add MultiFileSelectList
[enigma2.git] / skin.py
diff --git a/skin.py b/skin.py
index 82e7c8633747962e35b91a4f12ef8dfa1b213889..c8805f01d74b8703c97ab2f6f667826bded5db87 100644 (file)
--- a/skin.py
+++ b/skin.py
@@ -1,4 +1,4 @@
-from Tools.Profile import profile, profile_final
+from Tools.Profile import profile
 profile("LOAD:ElementTree")
 import xml.etree.cElementTree
 from os import path
@@ -14,8 +14,6 @@ from Tools.Directories import resolveFilename, SCOPE_SKIN, SCOPE_SKIN_IMAGE, SCO
 from Tools.Import import my_import
 from Tools.LoadPixmap import LoadPixmap
 
-from Tools.XMLTools import elementsWithTag, mergeText
-
 colorNames = dict()
 
 def dump(x, i=0):
@@ -31,7 +29,7 @@ class SkinError(Exception):
                self.message = message
 
        def __str__(self):
-               return self.message
+               return "{%s}: %s" % (config.skin.primary_skin, self.message)
 
 dom_skins = [ ]
 
@@ -39,7 +37,7 @@ def loadSkin(name):
        # read the skin
        filename = resolveFilename(SCOPE_SKIN, name)
        mpath = path.dirname(filename) + "/"
-       dom_skins.append((mpath, xml.etree.cElementTree.parse(filename)))
+       dom_skins.append((mpath, xml.etree.cElementTree.parse(filename).getroot()))
 
 # we do our best to always select the "right" value
 # skins are loaded in order of priority: skin with
@@ -68,17 +66,17 @@ profile("LoadSkinDefault")
 loadSkin('skin_default.xml')
 profile("LoadSkinDefaultDone")
 
-def parsePosition(str):
+def parsePosition(str, scale):
        x, y = str.split(',')
-       return ePoint(int(x), int(y))
+       return ePoint(int(x) * scale[0][0] / scale[0][1], int(y) * scale[1][0] / scale[1][1])
 
-def parseSize(str):
+def parseSize(str, scale):
        x, y = str.split(',')
-       return eSize(int(x), int(y))
+       return eSize(int(x) * scale[0][0] / scale[0][1], int(y) * scale[1][0] / scale[1][1])
 
-def parseFont(str):
+def parseFont(str, scale):
        name, size = str.split(';')
-       return gFont(name, int(size))
+       return gFont(name, int(size) * scale[0][0] / scale[0][1])
 
 def parseColor(str):
        if str[0] != '#':
@@ -113,19 +111,19 @@ def loadPixmap(path, desktop):
                raise SkinError("pixmap file %s not found!" % (path))
        return ptr
 
-def applySingleAttribute(guiObject, desktop, attrib, value):
+def applySingleAttribute(guiObject, desktop, attrib, value, scale = ((1,1),(1,1))):
        # and set attributes
        try:
                if attrib == 'position':
-                       guiObject.move(parsePosition(value))
+                       guiObject.move(parsePosition(value, scale))
                elif attrib == 'size':
-                       guiObject.resize(parseSize(value))
+                       guiObject.resize(parseSize(value, scale))
                elif attrib == 'title':
                        guiObject.setTitle(_(value))
                elif attrib == 'text':
                        guiObject.setText(_(value))
                elif attrib == 'font':
-                       guiObject.setFont(parseFont(value))
+                       guiObject.setFont(parseFont(value, scale))
                elif attrib == 'zPosition':
                        guiObject.setZPosition(int(value))
                elif attrib in ["pixmap", "backgroundPixmap", "selectionPixmap"]:
@@ -145,9 +143,13 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
                                }[value])
                elif attrib == "orientation": # used by eSlider
                        try:
-                               guiObject.setOrientation(
-                                       { "orVertical": guiObject.orVertical,
-                                               "orHorizontal": guiObject.orHorizontal
+                               guiObject.setOrientation(*
+                                       { "orVertical": (guiObject.orVertical, False),
+                                               "orTopToBottom": (guiObject.orVertical, False),
+                                               "orBottomToTop": (guiObject.orVertical, True),
+                                               "orHorizontal": (guiObject.orHorizontal, False),
+                                               "orLeftToRight": (guiObject.orHorizontal, False),
+                                               "orRightToLeft": (guiObject.orHorizontal, True),
                                        }[value])
                        except KeyError:
                                print "oprientation must be either orVertical or orHorizontal!"
@@ -206,11 +208,11 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
                        guiObject.setWrapAround(True)
                elif attrib == "pointer" or attrib == "seek_pointer":
                        (name, pos) = value.split(':')
-                       pos = parsePosition(pos)
+                       pos = parsePosition(pos, scale)
                        ptr = loadPixmap(name, desktop)
                        guiObject.setPointer({"pointer": 0, "seek_pointer": 1}[attrib], ptr, pos)
                elif attrib == 'shadowOffset':
-                       guiObject.setShadowOffset(parsePosition(value))
+                       guiObject.setShadowOffset(parsePosition(value, scale))
                elif attrib == 'noWrap':
                        guiObject.setNoWrap(1)
                else:
@@ -219,52 +221,70 @@ def applySingleAttribute(guiObject, desktop, attrib, value):
 # AttributeError:
                print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib)
 
