for (int y = 0, i = 0; i < m_items_per_page; y += m_itemheight, ++i)
{
- m_content->paint(painter, *style, ePoint(0, y), m_selected == m_content->cursorGet());
+ m_content->paint(painter, *style, ePoint(0, y), m_selected == m_content->cursorGet() && m_content->size());
m_content->cursorMove(+1);
}