from Components.Label import Label
from Components.Input import Input
from Components.GUIComponent import *
+from Plugins.Plugin import PluginDescriptor
import os
class Test(Screen):
skin = """
<screen position="100,100" size="550,400" title="Test" >
- <widget name="text" position="0,0" size="550,400" font="Regular;20" />
+ <widget name="text" position="0,0" size="550,25" font="Regular;20" />
</screen>"""
def __init__(self, session, args = None):
self.skin = Test.skin
Screen.__init__(self, session)
- self["text"] = Input("Please press OK!")
+ self["text"] = Input("1234", maxSize=True, type=Input.NUMBER)
self["actions"] = NumberActionMap(["WizardActions", "InputActions"],
{
print "pressed", number
self["text"].number(number)
-def getPicturePaths():
- return [ "" ]
+def main(session):
+ session.open(Test)
-def getPlugins():
- return [("Test", "plugin to test some capabilities", "screen", "Test")]
+def Plugins():
+ return PluginDescriptor(name="Test", description="plugin to test some capabilities", where = PluginDescriptor.WHERE_PLUGINMENU, fnc=main)