};
class iDVBSatelliteEquipmentControl;
+class eSecCommandList;
class iDVBFrontend: public iObject
{
};
virtual RESULT getState(int &state)=0;
enum {
- toneOn, toneOff
+ toneOff, toneOn
};
virtual RESULT setTone(int tone)=0;
enum {
};
virtual RESULT setVoltage(int voltage)=0;
virtual RESULT sendDiseqc(const eDVBDiseqcCommand &diseqc)=0;
+ virtual RESULT sendToneburst(int burst)=0;
virtual RESULT setSEC(iDVBSatelliteEquipmentControl *sec)=0;
+ virtual RESULT setSecSequence(const eSecCommandList &list)=0;
+ virtual RESULT getData(int num, int &data)=0;
+ virtual RESULT setData(int num, int val)=0;
};
class iDVBSatelliteEquipmentControl: public iObject
state_idle, /* not yet tuned */
state_tuning, /* currently tuning (first time) */
state_unavailable, /* currently unavailable, will be back without further interaction */
- state_ok /* ok */
+ state_ok, /* ok */
+ state_release /* channel is being shut down. */
};
virtual RESULT connectStateChange(const Slot1<void,iDVBChannel*> &stateChange, ePtr<eConnection> &connection)=0;
virtual RESULT getState(int &state)=0;
/* direct frontend access for raw channels and/or status inquiries. */
virtual RESULT getFrontend(ePtr<iDVBFrontend> &frontend)=0;
+
+ /* use count handling */
+ virtual void AddUse() = 0;
+ virtual void ReleaseUse() = 0;
};
class iDVBSectionReader;