- fixes to use moving infobar non non-accel hardware.
[enigma2.git] / lib / gui / ewidgetdesktop.cpp
index 1c65d5d2aa9c604aa829f4e9e772ee49854aab82..dcc2ef603b1d96dbd6555f309f56793250eddc2a 100644 (file)
@@ -36,7 +36,7 @@ int eWidgetDesktop::movedWidget(eWidget *root)
        if ((m_comp_mode == cmBuffered) && (root->m_comp_buffer))
        {
                root->m_comp_buffer->m_position = root->position();
        if ((m_comp_mode == cmBuffered) && (root->m_comp_buffer))
        {
                root->m_comp_buffer->m_position = root->position();
-               redrawComposition(0);
+//             redrawComposition(0);
                return 0;
        }
        
                return 0;
        }
        
@@ -96,6 +96,11 @@ void eWidgetDesktop::recalcClipRegions(eWidget *root)
                invalidate(redraw);
        } else
        {
                invalidate(redraw);
        } else
        {
+               if (!root->m_vis & eWidget::wVisShow)
+               {
+                       removeBufferForWidget(root);
+                       return;
+               }
                if ((!root->m_comp_buffer) || (root->size() != root->m_comp_buffer->m_screen_size))
                        createBufferForWidget(root);
 
                if ((!root->m_comp_buffer) || (root->size() != root->m_comp_buffer->m_screen_size))
                        createBufferForWidget(root);
 
@@ -203,7 +208,6 @@ void eWidgetDesktop::paintBackground(eWidgetDesktopCompBuffer *comp)
 
 void eWidgetDesktop::paint()
 {
 
 void eWidgetDesktop::paint()
 {
-       eDebug("paint");
        m_require_redraw = 0;
        
                /* walk all root windows. */
        m_require_redraw = 0;
        
                /* walk all root windows. */
@@ -230,8 +234,7 @@ void eWidgetDesktop::paint()
        
        if (m_comp_mode == cmBuffered)
        {
        
        if (m_comp_mode == cmBuffered)
        {
-               eDebug("redraw composition");
-               redrawComposition(0);
+//             redrawComposition(0);
        }
 }
 
        }
 }