small fix
[enigma2.git] / lib / python / Screens / Ci.py
index 79ff34eab4f9433d1b73d234cef3f7c86af7dd76..75bdd5bcd6a29c28bd3eac47d50bc4f6db9551a4 100644 (file)
-from Screen import *
-from Components.MenuList import MenuList
+from Screen import Screen
 from Components.ActionMap import ActionMap
 from Components.ActionMap import NumberActionMap
-from Components.Header import Header
-from Components.Button import Button
 from Components.Label import Label
 
-from Components.HTMLComponent import *
-from Components.GUIComponent import *
-from Components.config import *
+from Components.config import config, ConfigSubsection, ConfigSelection, ConfigSubList, getConfigListEntry, KEY_LEFT, KEY_RIGHT, KEY_0, ConfigNothing, ConfigPIN
+from Components.ConfigList import ConfigList
 
-from enigma import *
+from enigma import eTimer, eDVBCI_UI
 
-class CiConfigList(HTMLComponent, GUIComponent):
-       def __init__(self, list):
-               GUIComponent.__init__(self)
-               self.l = eListboxPythonConfigContent()
-               self.l.setList(list)
-               self.l.setSeperation(100)
-               self.list = list
+MAX_NUM_CI = 4
 
-       def toggle(self):
-               pass
+def InitCiConfig():
+       config.ci = ConfigSubList()
+       for slot in range(MAX_NUM_CI):
+               config.ci.append(ConfigSubsection())
+               config.ci[slot].canDescrambleMultipleServices = ConfigSelection(choices = [("auto", _("Auto")), ("no", _("No")), ("yes", _("Yes"))], default = "auto")
 
-       def handleKey(self, key):
-               selection = self.getCurrent()
-               selection[1].handleKey(key)
-               self.invalidateCurrent()
+class CiMmi(Screen):
+       def __init__(self, session, slotid, action):
+               Screen.__init__(self, session)
 
-       def getCurrent(self):
-               return self.l.getCurrentSelection()
+               print "ciMMI with action" + str(action)
 
-       def invalidateCurrent(self):
-               self.l.invalidateEntry(self.l.getCurrentSelectionIndex())
+               self.tag = None
+               self.slotid = slotid
 
-       def invalidate(self, entry):
-               i = 0
-               for x in self.list:
-                       if (entry.getConfigPath() == x[1].parent.getConfigPath()):
-                               self.l.invalidateEntry(i)
-                       i += 1
-               pass
+               self.timer = eTimer()
+               self.timer.timeout.get().append(self.keyCancel)
 
-       def GUIcreate(self, parent):
-               self.instance = eListbox(parent)
-               self.instance.setContent(self.l)
+               #else the skins fails
+               self["title"] = Label("")
+               self["subtitle"] = Label("")
+               self["bottom"] = Label("")
+               self["entries"] = ConfigList([ ])
 
-       def GUIdelete(self):
-               self.instance.setContent(None)
-               self.instance = None
+               self["actions"] = NumberActionMap(["SetupActions"],
+                       {
+                               "ok": self.okbuttonClick,
+                               "cancel": self.keyCancel,
+                               #for PIN
+                               "left": self.keyLeft,
+                               "right": self.keyRight,
+                               "1": self.keyNumberGlobal,
+                               "2": self.keyNumberGlobal,
+                               "3": self.keyNumberGlobal,
+                               "4": self.keyNumberGlobal,
+                               "5": self.keyNumberGlobal,
+                               "6": self.keyNumberGlobal,
+                               "7": self.keyNumberGlobal,
+                               "8": self.keyNumberGlobal,
+                               "9": self.keyNumberGlobal,
+                               "0": self.keyNumberGlobal
+                       }, -1)
+
+               self.action = action
+
+               if action == 2:         #start MMI
+                       eDVBCI_UI.getInstance().startMMI(self.slotid)
+                       self.showWait()
+               elif action == 3:               #mmi already there (called from infobar)
+                       self.showScreen()
 
