-from enigma import *
+from Tools import RedirectOutput
+from enigma import runMainloop, eDVBDB, eTimer, quitMainloop, eDVBVolumecontrol, \
+ getDesktop, ePythonConfigQuery, eAVSwitch, eWindow
from tools import *
from Components.Language import language
-import traceback
+def setEPGLanguage():
+ print "language set to", language.getLanguage()
+ eServiceEvent.setEPGLanguage(language.getLanguage())
+
+language.addCallback(setEPGLanguage)
+
+from traceback import print_exc
import Screens.InfoBar
+from Screens.SimpleSummary import SimpleSummary
-import sys
-import time
+from sys import stdout, exc_info
import ServiceReference
+from Components.ParentalControl import InitParentalControl
+InitParentalControl()
+
from Navigation import Navigation
from skin import readSkin, applyAllAttributes
-from Components.config import configfile
+from Tools.Directories import InitFallbackFiles, resolveFilename, SCOPE_PLUGINS, SCOPE_SKIN_IMAGE
+from Components.config import config, configfile, ConfigText, ConfigSubsection, ConfigInteger
+InitFallbackFiles()
+eDVBDB.getInstance().reloadBouquets()
+
+config.misc.radiopic = ConfigText(default = resolveFilename(SCOPE_SKIN_IMAGE)+"radio.mvi")
+
+try:
+ import e2reactor
+ e2reactor.install()
+
+ import twisted.python.runtime
+ twisted.python.runtime.platform.supportsThreads = lambda: False
+
+ from twisted.internet import reactor
+
+ def runReactor():
+ reactor.run()
+except ImportError:
+ print "twisted not available"
+ def runReactor():
+ runMainloop()
+
+# initialize autorun plugins and plugin menu entries
+from Components.PluginComponent import plugins
+
from Screens.Wizard import wizardManager
+from Screens.ImageWizard import *
from Screens.StartWizard import *
from Screens.TutorialWizard import *
from Tools.BoundFunction import boundFunction
+from Plugins.Plugin import PluginDescriptor
had = dict()
def create(self, comp, desktop):
comp.createGUIScreen(self.parent, desktop)
+# Session.open:
+# * push current active dialog ('current_dialog') onto stack
+# * call execEnd for this dialog
+# * clear in_exec flag
+# * hide screen
+# * instantiate new dialog into 'current_dialog'
+# * create screens, components
+# * read, apply skin
+# * create GUI for screen
+# * call execBegin for new dialog
+# * set in_exec
+# * show gui screen
+# * call components' / screen's onExecBegin
+# ... screen is active, until it calls 'close'...
+# Session.close:
+# * assert in_exec
+# * save return value
+# * start deferred close handler ('onClose')
+# * execEnd
+# * clear in_exec
+# * hide screen
+# .. a moment later:
+# Session.doClose:
+# * destroy screen
+
class Session:
- def __init__(self):
- self.desktop = None
- self.delayTimer = eTimer()
- self.delayTimer.timeout.get().append(self.processDelay)
+ def __init__(self, desktop = None, summary_desktop = None, navigation = None):
+ self.desktop = desktop
+ self.summary_desktop = summary_desktop
+ self.nav = navigation
+ self.delay_timer = eTimer()
+ self.delay_timer.timeout.get().append(self.processDelay)
- self.currentDialog = None
+ self.current_dialog = None
- self.dialogStack = [ ]
+ self.dialog_stack = [ ]
+ self.summary_stack = [ ]
+ self.summary = None
+
+ self.in_exec = False
+
+ for p in plugins.getPlugins(PluginDescriptor.WHERE_SESSIONSTART):
+ p(reason=0, session=self)
def processDelay(self):
- self.execEnd()
-
- callback = self.currentDialog.callback
+ callback = self.current_dialog.callback
- retval = self.currentDialog.returnValue
+ retval = self.current_dialog.returnValue
- if self.currentDialog.isTmp:
- self.currentDialog.doClose()
-# dump(self.currentDialog)
- del self.currentDialog
+ if self.current_dialog.isTmp:
+ self.current_dialog.doClose()
+# dump(self.current_dialog)
+ del self.current_dialog
else:
- del self.currentDialog.callback
+ del self.current_dialog.callback
self.popCurrent()
if callback is not None:
callback(*retval)
- def execBegin(self):
- c = self.currentDialog
+ def execBegin(self, first=True):
+ assert not self.in_exec
+ self.in_exec = True
+ c = self.current_dialog
+
+ # when this is an execbegin after a execend of a "higher" dialog,
+ # popSummary already did the right thing.
