remove navigation events, they correspond to the iPlayableService events now
[enigma2.git] / lib / nav / pcore.cpp
index 21a25748bac93d8ff8b4b1375ad028bec7e82080..fdcb385e283567621a4179612c43c90e700c05b2 100644 (file)
@@ -44,25 +44,5 @@ RESULT pNavigation::stopService()
 void pNavigation::navEvent(eNavigation *nav, int event)
 {
                /* just relay the events here. */
-       switch (event)
-       {
-       case eNavigation::evStopService:
-               m_event(evStopService);
-               break;
-       case eNavigation::evNewService:
-               m_event(evNewService);
-               break;
-       case eNavigation::evPlayFailed:
-               m_event(evPlayFailed);
-               break;
-       case eNavigation::evUpdatedEventInfo:
-               m_event(evUpdatedEventInfo);
-               break;
-       case eNavigation::evUpdatedInfo:
-               m_event(evUpdatedInfo);
-               break;
-       case eNavigation::evSeekableStatusChanged:
-               m_event(evSeekableStatusChanged);
-               break;
-       }
+       m_event(event);
 }