from Components.Label import Label
from Components.Input import Input
from Components.GUIComponent import *
+from Components.FileList import FileEntryComponent, FileList
from Plugins.Plugin import PluginDescriptor
import os
class Test(Screen):
skin = """
<screen position="100,100" size="550,400" title="Test" >
- <widget name="text" position="0,0" size="550,25" font="Regular;20" />
+ <!--widget name="text" position="0,0" size="550,25" font="Regular;20" /-->
+ <widget name="list" position="10,0" size="190,250" scrollbarMode="showOnDemand" />
</screen>"""
-
def __init__(self, session, args = None):
self.skin = Test.skin
Screen.__init__(self, session)
- self["text"] = Input("1234", maxSize=True, type=Input.NUMBER)
+ self["list"] = FileList("/")
+
+ #self["text"] = Input("1234", maxSize=True, type=Input.NUMBER)
- self["actions"] = NumberActionMap(["WizardActions", "InputActions"],
+ self["actions"] = NumberActionMap(["WizardActions", "InputActions"],
{
- "ok": self.close,
+ "ok": self.ok,
"back": self.close,
- "left": self.keyLeft,
- "right": self.keyRight,
+# "left": self.keyLeft,
+# "right": self.keyRight,
"1": self.keyNumberGlobal,
"2": self.keyNumberGlobal,
"3": self.keyNumberGlobal,
def keyRight(self):
self["text"].right()
+ def ok(self):
+ selection = self["list"].getSelection()
+ if selection[1] == True: # isDir
+ self["list"].changeDir(selection[0])
+
def keyNumberGlobal(self, number):
print "pressed", number
self["text"].number(number)