def __init__(self):
self.onLayoutFinish = [ ]
- pass
+ self.summaries = [ ]
def createGUIScreen(self, parent, desktop):
- for (name, val) in self.items():
+ for val in self.values() + self.renderer:
if isinstance(val, GUIComponent):
val.GUIcreate(parent)
val.applySkin(desktop)
for w in self.additionalWidgets:
w.instance = w.widget(parent)
- w.instance.thisown = 0
+ # w.instance.thisown = 0
applyAllAttributes(w.instance, desktop, w.skinAttributes)
for f in self.onLayoutFinish:
- exec(f) in globals(), locals()
+ if type(f) is not type(self.close): # is this the best way to do this?
+ exec(f) in globals(), locals()
+ else:
+ f()
def deleteGUIScreen(self):
for (name, val) in self.items():
def close(self):
self.deleteGUIScreen()
+
+ def createSummary(self):
+ return None
+
+ def addSummary(self, summary):
+ self.summaries.append(summary)
+
+ def removeSummary(self, summary):
+ self.summaries.remove(summary)
+
+ def setTitle(self, title):
+ self.instance.setTitle(title)
+ self.title = title
+
+ for x in self.summaries:
+ x.setTitle(title)