break;
else if (o.opcode==gOpcode::notify)
need_notify = 1;
- else if(o.dc)
+ else if (o.opcode==gOpcode::setCompositing)
+ {
+ m_compositing = o.parm.setCompositing;
+ m_compositing->Release();
+ } else if(o.dc)
{
o.dc->exec(&o);
// o.dc is a gDC* filled with grabref... so we must release it here
{
if ( m_dc->islocked() )
return;
+ ASSERT(para);
gOpcode o;
o.opcode=gOpcode::renderPara;
o.dc = m_dc.grabRef();
void gPainter::blit(gPixmap *pixmap, ePoint pos, const eRect &clip, int flags)
{
+ blitScale(pixmap, eRect(pos, eSize()), clip, flags, 0);
+}
+
+void gPainter::blitScale(gPixmap *pixmap, const eRect &position, const eRect &clip, int flags, int aflags)
+{
+ flags |= aflags;
+
if ( m_dc->islocked() )
return;
gOpcode o;
pixmap->AddRef();
o.parm.blit = new gOpcode::para::pblit;
o.parm.blit->pixmap = pixmap;
- o.parm.blit->position = pos;
o.parm.blit->clip = clip;
- o.parm.blit->flags=flags;
+ o.parm.blit->flags = flags;
+ o.parm.blit->position = position;
m_rc->submit(o);
}
-
void gPainter::setPalette(gRGB *colors, int start, int len)
{
if ( m_dc->islocked() )
return;
+ ASSERT(colors);
gOpcode o;
o.opcode=gOpcode::setPalette;
o.dc = m_dc.grabRef();
{
if ( m_dc->islocked() )
return;
+ ASSERT(target);
gOpcode o;
o.opcode = gOpcode::mergePalette;
o.dc = m_dc.grabRef();
m_rc->submit(o);
}
-void gPainter::end()
+void gPainter::setCompositing(gCompositingData *comp)
+{
+ gOpcode o;
+ o.opcode = gOpcode::setCompositing;
+ o.dc = 0;
+ o.parm.setCompositing = comp;
+ comp->AddRef(); /* will be freed in ::thread */
+ m_rc->submit(o);
+}
+
+void gPainter::flush()
{
if ( m_dc->islocked() )
return;
m_rc->submit(o);
}
+void gPainter::end()
+{
+ if ( m_dc->islocked() )
+ return;
+}
+
gDC::gDC()
{
m_spinner_pic = 0;
{
ePtr<eTextPara> para = new eTextPara(o->parm.renderText->area);
int flags = o->parm.renderText->flags;
- assert(m_current_font);
+ ASSERT(m_current_font);
para->setFont(m_current_font);
para->renderString(o->parm.renderText->text, (flags & gPainter::RT_WRAP) ? RS_WRAP : 0);
if (o->parm.renderText->text)
gRegion clip;
// this code should be checked again but i'm too tired now
- o->parm.blit->position += m_current_offset;
+ o->parm.blit->position.moveBy(m_current_offset);
if (o->parm.blit->clip.valid())
{
ASSERT(m_spinner_saved);
/* save the background to restore it later. We need to negative position because we want to blit from the middle of the screen. */
- m_spinner_saved->blit(*m_pixmap, -m_spinner_pos.topLeft(), gRegion(eRect(ePoint(0, 0), m_spinner_saved->size())), 0);
+ m_spinner_saved->blit(*m_pixmap, eRect(-m_spinner_pos.topLeft(), eSize()), gRegion(eRect(ePoint(0, 0), m_spinner_saved->size())), 0);
incrementSpinner();
}
ASSERT(m_spinner_saved);
/* restore background */
- m_pixmap->blit(*m_spinner_saved, m_spinner_pos.topLeft(), gRegion(m_spinner_pos), 0);
+ m_pixmap->blit(*m_spinner_saved, eRect(m_spinner_pos.topLeft(), eSize()), gRegion(m_spinner_pos), 0);
}
void gDC::incrementSpinner()
}
#endif
- m_spinner_temp->blit(*m_spinner_saved, ePoint(0, 0), eRect(ePoint(0, 0), m_spinner_pos.size()));
+ m_spinner_temp->blit(*m_spinner_saved, eRect(0, 0, 0, 0), eRect(ePoint(0, 0), m_spinner_pos.size()));
if (m_spinner_pic[m_spinner_i])
- m_spinner_temp->blit(*m_spinner_pic[m_spinner_i], ePoint(0, 0), eRect(ePoint(0, 0), m_spinner_pos.size()), gPixmap::blitAlphaTest);
+ m_spinner_temp->blit(*m_spinner_pic[m_spinner_i], eRect(0, 0, 0, 0), eRect(ePoint(0, 0), m_spinner_pos.size()), gPixmap::blitAlphaTest);
- m_pixmap->blit(*m_spinner_temp, m_spinner_pos.topLeft(), gRegion(m_spinner_pos), 0);
+ m_pixmap->blit(*m_spinner_temp, eRect(m_spinner_pos.topLeft(), eSize()), gRegion(m_spinner_pos), 0);
m_spinner_i++;
m_spinner_i %= m_spinner_num;
}