--- /dev/null
+from Screen import Screen
+
+class JobView(Screen):
+ def __init__(self, session, job, cancelable = True, close_on_finish = False):
+ from Components.Sources.StaticText import StaticText
+ from Components.Sources.Progress import Progress
+ from Components.ActionMap import ActionMap
+ Screen.__init__(self, session)
+ self.job = job
+ self.close_on_finish = close_on_finish
+
+ self["job_name"] = StaticText(job.name)
+ self["job_progress"] = Progress()
+ self["job_status"] = StaticText()
+ self["job_task"] = StaticText()
+
+ self.onShow.append(self.windowShow)
+ self.onHide.append(self.windowHide)
+
+ self["actions"] = ActionMap(["OkCancelActions"],
+ {
+ "ok": self.ok,
+ "cancel": self.abort
+ })
+
+ def windowShow(self):
+ self.job.state_changed.append(self.state_changed)
+ self.state_changed()
+
+ def windowHide(self):
+ self.job.state_changed.remove(self.state_changed)
+
+ def state_changed(self):
+ j = self.job
+ self["job_progress"].range = len(j.tasks)
+ self["job_progress"].value = j.current_task
+ self["job_status"].text = {j.NOT_STARTED: _("Waiting"), j.IN_PROGRESS: _("In Progress"), j.FINISHED: _("Finished"), j.FAILED: _("Failed")}[j.status]
+ if j.status == j.IN_PROGRESS:
+ self["job_task"].text = j.tasks[j.current_task].name
+ else:
+ self["job_task"].text = ""
+ if j.status in [j.FINISHED, j.FAILED] and self.close_on_finish:
+ self.close()
+
+ def ok(self):
+ if self.job.status in [self.job.FINISHED, self.job.FAILED]:
+ self.close()
+
+ def abort(self):
+ if self.job.status in [self.job.FINISHED, self.job.FAILED]:
+ self.close()
+ if self.cancelable:
+ self.job.cancel()