def get(self, what):
service = self.navcore.getCurrentService()
-
- if service != None:
- seek = service.seek()
- if seek != None:
- if what == self.TYPE_LENGTH:
- r = seek.getLength()
- elif what == self.TYPE_POSITION:
- r = seek.getPlayPosition()
- if not r[0]:
- return r[1] / 90000
+ seek = service and service.seek()
+ if seek != None:
+ if what == self.TYPE_LENGTH:
+ r = seek.getLength()
+ elif what == self.TYPE_POSITION:
+ r = seek.getPlayPosition()
+ if not r[0]:
+ return r[1] / 90000
return -1
PerServiceBase.__init__(self, navcore,
{
iPlayableService.evStart: self.newService,
- iPlayableService.evEnd: self.stopEvent
+ iPlayableService.evEnd: self.stopEvent,
+ iPlayableService.evCuesheetChanged: self.newCuesheet
})
+ self.instance = None
def newService(self):
if self.get() is None:
self.disablePolling()
else:
self.enablePolling(interval=500)
+ self.newCuesheet()
def get(self):
service = self.navcore.getCurrentService()
- if service is None:
- return None
- seek = service.seek()
+ seek = service and service.seek()
if seek is None:
return None
data = self.get()
if data is None:
return
- self.instance.setLength(data[0])
- self.instance.setPosition(data[1])
+
+ if self.instance is not None:
+ self.instance.setLength(data[0])
+ self.instance.setPosition(data[1])
def stopEvent(self):
self.disablePolling()
def GUIcreate(self, parent):
self.instance = ePositionGauge(parent)
+ self.newService()
def GUIdelete(self):
self.instance = None
+
+ def newCuesheet(self):
+ service = self.navcore.getCurrentService()
+ cue = service and service.cueSheet()
+ cutlist = (cue and cue.getCutList()) or [ ]
+ if self.instance is not None:
+ self.instance.setInOutList(cutlist)