support for 'level'-attribute in menu.xml
[enigma2.git] / lib / python / Screens / Menu.py
index 6ef4cc4e9e2a692a2e46b9c189f032b6c2aceb28..7ae50cd059a347e83ef3e426de14b979c698d895 100644 (file)
@@ -1,20 +1,14 @@
 from Screen import Screen
-from Components.Sources.MenuList import MenuList
-from Components.ActionMap import ActionMap
-from Components.Header import Header
-from Components.Button import Button
-from Components.Label import Label
-from Components.ProgressBar import ProgressBar
+from Components.Sources.List import List
+from Components.ActionMap import NumberActionMap
+from Components.Sources.StaticText import StaticText
 from Components.config import configfile
-from Components.Sources.Clock import Clock
+from Components.PluginComponent import plugins
+from Components.config import config
 
 from Tools.Directories import resolveFilename, SCOPE_SKIN
 
-from enigma import quitMainloop
-
 import xml.dom.minidom
-from xml.dom import EMPTY_NAMESPACE
-from skin import elementsWithTag
 
 from Screens.Setup import Setup, getSetupTitle
 
@@ -23,7 +17,6 @@ from Tools import XMLTools
 #              <item text="TV-Mode">self.setModeTV()</item>
 #              <item text="Radio-Mode">self.setModeRadio()</item>
 #              <item text="File-Mode">self.setModeFile()</item>
-#              <item text="Scart">self.openDialog(ScartLoopThrough)</item>
 #                      <item text="Sleep Timer"></item>
 
 
@@ -43,50 +36,36 @@ class MenuUpdater:
        def __init__(self):
                self.updatedMenuItems = {}
        
-       def addMenuItem(self, id, pos, text, module, screen):
+       def addMenuItem(self, id, pos, text, module, screen, weight):
                if not self.updatedMenuAvailable(id):
                        self.updatedMenuItems[id] = []
-               self.updatedMenuItems[id].append([text, pos, module, screen])
+               self.updatedMenuItems[id].append([text, pos, module, screen, weight])
        
-       def delMenuItem(self, id, pos, text, module, screen):
-               self.updatedMenuItems[id].remove([text, pos, module, screen])
+       def delMenuItem(self, id, pos, text, module, screen, weight):
+               self.updatedMenuItems[id].remove([text, pos, module, screen, weight])
        
        def updatedMenuAvailable(self, id):
                return self.updatedMenuItems.has_key(id)
        
        def getUpdatedMenu(self, id):
                return self.updatedMenuItems[id]
-       
+
 menuupdater = MenuUpdater()
 
 class MenuSummary(Screen):
        skin = """
        <screen position="0,0" size="132,64">
-               <widget name="MenuTitle" position="6,4" size="120,21" font="Regular;18" />
-               <widget name="MenuEntry" position="6,25" size="120,21" font="Regular;16" />
-               <widget source="CurrentTime" render="Label" position="56,46" size="82,18" font="Regular;16" >
+               <widget source="parent.title" render="Label" position="6,4" size="120,21" font="Regular;18" />
+               <widget source="parent.menu" render="Label" position="6,25" size="120,21" font="Regular;16">
+                       <convert type="StringListSelection" />
+               </widget>
+               <widget source="global.CurrentTime" render="Label" position="56,46" size="82,18" font="Regular;16" >
                        <convert type="ClockToText">WithSeconds</convert>
                </widget>
        </screen>"""
 
        def __init__(self, session, parent):
-               Screen.__init__(self, session)
-               self["MenuTitle"] = Label(parent.menu_title)
-               self["MenuEntry"] = Label("")
-               self["CurrentTime"] = Clock()
-               self.parent = parent
-               self.onShow.append(self.addWatcher)
-               self.onHide.append(self.removeWatcher)
-       
-       def addWatcher(self):
-               self.parent["menu"].onSelectionChanged.append(self.selectionChanged)
-               self.selectionChanged()
-       
-       def removeWatcher(self):
-               self.parent["menu"].onSelectionChanged.remove(self.selectionChanged)
-
-       def selectionChanged(self):
-               self["MenuEntry"].setText(self.parent["menu"].getCurrent()[0])
+               Screen.__init__(self, session, parent)
 
 class Menu(Screen):
 
@@ -109,27 +88,29 @@ class Menu(Screen):
                # FIXME. somehow
                if arg[0] != "":
                        exec "from " + arg[0] + " import *"
-                       
+
                self.openDialog(*eval(arg[1]))
 
-       def nothing(self):                                                                                                                                      #dummy
+       def nothing(self): #dummy
                pass
 
        def openDialog(self, *dialog):                          # in every layer needed
-               self.session.open(*dialog)
+               self.session.openWithCallback(self.menuClosed, *dialog)
 
        def openSetup(self, dialog):
                self.session.openWithCallback(self.menuClosed, Setup, dialog)
 
        def addMenu(self, destList, node):
                MenuTitle = _(node.getAttribute("text").encode("UTF-8") or "??")
+               entryID = node.getAttribute("entryID") or "undefined"
+               weight = node.getAttribute("weight") or 50
                x = node.getAttribute("flushConfigOnClose")
                if x:
                        a = boundFunction(self.session.openWithCallback, self.menuClosedWithConfigFlush, Menu, node, node.childNodes)
                else:
                        a = boundFunction(self.session.openWithCallback, self.menuClosed, Menu, node, node.childNodes)
                #TODO add check if !empty(node.childNodes)
-               destList.append((MenuTitle, a))
+               destList.append((MenuTitle, a, entryID, weight))
 
