fix timerHide in infobar
[enigma2.git] / lib / python / Screens / InfoBarGenerics.py
index 62307675cadb68a549f91c61231ff10830c12f3b..6b5acc64c57c2bcbda02fd1031b9bb55c1c8c9ea 100644 (file)
@@ -90,6 +90,7 @@ class InfoBarShowHide:
        STATE_SHOWN = 3
        
        def __init__(self):
+               print "INFOBARSHOWHIDE init"
                self["ShowHideActions"] = ActionMap( ["InfobarShowHideActions"] ,
                        {
                                "toggleShow": self.toggleShow,
@@ -98,19 +99,25 @@ class InfoBarShowHide:
 
                self.state = self.STATE_SHOWN
                
+               self.onExecBegin.append(self.show)
                self.onClose.append(self.delHideTimer)
                
                self.hideTimer = eTimer()
                self.hideTimer.timeout.get().append(self.doTimerHide)
-               self.hideTimer.start(1000)
+               self.hideTimer.start(5000)
 
        def delHideTimer(self):
                del self.hideTimer
 
        def hide(self): 
                self.instance.hide()
+               
+       def show(self):
+               self.state = self.STATE_SHOWN
+               self.hideTimer.start(5000)
 
        def doTimerHide(self):
+               self.hideTimer.stop()
                if self.state == self.STATE_SHOWN:
                        self.instance.hide()
                        self.state = self.STATE_HIDDEN
@@ -120,14 +127,12 @@ class InfoBarShowHide:
                        self.instance.hide()
                        #pls check animation support, sorry
 #                      self.startHide()
+                       self.hideTimer.stop()
                        self.state = self.STATE_HIDDEN
-               else:
+               elif self.state == self.STATE_HIDDEN:
                        self.instance.show()
-#                      self.startShow()
-                       self.state = self.STATE_SHOWN
-                       #TODO: make it customizable
-                       self.hideTimer.start(5000)
-
+                       self.show()
+                       
        def startShow(self):
                self.instance.m_animation.startMoveAnimation(ePoint(0, 600), ePoint(0, 380), 100)
                self.state = self.STATE_SHOWN