fix crash (since audioselection) on playing audio only files
[enigma2.git] / main / bsod.cpp
index b646394e11edb39f0bd76a8769c011a2d33c68ba..42f83052dd9b806bf54ad56b7632373d23b04e3c 100644 (file)
@@ -6,6 +6,9 @@
 #include <lib/base/smartptr.h>
 #include <lib/gdi/grc.h>
 #include <lib/gdi/gfbdc.h>
+#ifdef WITH_SDL
+#include <lib/gdi/sdl.h>
+#endif
 
 #include "version.h"
 
@@ -86,16 +89,44 @@ void bsodFatal()
                std::string buffer = getLogBuffer();
                fwrite(buffer.c_str(), buffer.size(), 1, f);
                fclose(f);
+               
+               char cmd[256];
+               sprintf(cmd, "find /usr/lib/enigma2/python/ -name \"*.py\" | xargs md5sum >> %s", logfile);
+               system(cmd);
        }
        
+#ifdef WITH_SDL
+       ePtr<gSDLDC> my_dc;
+       gSDLDC::getInstance(my_dc);
+#else
        ePtr<gFBDC> my_dc;
        gFBDC::getInstance(my_dc);
+#endif
        
        {
                gPainter p(my_dc);
                p.resetOffset();
                p.resetClip(eRect(ePoint(0, 0), my_dc->size()));
-               p.setBackgroundColor(gRGB(0x0000C0));
+#ifdef ENIGMA2_CHECKOUT_TAG
+               if (ENIGMA2_CHECKOUT_TAG[0] == 'T') /* tagged checkout (release) */
+                       p.setBackgroundColor(gRGB(0x0000C0));
+               else if (ENIGMA2_CHECKOUT_TAG[0] == 'D') /* dated checkout (daily experimental build) */
+               {
+                       srand(time(0));
+                       int r = rand();
+                       unsigned int col = 0;
+                       if (r & 1)
+                               col |= 0x800000;
+                       if (r & 2)
+                               col |= 0x008000;
+                       if (r & 4)
+                               col |= 0x0000c0;
+                       p.setBackgroundColor(gRGB(col));
+               }
+#else
+                       p.setBackgroundColor(gRGB(0x008000));
+#endif
+
                p.setForegroundColor(gRGB(0xFFFFFF));
        
                ePtr<gFont> font = new gFont("Regular", 20);
@@ -132,7 +163,6 @@ void bsodFatal()
        
                p.renderText(usable_area, 
                        lines.substr(start), gPainter::RT_HALIGN_LEFT);
-               p.flush();
                sleep(10);
        }
 
@@ -142,7 +172,7 @@ void bsodFatal()
 #if defined(__MIPSEL__)
 void oops(const mcontext_t &context, int dumpcode)
 {
-       eDebug("PC: %08lx, vaddr: %08lx", (unsigned long)context.pc, (unsigned long)context.badvaddr);
+       eDebug("PC: %08lx", (unsigned long)context.pc);
        int i;
        for (i=0; i<32; ++i)
        {