-def applyAllAttributes(guiObject, desktop, attributes):
+def applyAllAttributes(guiObject, desktop, attributes, scale):
        for (attrib, value) in attributes:
-               applySingleAttribute(guiObject, desktop, attrib, value)
+               applySingleAttribute(guiObject, desktop, attrib, value, scale)
 
-def loadSingleSkinData(desktop, dom_skin, path_prefix):
+def loadSingleSkinData(desktop, skin, path_prefix):
        """loads skin data like colors, windowstyle etc."""
-       skin = dom_skin.getroot()
        assert skin.tag == "skin", "root element in skin must be 'skin'!"
 
        #print "***SKIN: ", path_prefix
 
-       for c in skin.getiterator("output"):
-               id = int(c.get('id') or "0")
+       for c in skin.findall("output"):
+               id = c.attrib.get('id')
+               if id:
+                       id = int(id)
+               else:
+                       id = 0
                if id == 0: # framebuffer
-                       for res in c.getiterator("resolution"):
-                               xres = int(res.get("xres" or "720"))
-                               yres = int(res.get("yres" or "576"))
-                               bpp = int(res.get("bpp" or "32"))
-
+                       for res in c.findall("resolution"):
+                               get_attr = res.attrib.get
+                               xres = get_attr("xres")
+                               if xres:
+                                       xres = int(xres)
+                               else:
+                                       xres = 720
+                               yres = get_attr("yres")
+                               if yres:
+                                       yres = int(yres)
+                               else:
+                                       yres = 576
+                               bpp = get_attr("bpp")
+                               if bpp:
+                                       bpp = int(bpp)
+                               else:
+                                       bpp = 32
                                #print "Resolution:", xres,yres,bpp
-
                                from enigma import gFBDC
-                               i = gFBDC.getInstance()
-                               i.setResolution(xres, yres)
-
+                               gFBDC.getInstance().setResolution(xres, yres)
+                               desktop.resize(eSize(xres, yres))
                                if bpp != 32:
                                        # load palette (not yet implemented)
                                        pass
 
-       for c in skin.getiterator("colors"):
-               for color in c.getiterator("color"):
-                       name = str(color.get("name"))
-                       color = str(color.get("value"))
-
-                       if not len(color):
-                               raise ("need color and name, got %s %s" % (name, color))
-
-                       colorNames[name] = parseColor(color)
-                       #print "Color:", name, color
-
-       for c in skin.getiterator("fonts"):
-               for font in c.getiterator("font"):
-                       filename = str(font.attrib.get("filename", "<NONAME>"))
-                       name = str(font.get("name", "Regular"))
-                       scale = int(font.get("scale", "100"))
-                       is_replacement = font.get("replacement") != ""
+       for c in skin.findall("colors"):
+               for color in c.findall("color"):
+                       get_attr = color.attrib.get
+                       name = get_attr("name")
+                       color = get_attr("value")
+                       if name and color:
+                               colorNames[name] = parseColor(color)
+                               #print "Color:", name, color
+                       else:
+                               raise SkinError("need color and name, got %s %s" % (name, color))
+
+       for c in skin.findall("fonts"):
+               for font in c.findall("font"):
+                       get_attr = font.attrib.get
+                       filename = get_attr("filename", "<NONAME>")
+                       name = get_attr("name", "Regular")
+                       scale = get_attr("scale")
+                       if scale:
+                               scale = int(scale)
+                       else:
+                               scale = 100
+                       is_replacement = get_attr("replacement") and True or False
                        resolved_font = resolveFilename(SCOPE_FONTS, filename, path_prefix=path_prefix)
                        if not fileExists(resolved_font): #when font is not available look at current skin path
                                skin_path = resolveFilename(SCOPE_CURRENT_SKIN, filename)
@@ -273,42 +293,47 @@ def loadSingleSkinData(desktop, dom_skin, path_prefix):
                        addFont(resolved_font, name, scale, is_replacement)
                        #print "Font: ", resolved_font, name, scale, is_replacement
 