-class CiMmi(Screen):
        def addEntry(self, list, entry):
                if entry[0] == "TEXT":          #handle every item (text / pin only?)
-                       #list.append( (entry[1], entry[2]) )
-                       list.append( (entry[1], entry[2]) )
+                       list.append( (entry[1], ConfigNothing(), entry[2]) )
                if entry[0] == "PIN":
+                       pinlength = entry[1]
                        if entry[3] == 1:
                                # masked pins:
-                               x = configElement_nonSave("", configSequence, [1234], configsequencearg.get("PINCODE", (entry[1], "-")))
-                       else:                           
+                               x = ConfigPIN(0, len = pinlength, censor = "*")
+                       else:
                                # unmasked pins:
-                               x = configElement_nonSave("", configSequence, [1234], configsequencearg.get("PINCODE", (entry[1], "")))                 
-                       
-                       list.append( (entry[2], 0) )    
-                       self.pin = getConfigListEntry("",x)
-                       list.append( self.pin )
+                               x = ConfigPIN(0, len = pinlength)
+                       self["subtitle"].setText(entry[2])
+                       list.append( getConfigListEntry("", x) )
+                       self["bottom"].setText(_("please press OK when ready"))
 
        def okbuttonClick(self):
-               print "ok"
+               self.timer.stop()
+               if not self.tag:
+                       return
                if self.tag == "WAIT":
                        print "do nothing - wait"
                elif self.tag == "MENU":
                        print "answer MENU"
-                       eDVBCI_UI.getInstance().answerMenu(self.slotid, self["entries"].getCurrent()[1])
+                       cur = self["entries"].getCurrent()
+                       if cur:
+                               eDVBCI_UI.getInstance().answerMenu(self.slotid, cur[2])
+                       else:
+                               eDVBCI_UI.getInstance().answerMenu(self.slotid, 0)
                        self.showWait() 
                elif self.tag == "LIST":
                        print "answer LIST"
                        eDVBCI_UI.getInstance().answerMenu(self.slotid, 0)
                        self.showWait() 
                elif self.tag == "ENQ":
-                       print "answer ENQ"
-                       eDVBCI_UI.getInstance().answerEnq(self.slotid, str(self.pin[1].parent.value))
-                       self.showWait() 
+                       cur = self["entries"].getCurrent()
+                       answer = str(cur[1].value)
+                       length = len(answer)
+                       while length < cur[1].getLength():
+                               answer = '0'+answer
+                               length+=1
+                       eDVBCI_UI.getInstance().answerEnq(self.slotid, answer)
+                       self.showWait()
 
        def closeMmi(self):
-               self.Timer.stop()
-               self.close()
+               self.timer.stop()
+               self.close(self.slotid)
 
        def keyCancel(self):
-               print "keyCancel"
+               self.timer.stop()
+               if not self.tag:
+                       return
                if self.tag == "WAIT":
+                       eDVBCI_UI.getInstance().stopMMI(self.slotid)
                        self.closeMmi()
-               elif self.tag == "MENU":
+               elif self.tag in [ "MENU", "LIST" ]:
+                       print "cancel list"
                        eDVBCI_UI.getInstance().answerMenu(self.slotid, 0)
-                       self.showWait() 
-               elif self.tag == "LIST":
-                       eDVBCI_UI.getInstance().answerMenu(self.slotid, 0)
-                       self.showWait() 
+                       self.showWait()
                elif self.tag == "ENQ":
+                       print "cancel enq"
                        eDVBCI_UI.getInstance().cancelEnq(self.slotid)
-                       self.showWait() 
+                       self.showWait()
                else:
                        print "give cancel action to ci"        
 
+       def keyConfigEntry(self, key):
+               self.timer.stop()
+               try:
+                       self["entries"].handleKey(key)
+               except:
+                       pass
+
        def keyNumberGlobal(self, number):
-               self["entries"].handleKey(config.key[str(number)])
+               self.timer.stop()
+               self.keyConfigEntry(KEY_0 + number)
 
        def keyLeft(self):
-               self["entries"].handleKey(config.key["prevElement"])
+               self.timer.stop()
+               self.keyConfigEntry(KEY_LEFT)
 
        def keyRight(self):
-               self["entries"].handleKey(config.key["nextElement"])
+               self.timer.stop()
+               self.keyConfigEntry(KEY_RIGHT)
 