+ if first:
+ self.pushSummary()
+ summary = c.createSummary() or SimpleSummary
+ self.summary = self.instantiateSummaryDialog(summary, c)
+ self.summary.show()
+ c.addSummary(self.summary)
+
c.execBegin()
# when execBegin opened a new dialog, don't bother showing the old one.
- if c == self.currentDialog:
- c.instance.show()
+ if c == self.current_dialog:
+ c.show()
+
+ def execEnd(self, last=True):
+ assert self.in_exec
+ self.in_exec = False
+
+ self.current_dialog.execEnd()
+ self.current_dialog.hide()
- def execEnd(self):
- self.currentDialog.execEnd()
- self.currentDialog.instance.hide()
+ if last:
+ self.current_dialog.removeSummary(self.summary)
+ self.popSummary()
- def create(self, screen, arguments):
+ def create(self, screen, arguments, **kwargs):
# creates an instance of 'screen' (which is a class)
try:
- return screen(self, *arguments)
+ return screen(self, *arguments, **kwargs)
except:
- errstr = "Screen %s(%s): %s" % (str(screen), str(arguments), sys.exc_info()[0])
+ errstr = "Screen %s(%s, %s): %s" % (str(screen), str(arguments), str(kwargs), exc_info()[0])
print errstr
- traceback.print_exc(file=sys.stdout)
+ print_exc(file=stdout)
quitMainloop(5)
-
- def instantiateDialog(self, screen, *arguments):
+ def instantiateDialog(self, screen, *arguments, **kwargs):
+ return self.doInstantiateDialog(screen, arguments, kwargs, self.desktop)
+
+ def deleteDialog(self, screen):
+ screen.hide()
+ screen.doClose()
+
+ def instantiateSummaryDialog(self, screen, *arguments, **kwargs):
+ return self.doInstantiateDialog(screen, arguments, kwargs, self.summary_desktop)
+
+ def doInstantiateDialog(self, screen, arguments, kwargs, desktop):
# create dialog
try:
- dlg = self.create(screen, arguments)
+ dlg = self.create(screen, arguments, **kwargs)
except:
print 'EXCEPTION IN DIALOG INIT CODE, ABORTING:'
print '-'*60
- traceback.print_exc(file=sys.stdout)
+ print_exc(file=stdout)
quitMainloop(5)
print '-'*60
return
# read skin data
- readSkin(dlg, None, dlg.skinName, self.desktop)
+ readSkin(dlg, None, dlg.skinName, desktop)
# create GUI view of this dialog
- assert self.desktop != None
- dlg.instance = eWindow(self.desktop)
- applyAllAttributes(dlg.instance, self.desktop, dlg.skinAttributes)
+ assert desktop is not None
+
+ z = 0
+ title = ""
+ for (key, value) in dlg.skinAttributes:
+ if key == "zPosition":
+ z = int(value)
+ elif key == "title":
+ title = value
+
+ dlg.instance = eWindow(desktop, z)
+ dlg.title = title
+ applyAllAttributes(dlg.instance, desktop, dlg.skinAttributes)
gui = GUIOutputDevice()
gui.parent = dlg.instance
- gui.create(dlg, self.desktop)
+ gui.create(dlg, desktop)
return dlg
def pushCurrent(self):
- if self.currentDialog:
- self.dialogStack.append(self.currentDialog)
- self.execEnd()
+ if self.current_dialog is not None:
+ self.dialog_stack.append(self.current_dialog)
+ self.execEnd(last=False)
def popCurrent(self):
- if len(self.dialogStack):
- self.currentDialog = self.dialogStack.pop()
- self.execBegin()
+ if len(self.dialog_stack):
+ self.current_dialog = self.dialog_stack.pop()
+ self.execBegin(first=False)
else:
- self.currentDialog = None
+ self.current_dialog = None
def execDialog(self, dialog):
self.pushCurrent()
- self.currentDialog = dialog
- self.currentDialog.isTmp = False
- self.currentDialog.callback = None # would cause re-entrancy problems.
+ self.current_dialog = dialog
+ self.current_dialog.isTmp = False
+ self.current_dialog.callback = None # would cause re-entrancy problems.
self.execBegin()
- def openWithCallback(self, callback, screen, *arguments):
- dlg = self.open(screen, *arguments)
+ def openWithCallback(self, callback, screen, *arguments, **kwargs):
+ dlg = self.open(screen, *arguments, **kwargs)
dlg.callback = callback
+ return dlg
- def open(self, screen, *arguments):
+ def open(self, screen, *arguments, **kwargs):
+ if len(self.dialog_stack) and not self.in_exec:
+ raise "modal open are allowed only from a screen which is modal!"
+ # ...unless it's the very first screen.
