-from GUIComponent import *
+from GUIComponent import GUIComponent
from skin import applyAllAttributes
+from Tools.CList import CList
class GUISkin:
__module__ = __name__
def __init__(self):
self.onLayoutFinish = [ ]
- pass
+ self.summaries = CList()
def createGUIScreen(self, parent, desktop):
- for (name, val) in self.items():
+ for val in self.renderer:
if isinstance(val, GUIComponent):
val.GUIcreate(parent)
- val.applySkin(desktop)
+ if not val.applySkin(desktop):
+ print "warning, skin is missing renderer", val, "in", self
+
+ for key in self:
+ val = self[key]
+ if isinstance(val, GUIComponent):
+ val.GUIcreate(parent)
+ depr = val.deprecationInfo
+ if val.applySkin(desktop):
+ if depr:
+ print "WARNING: OBSOLETE COMPONENT '%s' USED IN SKIN. USE '%s' INSTEAD!" % (key, depr[0])
+ print "OBSOLETE COMPONENT WILL BE REMOVED %s, PLEASE UPDATE!" % (depr[1])
+ elif not depr:
+ print "warning, skin is missing element", key, "in", self
for w in self.additionalWidgets:
w.instance = w.widget(parent)
- w.instance.thisown = 0
+ # w.instance.thisown = 0
applyAllAttributes(w.instance, desktop, w.skinAttributes)
-
+
for f in self.onLayoutFinish:
- exec(f) in globals(), locals()
+ if type(f) is not type(self.close): # is this the best way to do this?
+ exec(f) in globals(), locals()
+ else:
+ f()
def deleteGUIScreen(self):
for (name, val) in self.items():
def close(self):
self.deleteGUIScreen()
+
+ def createSummary(self):
+ return None
+
+ def addSummary(self, summary):
+ self.summaries.append(summary)
+
+ def removeSummary(self, summary):
+ self.summaries.remove(summary)
+
+ def setTitle(self, title):
+ self.instance.setTitle(title)
+ self.title = title
+ self.summaries.setTitle(title)