        def updateList(self, list):
-               self["entries"].list = list
-               self["entries"].l.setList(list)
+               List = self["entries"]
+               try:
+                       List.instance.moveSelectionTo(0)
+               except:
+                       pass
+               List.l.setList(list)
 
        def showWait(self):
                self.tag = "WAIT"
@@ -123,32 +159,38 @@ class CiMmi(Screen):
                self["subtitle"].setText("")
                self["bottom"].setText("")
                list = [ ]
-               list.append( ("wait for ci...", 0) )
+               list.append( (_("wait for ci..."), ConfigNothing()) )
                self.updateList(list)
-               
+
        def showScreen(self):
                screen = eDVBCI_UI.getInstance().getMMIScreen(self.slotid)
        
                list = [ ]
 
-               self.tag = screen[0][0]
-               
-               for entry in screen:
-                       if entry[0] == "TITLE":
-                               self["title"].setText(entry[1])
-                       elif entry[0] == "SUBTITLE":
-                               self["subtitle"].setText(entry[1])
-                       elif entry[0] == "BOTTOM":
-                               self["bottom"].setText(entry[1])
-                       elif entry[0] == "TEXT":
-                               self.addEntry(list, entry)
-                       elif entry[0] == "PIN":
-                               self.addEntry(list, entry)
-
-               self.updateList(list)
-
-       def TimerCheck(self):
-
+               self.timer.stop()
+               if len(screen) > 0 and screen[0][0] == "CLOSE":
+                       timeout = screen[0][1]
+                       if timeout > 0:
+                               self.timer.start(timeout*1000, True)
+                       else:
+                               self.keyCancel()
+               else:
+                       self.tag = screen[0][0]
+                       for entry in screen:
+                               if entry[0] == "PIN":
+                                       self.addEntry(list, entry)
+                               else:
+                                       if entry[0] == "TITLE":
+                                               self["title"].setText(entry[1])
+                                       elif entry[0] == "SUBTITLE":
+                                               self["subtitle"].setText(entry[1])
+                                       elif entry[0] == "BOTTOM":
+                                               self["bottom"].setText(entry[1])
+                                       elif entry[0] == "TEXT":
+                                               self.addEntry(list, entry)
+                       self.updateList(list)
+
+       def ciStateChanged(self):
                if self.action == 0:                    #reset
                        self.closeMmi()
                if self.action == 1:                    #init
@@ -161,121 +203,159 @@ class CiMmi(Screen):
                #mmi session still active ?                     
                if eDVBCI_UI.getInstance().getMMIState(self.slotid) != 1:
                        self.closeMmi()
-                       
-               #new screen available?  
-               if eDVBCI_UI.getInstance().availableMMI(self.slotid) == 1:
+
+               if self.action > 1 and eDVBCI_UI.getInstance().availableMMI(self.slotid) == 1:
                        self.showScreen()
-                       
+
                #FIXME: check for mmi-session closed    
-                       
-       def __init__(self, session, slotid, action):
-               Screen.__init__(self, session)
-               
-               print "ciMMI with action" + str(action)
 
-               self.slotid = slotid
+class CiMessageHandler:
+       def __init__(self):
+               self.session = None
+               self.ci = { }
+               self.dlgs = { }
+               eDVBCI_UI.getInstance().ciStateChanged.get().append(self.ciStateChanged)
 
-               self.Timer = eTimer()
-               self.Timer.timeout.get().append(self.TimerCheck)
-               self.Timer.start(1000)
+       def setSession(self, session):
+               self.session = session
 
-               #else the skins fails
-               self["title"] = Label("")
-               self["subtitle"] = Label("")
-               self["bottom"] = Label("")
-               self["entries"] = MenuList([ ])
-               #self["entries"] = CiConfigList([ ])
+       def ciStateChanged(self, slot):
+               if slot in self.ci:
+                       self.ci[slot](slot)
+               else:
+                       if slot in self.dlgs:
+                               self.dlgs[slot].ciStateChanged()
+                       elif eDVBCI_UI.getInstance().availableMMI(slot) == 1:
+                               if self.session:
+                                       self.dlgs[slot] = self.session.openWithCallback(self.dlgClosed, CiMmi, slot, 3)
 
