<widget name="title" position="10,120" size="280,50" />
<widget name="theClock" position="10,60" size="280,50" />
</screen>
- <screen name="InfoBar" position="0,380" size="720,151" title="InfoBar" flags="wfNoBorder">
- <ePixmap position="0,0" size="720,151" pixmap="data/info-bg.png" />
+ <screen name="InfoBar" flags="wfNoBorder" position="0,380" size="720,148" title="InfoBar">
+ <ePixmap position="0,0" size="720,148" pixmap="data/info-bg.png" />
<widget name="ServiceName" position="69,30" size="427,26" valign="center" font="Arial;32" backgroundColor="#101258" />
<widget name="CurrentTime" position="575,10" size="66,30" backgroundColor="dark" font="Arial;16" />
# TODO: localization? as in e1?
value = str(a.value)
- skinAttributes[attrib] = value
+ skinAttributes.append((attrib, value))
def applySingleAttribute(guiObject, desktop, attrib, value):
# and set attributes
print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib)
def applyAllAttributes(guiObject, desktop, attributes):
- for (attrib, value) in attributes.items():
+ for (attrib, value) in attributes:
applySingleAttribute(guiObject, desktop, attrib, value)
def loadSkin(desktop):
assert myscreen != None, "no skin for screen '" + name + "' found!"
- screen.skinAttributes = { }
+ screen.skinAttributes = [ ]
collectAttributes(screen.skinAttributes, myscreen)
screen.additionalWidgets = [ ]
# get corresponding gui object
try:
- attributes = screen[wname].skinAttributes = { }
+ attributes = screen[wname].skinAttributes = [ ]
except:
raise str("component with name '" + wname + "' was not found in skin of screen '" + name + "'!")
else:
raise str("unsupported stuff : %s" % widget.tagName)
- w.skinAttributes = { }
+ w.skinAttributes = [ ]
collectAttributes(w.skinAttributes, widget)
# applyAttributes(guiObject, widget, desktop)