+
self.pushCurrent()
- dlg = self.currentDialog = self.instantiateDialog(screen, *arguments)
+ dlg = self.current_dialog = self.instantiateDialog(screen, *arguments, **kwargs)
dlg.isTmp = True
dlg.callback = None
self.execBegin()
return dlg
- def keyEvent(self, code):
- print "code " + str(code)
+ def close(self, screen, *retval):
+ if not self.in_exec:
+ print "close after exec!"
+ return
+
+ # be sure that the close is for the right dialog!
+ # if it's not, you probably closed after another dialog
+ # was opened. this can happen if you open a dialog
+ # onExecBegin, and forget to do this only once.
+ # after close of the top dialog, the underlying will
+ # gain focus again (for a short time), thus triggering
+ # the onExec, which opens the dialog again, closing the loop.
+ assert screen == self.current_dialog
+
+ self.current_dialog.returnValue = retval
+ self.delay_timer.start(0, 1)
+ self.execEnd()
- def close(self, *retval):
- self.currentDialog.returnValue = retval
- self.delayTimer.start(0, 1)
+ def pushSummary(self):
+ if self.summary is not None:
+ self.summary.hide()
+ self.summary_stack.append(self.summary)
+ self.summary = None
+
+ def popSummary(self):
+ if self.summary is not None:
+ self.summary.doClose()
+ self.summary = self.summary_stack.pop()
+ if self.summary is not None:
+ self.summary.show()
+
+from Screens.Volume import Volume
+from Screens.Mute import Mute
+from GlobalActions import globalActionMap
+
+#TODO .. move this to a own .py file
+class VolumeControl:
+ """Volume control, handles volUp, volDown, volMute actions and display
+ a corresponding dialog"""
+ def __init__(self, session):
+ global globalActionMap
+ globalActionMap.actions["volumeUp"]=self.volUp
+ globalActionMap.actions["volumeDown"]=self.volDown
+ globalActionMap.actions["volumeMute"]=self.volMute
+
+ config.audio = ConfigSubsection()
+ config.audio.volume = ConfigInteger(default = 100, limits = (0, 100))
+
+ self.volumeDialog = session.instantiateDialog(Volume)
+ self.muteDialog = session.instantiateDialog(Mute)
+
+ self.hideVolTimer = eTimer()
+ self.hideVolTimer.timeout.get().append(self.volHide)
+
+ vol = config.audio.volume.value
+ self.volumeDialog.setValue(vol)
+ self.volctrl = eDVBVolumecontrol.getInstance()
+ self.volctrl.setVolume(vol, vol)
+
+ def volSave(self):
+ if self.volctrl.isMuted():
+ config.audio.volume.value = 0
+ else:
+ config.audio.volume.value = self.volctrl.getVolume()
+ config.audio.volume.save()
+
+ def volUp(self):
+ self.setVolume(+1)
+
+ def volDown(self):
+ self.setVolume(-1)
+
+ def setVolume(self, direction):
+ oldvol = self.volctrl.getVolume()
+ if direction > 0:
+ self.volctrl.volumeUp()
+ else:
+ self.volctrl.volumeDown()
+ is_muted = self.volctrl.isMuted()
+ vol = self.volctrl.getVolume()
+ self.volumeDialog.show()
+ if is_muted:
+ self.volMute() # unmute
+ elif not vol:
+ self.volMute(False, True) # mute but dont show mute symbol
+ if self.volctrl.isMuted():
+ self.volumeDialog.setValue(0)
+ else:
+ self.volumeDialog.setValue(self.volctrl.getVolume())
+ self.volSave()
+ self.hideVolTimer.start(3000, True)
+
+ def volHide(self):
+ self.volumeDialog.hide()
+
+ def volMute(self, showMuteSymbol=True, force=False):
+ vol = self.volctrl.getVolume()
+ if vol or force:
+ self.volctrl.volumeToggleMute()
+ if self.volctrl.isMuted():
+ if showMuteSymbol:
+ self.muteDialog.show()
+ self.volumeDialog.setValue(0)
+ else:
+ self.muteDialog.hide()
+ self.volumeDialog.setValue(vol)
+
+from Screens.Standby import Standby, TryQuitMainloop, inTryQuitMainloop
+
+class PowerKey:
+ """ PowerKey stuff - handles the powerkey press and powerkey release actions"""
+
+ def __init__(self, session):
+ self.session = session
+ self.powerKeyTimer = eTimer()
+ self.powerKeyTimer.timeout.get().append(self.powertimer)
+ globalActionMap.actions["powerdown"]=self.powerdown
+ globalActionMap.actions["powerup"]=self.powerup
+ self.standbyblocked = 0
+# self["PowerKeyActions"] = HelpableActionMap(self, "PowerKeyActions",
+ #{
+ #"powerdown": self.powerdown,
+ #"powerup": self.powerup,
+ #"discreteStandby": (self.standby, "Go standby"),
+ #"discretePowerOff": (self.quit, "Go to deep standby"),
+ #})
+
+ def powertimer(self):
+ print "PowerOff - Now!"