-               self["actions"] = NumberActionMap(["SetupActions"],
-                       {
-                               "ok": self.okbuttonClick,
-                               "cancel": self.keyCancel,
-                               #for PIN
-                               "left": self.keyLeft,
-                               "right": self.keyRight,
-                               "1": self.keyNumberGlobal,
-                               "2": self.keyNumberGlobal,
-                               "3": self.keyNumberGlobal,
-                               "4": self.keyNumberGlobal,
-                               "5": self.keyNumberGlobal,
-                               "6": self.keyNumberGlobal,
-                               "7": self.keyNumberGlobal,
-                               "8": self.keyNumberGlobal,
-                               "9": self.keyNumberGlobal,
-                               "0": self.keyNumberGlobal
-                       }, -1)
-               
-               self.action = action
+       def dlgClosed(self, slot):
+               if slot in self.dlgs:
+                       del self.dlgs[slot]
 
-               if action == 0:                 #reset
-                       eDVBCI_UI.getInstance().setReset(self.slotid)
-                       self.showWait() 
-               elif action == 1:               #init
-                       pass
-                       self.showWait() 
-               elif action == 2:               #start MMI
-                       eDVBCI_UI.getInstance().startMMI(self.slotid)
-                       self.showWait() 
-               elif action == 3:               #mmi already there (called from infobar)
-                       self.showScreen()       
-                       
-class CiSelection(Screen):
-       def createMenu(self):
-               self.list = [ ]
-               self.list.append( (_("Reset"), 0) )
-               self.list.append( (_("Init"), 1) )
-               
-               self.state = eDVBCI_UI.getInstance().getState(0)
-               if self.state == 0:                     #no module
-                       self.list.append( (_("no module found"), 2) )
-               elif self.state == 1:           #module in init
-                       self.list.append( (_("init module"), 2) )
-               elif self.state == 2:           #module ready
-                       #get appname            
-                       appname = eDVBCI_UI.getInstance().getAppName(0)
-                       self.list.append( (appname, 2) )
-
-               self["entries"] .list = self.list
-               self["entries"] .l.setList(self.list)
-
-       def TimerCheck(self):
-               state = eDVBCI_UI.getInstance().getState(0)
-               if self.state != state:
-                       #print "something happens"
-                       self.state = state
-                       self.createMenu()
-       
-       def okbuttonClick(self):
-               self.slot = 0
-       
-               if self.state == 2:
-                       self.session.open(CiMmi, 0, self["entries"].getCurrent()[1])
+       def registerCIMessageHandler(self, slot, func):
+               self.unregisterCIMessageHandler(slot)
+               self.ci[slot] = func
 
-               #generate menu / list
-               #list = [ ]
-               #list.append( ("TEXT", "CA-Info") )
-               #list.append( ("TEXT", "Card Status") )
-               #list.append( ("PIN", 6, "Card Pin", 1) )
-               #self.session.open(CiMmi, 0, 0, "Wichtiges CI", "Mainmenu", "Footer", list)
+       def unregisterCIMessageHandler(self, slot):
+               if slot in self.ci:
+                       del self.ci[slot]
 
-       def cancel(self):
-               self.Timer.stop()
-               self.close()
-               
+CiHandler = CiMessageHandler()
+
+class CiSelection(Screen):
        def __init__(self, session):
-               #FIXME support for one ci only
                Screen.__init__(self, session)
-               
-               self["actions"] = ActionMap(["OkCancelActions"], 
+               self["actions"] = ActionMap(["OkCancelActions", "CiSelectionActions"],
                        {
+                               "left": self.keyLeft,
+                               "right": self.keyLeft,
                                "ok": self.okbuttonClick,
                                "cancel": self.cancel
-                       })
+                       },-1)
 
+               self.dlg = None
+               self.state = { }
                self.list = [ ]
-               self["entries"] = MenuList(list)
-               self.createMenu()
 
