save mark type '3' on bookmark position
[enigma2.git] / lib / service / servicedvb.cpp
index 616c700..10de621 100644 (file)
@@ -794,6 +794,29 @@ RESULT eDVBServicePlay::start()
 
 RESULT eDVBServicePlay::stop()
 {
+               /* add bookmark for last play position */
+       if (m_is_pvr)
+       {
+               pts_t play_position;
+               if (!getPlayPosition(play_position))
+               {
+                               /* remove last position */
+                       for (std::multiset<struct cueEntry>::iterator i(m_cue_entries.begin()); i != m_cue_entries.end();)
+                       {
+                               if (i->what == 3) /* current play position */
+                               {
+                                       m_cue_entries.erase(i);
+                                       i = m_cue_entries.begin();
+                                       continue;
+                               } else
+                                       ++i;
+                       }
+                       
+                       m_cue_entries.insert(cueEntry(play_position, 3)); /* last play position */
+                       m_cuesheet_changed = 1;
+               }
+       }
+
        stopTimeshift(); /* in case timeshift was enabled, remove buffer etc. */
 
        m_service_handler_timeshift.free();
@@ -1806,7 +1829,7 @@ void eDVBServicePlay::loadCuesheet()
 #endif
                        what = ntohl(what);
                        
-                       if (what > 2)
+                       if (what > 3)
                                break;
                        
                        m_cue_entries.insert(cueEntry(where, what));
@@ -1862,7 +1885,7 @@ void eDVBServicePlay::cutlistToCuesheet()
        if (!m_cutlist_enabled)
        {
                m_cue->commitSpans();
-               eDebug("cutlists where disabled");
+               eDebug("cutlists were disabled");
                return;
        }
 
@@ -1883,7 +1906,7 @@ void eDVBServicePlay::cutlistToCuesheet()
                                continue;
                        } else if (i->what == 1) /* out */
                                out = i++->where;
-                       else /* mark */
+                       else /* mark (2) or last play position (3) */
                        {
                                i++;
                                continue;