-       for windowstyle in skin.getiterator("windowstyle"):
+       for windowstyle in skin.findall("windowstyle"):
                style = eWindowStyleSkinned()
-               id = int(windowstyle.attrib.get("id","0"))
-
+               id = windowstyle.attrib.get("id")
+               if id:
+                       id = int(id)
+               else:
+                       id = 0
                #print "windowstyle:", id
 
                # defaults
                font = gFont("Regular", 20)
                offset = eSize(20, 5)
 
-               for title in windowstyle.getiterator("title"):
-                       offset = parseSize(title.get("offset"))
-                       font = parseFont(str(title.get("font")))
+               for title in windowstyle.findall("title"):
+                       get_attr = title.attrib.get
+                       offset = parseSize(get_attr("offset"), ((1,1),(1,1)))
+                       font = parseFont(get_attr("font"), ((1,1),(1,1)))
 
                style.setTitleFont(font);
                style.setTitleOffset(offset)
                #print "  ", font, offset
 
-               for borderset in windowstyle.getiterator("borderset"):
-                       bsName = str(borderset.get("name"))
-                       for pixmap in borderset.getiterator("pixmap"):
-                               bpName = str(pixmap.get("pos"))
-                               filename = str(pixmap.get("filename"))
-
-                               png = loadPixmap(resolveFilename(SCOPE_SKIN_IMAGE, filename, path_prefix=path_prefix), desktop)
-                               style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png)
+               for borderset in windowstyle.findall("borderset"):
+                       bsName = str(borderset.attrib.get("name"))
+                       for pixmap in borderset.findall("pixmap"):
+                               get_attr = pixmap.attrib.get
+                               bpName = get_attr("pos")
+                               filename = get_attr("filename")
+                               if filename and bpName:
+                                       png = loadPixmap(resolveFilename(SCOPE_SKIN_IMAGE, filename, path_prefix=path_prefix), desktop)
+                                       style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png)
                                #print "  borderset:", bpName, filename
 
-               for color in windowstyle.getiterator("color"):
-                       type = str(color.get("name"))
-                       color = parseColor(color.get("color"))
-
+               for color in windowstyle.findall("color"):
+                       get_attr = color.attrib.get
+                       type = get_attr("name")
+                       color = parseColor(get_attr("color"))
                        try:
                                style.setColor(eWindowStyleSkinned.__dict__["col" + type], color)
                        except:
-                               raise ("Unknown color %s" % (type))
+                               raise SkinError("Unknown color %s" % (type))
                                #pass
 
                        #print "  color:", type, color
@@ -323,14 +348,16 @@ def loadSkinData(desktop):
                loadSingleSkinData(desktop, dom_skin, path)
 
 def lookupScreen(name):
-       for (path, dom_skin) in dom_skins:
+       for (path, skin) in dom_skins:
                # first, find the corresponding screen element
-               skin = dom_skin.getroot()
-               for x in skin.getiterator("screen"):
-                       if x.get('name') == name:
+               for x in skin.findall("screen"):
+                       if x.attrib.get('name', '') == name:
                                return x, path
        return None, None
 
+class additionalWidget:
+       pass
+
 def readSkin(screen, skin, names, desktop):
        if not isinstance(names, list):
                names = [names]
@@ -346,7 +373,8 @@ def readSkin(screen, skin, names, desktop):
                        break
 
        # otherwise try embedded skin
-       myscreen = myscreen or getattr(screen, "parsedSkin", None)
+       if myscreen is None:
+               myscreen = getattr(screen, "parsedSkin", None)
 
