fix caching
[enigma2.git] / lib / python / Components / Converter / ServiceName.py
index 094dbdfa8798b534ff12d911899dd02ca11ec583..5de8910386beb960ab1395d43b8b65da40fa2cf7 100644 (file)
@@ -1,23 +1,26 @@
 from Components.Converter.Converter import Converter
-from enigma import iServiceInformation
+from enigma import iServiceInformation, iPlayableService
+from Components.Element import cached
 
 class ServiceName(Converter, object):
        NAME = 0
        PROVIDER = 1
 
-       def __init__(self, type, *args, **kwargs):
-               Converter.__init__(self)
+       def __init__(self, type):
+               Converter.__init__(self, type)
                if type == "Provider":
                        self.type = self.PROVIDER
                else:
                        self.type = self.NAME
 
+       @cached
        def getServiceInfoValue(self, info, what):
                v = info.getInfo(what)
                if v != -2:
                        return "N/A"
                return info.getInfoString(what)
 
+       @cached
        def getText(self):
                service = self.source.service
                info = service and service.info()
@@ -30,3 +33,7 @@ class ServiceName(Converter, object):
                        return self.getServiceInfoValue(info, iServiceInformation.sProvider)
 
        text = property(getText)
+
+       def changed(self, what):
+               if what[0] != self.CHANGED_SPECIFIC or what[1] in [iPlayableService.evStart]:
+                       Converter.changed(self, what)