allow setting framebuffer resolution from skin
[enigma2.git] / mytest.py
index 81c9f95f4dd5b59960f427c0550731d1bb8de3e5..38e18d692d65bc573f9df7bcf69f1bea2e0f341b 100644 (file)
--- a/mytest.py
+++ b/mytest.py
@@ -92,6 +92,12 @@ class GUIOutputDevice(OutputDevice):
        def create(self, comp, desktop):
                comp.createGUIScreen(self.parent, desktop)
 
+from Screens.Globals import Globals
+from Screens.SessionGlobals import SessionGlobals
+from Screens.Screen import Screen
+
+Screen.global_screen = Globals()
+
 # Session.open:
 # * push current active dialog ('current_dialog') onto stack
 # * call execEnd for this dialog
@@ -133,6 +139,8 @@ class Session:
 
                self.in_exec = False
 
+               self.screen = SessionGlobals(self)
+
                for p in plugins.getPlugins(PluginDescriptor.WHERE_SESSIONSTART):
                        p(reason=0, session=self)
 
@@ -385,36 +393,55 @@ class VolumeControl:
                                self.volumeDialog.setValue(vol)
 
 import Screens.Standby
+from Screens.Menu import MainMenu, mdom
+import xml.dom.minidom
 
 class PowerKey:
        """ PowerKey stuff - handles the powerkey press and powerkey release actions"""
 
        def __init__(self, session):
                self.session = session
-               self.powerKeyTimer = eTimer()
-               self.powerKeyTimer.timeout.get().append(self.powertimer)
-               globalActionMap.actions["powerdown"]=self.powerdown
-               globalActionMap.actions["powerup"]=self.powerup
+               globalActionMap.actions["power_down"]=self.powerdown
+               globalActionMap.actions["power_up"]=self.powerup
+               globalActionMap.actions["power_long"]=self.powerlong
+               globalActionMap.actions["deepstandby"]=self.shutdown # frontpanel long power button press
                self.standbyblocked = 1
-#              self["PowerKeyActions"] = HelpableActionMap(self, "PowerKeyActions",
-                       #{
-                               #"powerdown": self.powerdown,
-                               #"powerup": self.powerup,
-                               #"discreteStandby": (self.standby, "Go standby"),
-                               #"discretePowerOff": (self.quit, "Go to deep standby"),
-                       #})
-
-       def powertimer(self):
+
+       def MenuClosed(self, *val):
+               self.session.infobar = None
+
+       def shutdown(self):
                print "PowerOff - Now!"
                if not Screens.Standby.inTryQuitMainloop:
                        self.session.open(Screens.Standby.TryQuitMainloop, 1)
+               
+       def powerlong(self):
+               self.standbyblocked = 1
+               action = config.usage.on_long_powerpress.value
+               if action == "shutdown":
+                       self.shutdown()
+               elif action == "show_menu":
+                       print "Show shutdown Menu"
+                       menu = mdom.childNodes[0]
+                       for x in menu.childNodes:
+                               if x.nodeType != xml.dom.minidom.Element.nodeType:
+                                   continue
+                               elif x.tagName == 'menu':
+                                       for y in x.childNodes:
+                                               if y.nodeType != xml.dom.minidom.Element.nodeType:
+                                                       continue
+                                               elif y.tagName == 'id':
+                                                       id = y.getAttribute("val")
+                                                       if id and id == "shutdown":
+                                                               self.session.infobar = self
+                                                               menu_screen = self.session.openWithCallback(self.MenuClosed, MainMenu, x, x.childNodes)
+                                                               menu_screen.setTitle(_("Standby / Restart"))
+                                                               return
 
        def powerdown(self):
                self.standbyblocked = 0
-               self.powerKeyTimer.start(3000, True)
 
        def powerup(self):
-               self.powerKeyTimer.stop()
                if self.standbyblocked == 0:
                        self.standbyblocked = 1
                        self.standby()