f8bbfe969fefa610caa9d89d2f6..9eb4a80b3b80321f480763b4c9357a81192a523e 100644 (file)
@@ -1,24 +1,43 @@
-from GUIComponent import *
+from GUIComponent import GUIComponent
 from skin import applyAllAttributes
+from Tools.CList import CList
 
 class GUISkin:
        __module__ = __name__
 
        def __init__(self):
                self.onLayoutFinish = [ ]
-               self.summaries = [ ]
+               self.summaries = CList()
+               self.instance = None
+               self.desktop = None
 
-       def createGUIScreen(self, parent, desktop):
-               for (name, val) in self.items():
+       def createGUIScreen(self, parent, desktop, updateonly = False):
+               for val in self.renderer:
+                       if isinstance(val, GUIComponent):
+                               if not updateonly:
+                                       val.GUIcreate(parent)
+                               if not val.applySkin(desktop, self):
+                                       print "warning, skin is missing renderer", val, "in", self
+
+               for key in self:
+                       val = self[key]
                        if isinstance(val, GUIComponent):
-                               val.GUIcreate(parent)
-                               val.applySkin(desktop)
+                               if not updateonly:
+                                       val.GUIcreate(parent)
+                               depr = val.deprecationInfo
+                               if val.applySkin(desktop, self):
+                                       if depr:
+                                               print "WARNING: OBSOLETE COMPONENT '%s' USED IN SKIN. USE '%s' INSTEAD!" % (key, depr[0])
+                                               print "OBSOLETE COMPONENT WILL BE REMOVED %s, PLEASE UPDATE!" % (depr[1])
+                               elif not depr:
+                                       print "warning, skin is missing element", key, "in", self
 
                for w in self.additionalWidgets:
-                       w.instance = w.widget(parent)
-                       # w.instance.thisown = 0
-                       applyAllAttributes(w.instance, desktop, w.skinAttributes)
-               
+                       if not updateonly:
+                               w.instance = w.widget(parent)
+                               # w.instance.thisown = 0
+                       applyAllAttributes(w.instance, desktop, w.skinAttributes, self.scale)
+
                for f in self.onLayoutFinish:
                        if type(f) is not type(self.close): # is this the best way to do this?
                                exec(f) in globals(), locals()
@@ -45,6 +64,27 @@ class GUISkin:
        def setTitle(self, title):
                self.instance.setTitle(title)
                self.title = title
-               
-               for x in self.summaries:
-                       x.setTitle(title)
+               self.summaries.setTitle(title)
+
+       def setDesktop(self, desktop):
+               self.desktop = desktop
+
+       def applySkin(self):
+               z = 0
+               title = ""
+               baseres = (720, 576) # FIXME: a skin might have set another resolution, which should be the base res
+               for (key, value) in self.skinAttributes:
+                       if key == "zPosition":
+                               z = int(value)
+                       elif key == "title":
+                               title = value
+                       elif key == "baseResolution":
+                               baseres = tuple([int(x) for x in value.split(',')])
+               self.scale = ((baseres[0], baseres[0]), (baseres[1], baseres[1]))
+
+               if not self.instance:
+                       from enigma import eWindow
+                       self.instance = eWindow(self.desktop, z)
+               self.title = title
+               applyAllAttributes(self.instance, self.desktop, self.skinAttributes, self.scale)
+               self.createGUIScreen(self.instance, self.desktop)