event(evtChangedPixmap);
}
+void ePixmap::setPixmap(ePtr<gPixmap> &pixmap)
+{
+ m_pixmap = pixmap;
+ event(evtChangedPixmap);
+}
+
void ePixmap::setPixmapFromFile(const char *filename)
{
loadPNG(m_pixmap, filename);
event(evtChangedPixmap);
}
+void ePixmap::checkSize()
+{
+ /* when we have no pixmap, or a pixmap of different size, we need
+ to enable transparency in any case. */
+ if (m_pixmap && m_pixmap->size() == size() && !m_alphatest)
+ setTransparent(0);
+ else
+ setTransparent(1);
+ /* fall trough. */
+}
+
int ePixmap::event(int event, void *data, void *data2)
{
switch (event)
ePtr<eWindowStyle> style;
getStyle(style);
-
-// eWidget::event(event, data, data2);
+
+// we don't clear the background before because of performance reasons.
+// when the pixmap is too small to fix the whole widget area, the widget is
+// transparent anyway, so the background is already painted.
+// eWidget::event(event, data, data2);
gPainter &painter = *(gPainter*)data2;
if (m_pixmap)
return 0;
}
case evtChangedPixmap:
+ checkSize();
invalidate();
return 0;
+ case evtChangedSize:
+ checkSize();
+ /* fall trough. */
default:
return eWidget::event(event, data, data2);
}