+ global inTryQuitMainloop
+ if not inTryQuitMainloop:
+ self.session.open(TryQuitMainloop, 1)
+
+ def powerdown(self):
+ self.standbyblocked = 0
+ self.powerKeyTimer.start(3000, True)
+
+ def powerup(self):
+ self.powerKeyTimer.stop()
+ if self.standbyblocked == 0:
+ self.standbyblocked = 1
+ self.standby()
+
+ def standby(self):
+ if self.session.current_dialog and self.session.current_dialog.ALLOW_SUSPEND:
+ self.session.open(Standby)
+
+from Screens.Scart import Scart
+
+class AutoScartControl:
+ def __init__(self, session):
+ self.force = False
+ self.current_vcr_sb = eAVSwitch.getInstance().getVCRSlowBlanking()
+ if self.current_vcr_sb and config.av.vcrswitch.value:
+ self.scartDialog = session.instantiateDialog(Scart, True)
+ else:
+ self.scartDialog = session.instantiateDialog(Scart, False)
+ config.av.vcrswitch.addNotifier(self.recheckVCRSb)
+ eAVSwitch.getInstance().vcr_sb_notifier.get().append(self.VCRSbChanged)
+
+ def recheckVCRSb(self, configElement):
+ self.VCRSbChanged(self.current_vcr_sb)
+
+ def VCRSbChanged(self, value):
+ #print "vcr sb changed to", value
+ self.current_vcr_sb = value
+ if config.av.vcrswitch.value or value > 2:
+ if value:
+ self.scartDialog.showMessageBox()
+ else:
+ self.scartDialog.switchToTV()
def runScreenTest():
- session = Session()
- session.desktop = getDesktop()
+ plugins.readPluginList(resolveFilename(SCOPE_PLUGINS))
+
+ session = Session(desktop = getDesktop(0), summary_desktop = getDesktop(1), navigation = Navigation())
- session.nav = Navigation()
+ screensToRun = [ ]
- screensToRun = wizardManager.getWizards()
- screensToRun.append(Screens.InfoBar.InfoBar)
+ for p in plugins.getPlugins(PluginDescriptor.WHERE_WIZARD):
+ screensToRun.append(p.__call__)
+ screensToRun += wizardManager.getWizards()
+
+ screensToRun.append(Screens.InfoBar.InfoBar)
+
+ ePythonConfigQuery.setQueryFunc(configfile.getResolvedKey)
+
def runNextScreen(session, screensToRun, *result):
if result:
- quitMainloop(result)
-
+ quitMainloop(*result)
+ return
+
screen = screensToRun[0]
if len(screensToRun):
session.open(screen)
runNextScreen(session, screensToRun)
-
- CONNECT(keyPressedSignal(), session.keyEvent)
- runMainloop()
+ vol = VolumeControl(session)
+ power = PowerKey(session)
+
+ # we need session.scart to access it from within menu.xml
+ session.scart = AutoScartControl(session)
+
+ runReactor()
configfile.save()
+
+ from time import time
+ from Tools.DreamboxHardware import setFPWakeuptime
+ nextRecordingTime = session.nav.RecordTimer.getNextRecordingTime()
+ if nextRecordingTime != -1:
+ if (nextRecordingTime - time() < 330): # no time to switch box back on
+ setFPWakeuptime(time() + 30) # so switch back on in 30 seconds
+ else:
+ setFPWakeuptime(nextRecordingTime - (300))
+ session.nav.stopService()
session.nav.shutdown()
return 0
import keymapparser
keymapparser.readKeymap()
import skin
-skin.loadSkin(getDesktop())
+skin.loadSkinData(getDesktop(0))
import Components.InputDevice
Components.InputDevice.InitInputDevices()
import Components.AVSwitch
Components.AVSwitch.InitAVSwitch()
+import Components.RecordingConfig
+Components.RecordingConfig.InitRecordingConfig()
+
+import Components.UsageConfig
+Components.UsageConfig.InitUsageConfig()
+
import Components.Network
Components.Network.InitNetwork()
import Components.NimManager
+import Screens.Ci
+Screens.Ci.InitCiConfig()
+
# first, setup a screen
try:
runScreenTest()
+
+ plugins.shutdown()
+
+ from Components.ParentalControl import parentalControl
+ parentalControl.save()
except:
print 'EXCEPTION IN PYTHON STARTUP CODE:'
print '-'*60
- traceback.print_exc(file=sys.stdout)
+ print_exc(file=stdout)
quitMainloop(5)
print '-'*60