from Components.Label import Label
from Components.ProgressBar import ProgressBar
from Components.config import configfile
+from Components.Clock import Clock
from Tools.Directories import resolveFilename, SCOPE_SKIN
return self.updatedMenuItems[id]
menuupdater = MenuUpdater()
-
+
+class MenuSummary(Screen):
+ skin = """
+ <screen position="0,0" size="132,64">
+ <widget name="MenuTitle" position="0,4" size="132,21" font="Regular;18" />
+ <widget name="MenuEntry" position="0,25" size="132,21" font="Regular;16" />
+ <widget name="Clock" position="50,46" size="82,18" font="Regular;16" />
+ </screen>"""
+
+ def __init__(self, session, parent):
+ Screen.__init__(self, session)
+ self["MenuTitle"] = Label(parent.menu_title)
+ self["MenuEntry"] = Label("")
+ self["Clock"] = Clock()
+ self.parent = parent
+ self.onShow.append(self.addWatcher)
+ self.onHide.append(self.removeWatcher)
+
+ def addWatcher(self):
+ self.parent["menu"].onSelectionChanged.append(self.selectionChanged)
+ self.selectionChanged()
+
+ def removeWatcher(self):
+ self.parent["menu"].onSelectionChanged.remove(self.selectionChanged)
+
+ def selectionChanged(self):
+ self["MenuEntry"].setText(self.parent["menu"].getCurrent()[0])
+
class Menu(Screen):
def okbuttonClick(self):
print "okbuttonClick"
def execText(self, text):
exec text
-
+
def runScreen(self, arg):
# arg[0] is the module (as string)
# arg[1] is Screen inside this module
# string (as we want to reference
# stuff which is just imported)
# FIXME. somehow
- print arg
if arg[0] != "":
exec "from " + arg[0] + " import *"
def menuClosedWithConfigFlush(self, *res):
configfile.save()
- self.menuClosed(res)
+ self.menuClosed(*res)
def menuClosed(self, *res):
if len(res) and res[0]:
if a == "": #if empty use name
a = _(getValbyAttr(parent, "text"))
self["title"] = Header(a)
+ self.menu_title = a
def closeNonRecursive(self):
self.close(False)
def closeRecursive(self):
self.close(True)
+ def createSummary(self):
+ return MenuSummary
+
class MainMenu(Menu):
#add file load functions for the xml-file