re-add (unused) blinking point in radio infobar to make e2 happy...
[enigma2.git] / lib / python / Screens / ChannelSelection.py
index 7f9f797e618e04f3a7e8b7a85119c99c0bca6465..1ccddf75ed49702cf9e1ac7281c32479340e8a45 100644 (file)
@@ -14,6 +14,7 @@ from Components.Sources.Clock import Clock
 from Components.Sources.RdsDecoder import RdsDecoder
 from Components.Input import Input
 from Components.ParentalControl import parentalControl
 from Components.Sources.RdsDecoder import RdsDecoder
 from Components.Input import Input
 from Components.ParentalControl import parentalControl
+from Components.Pixmap import BlinkingPixmapConditional
 from Screens.InputBox import InputBox, PinInput
 from Screens.MessageBox import MessageBox
 from Screens.ServiceInfo import ServiceInfo
 from Screens.InputBox import InputBox, PinInput
 from Screens.MessageBox import MessageBox
 from Screens.ServiceInfo import ServiceInfo
@@ -1267,6 +1268,8 @@ class RadioInfoBar(Screen, InfoBarEvent, InfoBarServiceName):
                InfoBarServiceName.__init__(self)
                self["CurrentTime"] = Clock()
                self["RdsDecoder"] = RdsDecoder(self.session.nav)
                InfoBarServiceName.__init__(self)
                self["CurrentTime"] = Clock()
                self["RdsDecoder"] = RdsDecoder(self.session.nav)
+               self["BlinkingPoint"] = BlinkingPixmapConditional()
+               self["BlinkingPoint"].hide()
 
 class ChannelSelectionRadio(ChannelSelectionBase, ChannelSelectionEdit, ChannelSelectionEPG):
        ALLOW_SUSPEND = True
 
 class ChannelSelectionRadio(ChannelSelectionBase, ChannelSelectionEdit, ChannelSelectionEPG):
        ALLOW_SUSPEND = True