        # try uncompiled embedded skin
        if myscreen is None and getattr(screen, "skin", None):
@@ -359,7 +387,6 @@ def readSkin(screen, skin, names, desktop):
                emptySkin = "<screen></screen>"
                myscreen = screen.parsedSkin = xml.etree.cElementTree.fromstring(emptySkin)
 
-
        screen.skinAttributes = [ ]
 
        skin_path_prefix = getattr(screen, "skin_path", path)
@@ -372,20 +399,19 @@ def readSkin(screen, skin, names, desktop):
        visited_components = set()
 
        # now walk all widgets
-       for widget in myscreen.getiterator("widget"):
+       for widget in myscreen.findall("widget"):
+               get_attr = widget.attrib.get
                # ok, we either have 1:1-mapped widgets ('old style'), or 1:n-mapped
                # widgets (source->renderer).
 
-               wname = widget.get('name')
-               wsource = widget.get('source')
-
+               wname = get_attr('name')
+               wsource = get_attr('source')
 
                if wname is None and wsource is None:
                        print "widget has no name and no source!"
                        continue
 
                if wname:
-
                        #print "Widget name=", wname
                        visited_components.add(wname)
 
@@ -437,22 +463,21 @@ def readSkin(screen, skin, names, desktop):
                        if source is None:
                                raise SkinError("source '" + wsource + "' was not found in screen '" + name + "'!")
 
-                       wrender = widget.get('render')
+                       wrender = get_attr('render')
 
                        if not wrender:
                                raise SkinError("you must define a renderer with render= for source '%s'" % (wsource))
 
-                       for converter in widget.getiterator("convert"):
+                       for converter in widget.findall("convert"):
                                ctype = converter.get('type')
                                assert ctype, "'convert'-tag needs a 'type'-attribute"
                                #print "Converter:", ctype
-                               #parms = mergeText(converter.childNodes).strip()
                                try:
                                        parms = converter.text.strip()
                                except:
                                        parms = ""
-                               #print "Params:", ctype
-                               converter_class = my_import('.'.join(["Components", "Converter", ctype])).__dict__.get(ctype)
+                               #print "Params:", parms
+                               converter_class = my_import('.'.join(("Components", "Converter", ctype))).__dict__.get(ctype)
 
                                c = None
 
@@ -469,7 +494,7 @@ def readSkin(screen, skin, names, desktop):
 
                                source = c
 
-                       renderer_class = my_import('.'.join(["Components", "Renderer", wrender])).__dict__.get(wrender)
+                       renderer_class = my_import('.'.join(("Components", "Renderer", wrender))).__dict__.get(wrender)
 
                        renderer = renderer_class() # instantiate renderer
 
@@ -481,16 +506,16 @@ def readSkin(screen, skin, names, desktop):
 
        from Components.GUIComponent import GUIComponent
        nonvisited_components = [x for x in set(screen.keys()) - visited_components if isinstance(x, GUIComponent)]
-
        assert not nonvisited_components, "the following components in %s don't have a skin entry: %s" % (name, ', '.join(nonvisited_components))
 
        # now walk additional objects
        for widget in myscreen.getchildren():
+               w_tag = widget.tag
 
-               if widget.tag == "widget":
+               if w_tag == "widget":
                        continue
 
-               if widget.tag == "applet":
+               if w_tag == "applet":
                        try:
                                codeText = widget.text.strip()
                        except:
@@ -498,7 +523,7 @@ def readSkin(screen, skin, names, desktop):
 
                        #print "Found code:"
                        #print codeText
-                       type = widget.get('type')
+                       type = widget.attrib.get('type')
 
                        code = compile(codeText, "skin applet", "exec")
 
@@ -511,17 +536,14 @@ def readSkin(screen, skin, names, desktop):
 
                        continue
 
-               class additionalWidget:
-                       pass
-
                w = additionalWidget()
 
-               if widget.tag == "eLabel":
+               if w_tag == "eLabel":
                        w.widget = eLabel
-               elif widget.tag == "ePixmap":
+               elif w_tag == "ePixmap":
                        w.widget = ePixmap
                else:
-                       raise SkinError("unsupported stuff : %s" % widget.tag)
+                       raise SkinError("unsupported stuff : %s" % w_tag)
                        #print "unsupported stuff : %s" % widget.tag
 
                w.skinAttributes = [ ]