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always initialize diseqc.data to make compiler happy
[enigma2.git]
/
skin.py
diff --git
a/skin.py
b/skin.py
index 8535dc810ee34d27e9b0794fe0c00091bc9b802b..58426c0f18f052332f78b1da24a7318bcde92ba6 100644
(file)
--- a/
skin.py
+++ b/
skin.py
@@
-14,13
+14,10
@@
def dump(x, i=0):
except:
None
except:
None
+from Tools.Directories import resolveFilename, SCOPE_SKIN
+
# read the skin
# read the skin
-try:
- # first we search in the current path
- skinfile = file('data/skin.xml', 'r')
-except:
- # if not found in the current path, we use the global datadir-path
- skinfile = file('/usr/share/enigma2/skin.xml', 'r')
+skinfile = file(resolveFilename(SCOPE_SKIN, 'skin.xml'), 'r')
dom = xml.dom.minidom.parseString(skinfile.read())
skinfile.close()
dom = xml.dom.minidom.parseString(skinfile.read())
skinfile.close()
@@
-165,7
+162,7
@@
def loadSkin(desktop):
for windowstyle in elementsWithTag(skin.childNodes, "windowstyle"):
style = eWindowStyleSkinned()
for windowstyle in elementsWithTag(skin.childNodes, "windowstyle"):
style = eWindowStyleSkinned()
- style.setTitleFont(gFont("
Arial
", 20));
+ style.setTitleFont(gFont("
Regular
", 20));
style.setTitleOffset(eSize(20, 5));
for borderset in elementsWithTag(windowstyle.childNodes, "borderset"):
style.setTitleOffset(eSize(20, 5));
for borderset in elementsWithTag(windowstyle.childNodes, "borderset"):