fixed refcount of eListboxPythonStringContent
[enigma2.git] / mytest.py
index 0cbeac02ae68e2776a45fdd2a8070b7c835f3bc5..e4a722ac3cc265c527271649b03ac83c85e7a650 100644 (file)
--- a/mytest.py
+++ b/mytest.py
@@ -6,6 +6,13 @@ import time
 from screens import *
 from skin import applyGUIskin
 
 from screens import *
 from skin import applyGUIskin
 
+
+def CONNECT(slot, fnc):
+       slot.get().append(fnc)
+
+def DISCONNECT(slot, fnc):
+       slot.get().remove(fnc)
+
 # A screen is a function which instanciates all components of a screen into a temporary component.
 # Thus, the global stuff is a screen, too.
 # In a screen, components can either be instanciated from the class-tree, cloned (copied) or
 # A screen is a function which instanciates all components of a screen into a temporary component.
 # Thus, the global stuff is a screen, too.
 # In a screen, components can either be instanciated from the class-tree, cloned (copied) or
@@ -29,13 +36,12 @@ screens["global"](components)
 
 # test our screens
 components["$001"] = screens["testDialog"]()
 
 # test our screens
 components["$001"] = screens["testDialog"]()
-components["$002"] = screens["clockDisplay"](components["clock"])
 
 
-print "*** classes:"
-dump(screens)
-
-print "*** instances:"
-dump(components)
+#print "*** classes:"
+#dump(screens)
+#
+#print "*** instances:"
+#dump(components)
 
 # display
 
 
 # display
 
@@ -55,24 +61,76 @@ class GUIOutputDevice(OutputDevice):
        def create(self, comp):
                comp.createGUIScreen(self.parent)
 
        def create(self, comp):
                comp.createGUIScreen(self.parent)
 
-def runScreenTest():
-       desktop = getDesktop()
-
-       wnd = eWindow(desktop)
-       mainwnd = wnd
-       wnd.setTitle("Screen from python!")
-       wnd.move(ePoint(300, 100))
-       wnd.resize(eSize(300, 300))
-
-       gui = GUIOutputDevice()
-       gui.parent = wnd
-       gui.create(components["$002"])
-
-       applyGUIskin(components["$002"], None, "clockDialog")
+class Session:
+       def __init__(self):
+               self.desktop = None
+               self.delayTimer = eTimer()
+               self.delayTimer.timeout.get().append(self.processDelay)
+               
+               self.currentDialog = None
+       
+       def processDelay(self):
+               self.currentDialog.close()
+               if self.currentWindow != None:
+                       self.currentWindow.hide()
+               
+               del self.currentDialog
+               del self.currentWindow
+               
+               self.open(screens["testDialog"]())
+
+       def open(self, screen):
+               self.currentDialog = screen
+               screen.session = self
+               
+               if self.desktop != None:
+                       self.currentWindow = wnd = eWindow(self.desktop)
+                       wnd.setTitle("Screen from python!")
+                       wnd.move(ePoint(300, 100))
+                       wnd.resize(eSize(300, 300))
+
+                       gui = GUIOutputDevice()
+                       gui.parent = wnd
+                       gui.create(self.currentDialog)
+
+                       applyGUIskin(self.currentDialog, None, screen.__class__.__name__)
+
+                       wnd.show()
+               else:
+                       self.currentWindow = None
+
+       def keyEvent(self, code):
+#              print "code " + str(code)
+               if code == 32:
+                       self.currentDialog.data["okbutton"]["instance"].push()
+               
+               if code >= 0x30 and code <= 0x39:
+                       self.currentDialog.data["menu"]["instance"].moveSelection(code - 0x31)
+
+       def close(self):
+               self.delayTimer.start(0, 1)
 
 
-       wnd.show()
+def runScreenTest():
+       session = Session()
+       session.desktop = getDesktop()
+       
+       session.open(screens["clockDisplay"](components["clock"]))
+#      session.open(screens["testDialog"]())
+
+       # simple reason for this helper function: we want to call the currently
+       # active "okbutton", even when we changed the dialog
+       #
+       # more complicated reason: we don't want to hold a reference.
+#      def blub():
+#              session.currentDialog.data["okbutton"]["instance"].push()       
+#              session.currentDialog["okbutton"].setText("hello!")
+#      
+#      tmr = eTimer()
+#      CONNECT(tmr.timeout, blub)
+#      tmr.start(4000, 0)
+#      
+       CONNECT(keyPressedSignal(), session.keyEvent)
        
        
-#      components["$002"].data["okbutton"]["instance"].push()
        runMainloop()
        
        return 0
        runMainloop()
        
        return 0