-
- destList.append((ItemText,self.nothing))
-
-
- def __init__(self, session, parent, childNode):
+ elif not SystemInfo.get(requires, False):
+ return
+ item_text = node.get("text", "").encode("UTF-8")
+ entryID = node.get("entryID", "undefined")
+ weight = node.get("weight", 50)
+ for x in node:
+ if x.tag == 'screen':
+ module = x.get("module")
+ screen = x.get("screen")
+
+ if screen is None:
+ screen = module
+
+ print module, screen
+ if module:
+ module = "Screens." + module
+ else:
+ module = ""
+
+ # check for arguments. they will be appended to the
+ # openDialog call
+ args = x.text or ""
+ screen += ", " + args
+
+ destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)), entryID, weight))
+ return
+ elif x.tag == 'code':
+ destList.append((_(item_text or "??"), boundFunction(self.execText, x.text), entryID, weight))
+ return
+ elif x.tag == 'setup':
+ id = x.get("id")
+ if item_text == "":
+ item_text = _(getSetupTitle(id)) + "..."
+ else:
+ item_text = _(item_text)
+ destList.append((item_text, boundFunction(self.openSetup, id), entryID, weight))
+ return
+ destList.append((item_text, self.nothing, entryID, weight))
+
+
+ def __init__(self, session, parent):