-               self.Timer = eTimer()
-               self.Timer.timeout.get().append(self.TimerCheck)
-               self.Timer.start(1000)
+               for slot in range(MAX_NUM_CI):
+                       state = eDVBCI_UI.getInstance().getState(slot)
+                       if state != -1:
+                               self.appendEntries(slot, state)
+                               CiHandler.registerCIMessageHandler(slot, self.ciStateChanged)
+
+               menuList = ConfigList(self.list)
+               menuList.list = self.list
+               menuList.l.setList(self.list)
+               self["entries"] = menuList
+               self["entries"].onSelectionChanged.append(self.selectionChanged)
+               self["text"] = Label(_("Slot %d")%(1))
+
+       def selectionChanged(self):
+               cur_idx = self["entries"].getCurrentIndex()
+               self["text"].setText(_("Slot %d")%((cur_idx / 4)+1))
+
+       def keyConfigEntry(self, key):
+               try:
+                       self["entries"].handleKey(key)
+                       self["entries"].getCurrent()[1].save()
+               except:
+                       pass
+
+       def keyLeft(self):
+               self.keyConfigEntry(KEY_LEFT)
+
+       def keyRight(self):
+               self.keyConfigEntry(KEY_RIGHT)
+
+       def appendEntries(self, slot, state):
+               self.state[slot] = state
+               self.list.append( (_("Reset"), ConfigNothing(), 0, slot) )
+               self.list.append( (_("Init"), ConfigNothing(), 1, slot) )
+
+               if self.state[slot] == 0:                       #no module
+                       self.list.append( (_("no module found"), ConfigNothing(), 2, slot) )
+               elif self.state[slot] == 1:             #module in init
+                       self.list.append( (_("init module"), ConfigNothing(), 2, slot) )
+               elif self.state[slot] == 2:             #module ready
+                       #get appname
+                       appname = eDVBCI_UI.getInstance().getAppName(slot)
+                       self.list.append( (appname, ConfigNothing(), 2, slot) )
+
+               self.list.append(getConfigListEntry(_("Multiple service support"), config.ci[slot].canDescrambleMultipleServices))
+
+       def updateState(self, slot):
+               state = eDVBCI_UI.getInstance().getState(slot)
+               self.state[slot] = state
+
+               slotidx=0
+               while len(self.list[slotidx]) < 3 or self.list[slotidx][3] != slot:
+                       slotidx += 1
+
+               slotidx += 1 # do not change Reset
+               slotidx += 1 # do not change Init
+
+               if state == 0:                  #no module
+                       self.list[slotidx] = (_("no module found"), ConfigNothing(), 2, slot)
+               elif state == 1:                #module in init
+                       self.list[slotidx] = (_("init module"), ConfigNothing(), 2, slot)
+               elif state == 2:                #module ready
+                       #get appname
+                       appname = eDVBCI_UI.getInstance().getAppName(slot)
+                       self.list[slotidx] = (appname, ConfigNothing(), 2, slot)
+
+               lst = self["entries"]
+               lst.list = self.list
+               lst.l.setList(self.list)
+
+       def ciStateChanged(self, slot):
+               if self.dlg:
+                       self.dlg.ciStateChanged()
+               else:
+                       state = eDVBCI_UI.getInstance().getState(slot)
+                       if self.state[slot] != state:
+                               #print "something happens"
+                               self.state[slot] = state
+                               self.updateState(slot)
+
+       def dlgClosed(self, slot):
+               self.dlg = None
+
+       def okbuttonClick(self):
+               cur = self["entries"].getCurrent()
+               if cur and len(cur) > 2:
+                       action = cur[2]
+                       slot = cur[3]
+                       if action == 0:         #reset
+                               eDVBCI_UI.getInstance().setReset(slot)
+                       elif action == 1:               #init
+                               eDVBCI_UI.getInstance().setInit(slot)
+                       elif self.state[slot] == 2:
+                               self.dlg = self.session.openWithCallback(self.dlgClosed, CiMmi, slot, action)
+
+       def cancel(self):
+               for slot in range(MAX_NUM_CI):
+                       state = eDVBCI_UI.getInstance().getState(slot)
+                       if state != -1:
+                               CiHandler.unregisterCIMessageHandler(slot)
+               self.close()