        def menuClosedWithConfigFlush(self, *res):
                configfile.save()
@@ -141,6 +122,8 @@ class Menu(Screen):
 
        def addItem(self, destList, node):
                item_text = node.getAttribute("text").encode("UTF-8")
+               entryID = node.getAttribute("entryID") or "undefined"
+               weight = node.getAttribute("weight") or 50
                for x in node.childNodes:
                        if x.nodeType != xml.dom.minidom.Element.nodeType:
                                continue
@@ -156,16 +139,16 @@ class Menu(Screen):
                                        module = "Screens." + module
                                else:
                                        module = ""
-                               
-                               # check for arguments. they will be appended to the 
+
+                               # check for arguments. they will be appended to the
                                # openDialog call
                                args = XMLTools.mergeText(x.childNodes)
                                screen += ", " + args
-                                       
-                               destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen))))
+
+                               destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)), entryID, weight))
                                return
                        elif x.tagName == 'code':
-                               destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes))))
+                               destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes)), entryID, weight))
                                return
                        elif x.tagName == 'setup':
                                id = x.getAttribute("id")
@@ -173,54 +156,88 @@ class Menu(Screen):
                                        item_text = _(getSetupTitle(id)) + "..."
                                else:
                                        item_text = _(item_text)
-                               destList.append((item_text, boundFunction(self.openSetup, id)))
+                               destList.append((item_text, boundFunction(self.openSetup, id), entryID, weight))
                                return
-               
-               destList.append((item_text,self.nothing))
+               destList.append((item_text, self.nothing, entryID, weight))
 
 
        def __init__(self, session, parent, childNode):
                Screen.__init__(self, session)
                
                list = []
-               menuID = ""
-
-               menuID = -1
+               
+               menuID = None
                for x in childNode:                                             #walk through the actual nodelist
                        if x.nodeType != xml.dom.minidom.Element.nodeType:
                            continue
                        elif x.tagName == 'item':
-                               self.addItem(list, x)
-                               count += 1
+                               item_level = int(x.getAttribute("level") or "0")
+                               if item_level <= config.usage.setup_level.index:
+                                       self.addItem(list, x)
+                                       count += 1
                        elif x.tagName == 'menu':
                                self.addMenu(list, x)
                                count += 1
                        elif x.tagName == "id":
                                menuID = x.getAttribute("val")
                                count = 0
-                       if menuID != -1:
+
+                       if menuID is not None:
+                               # menuupdater?
                                if menuupdater.updatedMenuAvailable(menuID):
                                        for x in menuupdater.getUpdatedMenu(menuID):
                                                if x[1] == count:
-                                                       list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", "))))
+                                                       list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", ")), x[4]))
                                                        count += 1
 
+               if menuID is not None:
+                       # plugins
+                       for l in plugins.getPluginsForMenu(menuID):
+                               list.append((l[0], boundFunction(l[1], self.session), l[2], l[3] or 50))
+                                       
+
+               # for the skin: first try a menu_<menuID>, then Menu
+               self.skinName = [ ]
+               if menuID is not None:
+                       self.skinName.append("menu_" + menuID)
+               self.skinName.append("Menu")
+
+               # Sort by Weight
+               list.sort(key=lambda x: int(x[3]))
+
+               self["menu"] = List(list)
 
-               self["menu"] = MenuList(list)   
-                                                       
-               self["actions"] = ActionMap(["OkCancelActions", "MenuActions"], 
+               self["actions"] = NumberActionMap(["OkCancelActions", "MenuActions", "NumberActions"],
                        {
                                "ok": self.okbuttonClick,
                                "cancel": self.closeNonRecursive,
-                               "menu": self.closeRecursive
+                               "menu": self.closeRecursive,
+                               "1": self.keyNumberGlobal,
+                               "2": self.keyNumberGlobal,
+                               "3": self.keyNumberGlobal,
+                               "4": self.keyNumberGlobal,
+                               "5": self.keyNumberGlobal,
+                               "6": self.keyNumberGlobal,
+                               "7": self.keyNumberGlobal,
+                               "8": self.keyNumberGlobal,
+                               "9": self.keyNumberGlobal
                        })
-               
+
                a = parent.getAttribute("title").encode("UTF-8") or None
                if a is None:
                        a = _(parent.getAttribute("text").encode("UTF-8"))
-               self["title"] = Header(a)
+               self["title"] = StaticText(a)
                self.menu_title = a
 
+       def keyNumberGlobal(self, number):
+               print "menu keyNumber:", number
+               # Calculate index
+               number -= 1
+
+               if len(self["menu"].list) > number:
+                       self["menu"].setIndex(number)
+                       self.okbuttonClick()
+
        def closeNonRecursive(self):
                self.close(False)
 
@@ -234,23 +251,5 @@ class MainMenu(Menu):
        #add file load functions for the xml-file
        
        def __init__(self, *x):
-               Menu.__init__(self, *x)
                self.skinName = "Menu"
-
-       def openDialog(self, dialog):
-               self.session.open(dialog)
-
-       def openSetup(self, dialog):
-               self.session.open(Setup, dialog)
-
-       def setModeTV(self):
-               print "set Mode to TV"
-               pass
-
-       def setModeRadio(self):
-               print "set Mode to Radio"
-               pass
-
-       def setModeFile(self):
-               print "set Mode to File"
-               pass
+               Menu.__init__(self, *x)