- merge cluts for borders, too
[enigma2.git] / skin.py
diff --git a/skin.py b/skin.py
index 3f5cd26..bc4931f 100644 (file)
--- a/skin.py
+++ b/skin.py
@@ -162,7 +162,6 @@ def applyAttributes(guiObject, node, desktop):
                                        raise "loading PNG failed!"
                                x = ptr
                                ptr = ptr.__deref__()
-                               print desktop
                                desktop.makeCompatiblePixmap(ptr)
                                guiObject.setPixmap(ptr)
 #                              guiObject.setPixmapFromFile(value)
@@ -200,7 +199,7 @@ def applyAttributes(guiObject, node, desktop):
                except AttributeError:
                        print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib)
 
-def loadSkin():
+def loadSkin(desktop):
        print "loading skin..."
        
        def getPNG(x):
@@ -231,7 +230,11 @@ def loadSkin():
                                bpName = str(pixmap.getAttribute("pos"))
                                filename = str(pixmap.getAttribute("filename"))
                                
-                               style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], getPNG(filename))
+                               png = getPNG(filename)
+                               
+                               # adapt palette
+                               desktop.makeCompatiblePixmap(png)
+                               style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png)
 
                for color in elementsWithTag(windowstyle.childNodes, "color"):
                        type = str(color.getAttribute("name"))