dom = xml.dom.minidom.parseString(
"""
<skin>
- <screen name="testDialog">
- <widget name="okbutton" position="10,120" size="280,40" />
+ <screen name="mainMenu" position="300,100" size="300,300" title="real main menu">
+ <widget name="okbutton" position="10,190" size="280,50" />
<widget name="title" position="10,10" size="280,20" />
- <widget name="menu" position="10,30" size="280,90" />
+ <widget name="menu" position="10,30" size="280,140" />
</screen>
<screen name="clockDisplay" position="300,100" size="300,300">
<widget name="okbutton" position="10,10" size="280,40" />
<widget name="title" position="10,120" size="280,50" />
<widget name="theClock" position="10,60" size="280,50" />
</screen>
+ <screen name="infoBar" position="80,350" size="540,150" title="InfoBar">
+ <widget name="CurrentTime" position="10,10" size="40,30" />
+ <widget name="ServiceName" position="50,20" size="200,30" />
+ <widget name="Event_Now" position="100,40" size="300,30" />
+ <widget name="Event_Next" position="100,90" size="300,30" />
+ <widget name="Event_Now_Duration" position="440,40" size="80,30" />
+ <widget name="Event_Next_Duration" position="440,90" size="80,30" />
+ </screen>
+ <screen name="channelSelection" position="100,80" size="500,240" title="Channel Selection">
+ <widget name="list" position="20,50" size="300,150" />
+ <widget name="okbutton" position="340,50" size="140,30" />
+ </screen>
+ <screen name="serviceScan" position="150,100" size="300,200" title="Service Scan">
+ <widget name="scan_progress" position="10,10" size="280,50" />
+ <widget name="scan_state" position="10,60" size="280,30" />
+ <widget name="okbutton" position="10,100" size="280,40" />
+ </screen>
</skin>
""")
for p in range(node.attributes.length):
a = node.attributes.item(p)
+ # convert to string (was: unicode)
+ attrib = str(a.name)
+ # TODO: proper UTF8 translation?! (for value)
+ # TODO: localization? as in e1?
+ value = str(a.value)
+
# and set attributes
- if a.name == 'position':
- guiObject.move(parsePosition(a.value))
- elif a.name == 'size':
- guiObject.resize(parseSize(a.value))
- elif a.name != 'name':
- print "unsupported attribute " + a.name
+ if attrib == 'position':
+ guiObject.move(parsePosition(value))
+ elif attrib == 'size':
+ guiObject.resize(parseSize(value))
+ elif attrib == 'title':
+ guiObject.setTitle(value)
+ elif attrib != 'name':
+ print "unsupported attribute " + attrib + "=" + value
-def applyGUIskin(screen, skin, name):
+def applyGUIskin(screen, parent, skin, name):
myscreen = None
if x.getAttribute('name') == name:
myscreen = x
- assert myscreen != None, "no skin for screen " + name + " found!"
+ assert myscreen != None, "no skin for screen '" + name + "' found!"
- print "ok, found screen.."
+ applyAttributes(parent, myscreen)
# now walk all widgets
for widget in myscreen.getElementsByTagName("widget"):
- name = widget.getAttribute('name')
- if name == None:
+ wname = widget.getAttribute('name')
+ if wname == None:
print "widget has no name!"
continue
# get corresponding gui object
- guiObject = screen.data[name]["instance"]
+ try:
+ guiObject = screen[wname].instance
+ except:
+ raise str("component with name '" + wname + "' was not found in skin of screen '" + name + "'!")
+
applyAttributes(guiObject, widget)