from Components.ProgressBar import ProgressBar
from ConfigMenu import *
+from TimerEdit import *
+
from enigma import quitMainloop
import xml.dom.minidom
from xml.dom import EMPTY_NAMESPACE
from skin import elementsWithTag
+from Tools import XMLTools
+
# some screens
def doGlobal(screen):
screen["clock"] = Clock()
<item text="Radio-Mode">self.setModeRadio()</item>
<item text="File-Mode">self.setModeFile()</item>
<item text="Scart">self.openDialog(ScartLoopThrough)</item>
- <item text="Timer"></item>
+ <item text="Timer">self.openDialog(TimerEditList)</item>
<menu text="Setup">
<menu text="Service Organising">
<item text="New Bouquets"></item>
</menu>
</menu>""")
-def getText(nodelist):
- rc = ""
- for node in nodelist:
- if node.nodeType == node.TEXT_NODE:
- rc = rc + node.data
- return rc
-
def getValbyAttr(x, attr):
for p in range(x.attributes.length):
a = x.attributes.item(p)
self.session.open(clockDisplay, Clock())
def okbuttonClick(self):
+ print "okbuttonClick"
selection = self["menu"].getCurrent()
selection[1]()
def addItem(self, destList, node):
ItemText = getValbyAttr(node, "text")
if ItemText != "": #check for name
- b = getText(node.childNodes)
+ b = XMLTools.mergeText(node.childNodes)
if b != "": #check for function
destList.append((ItemText,boundFunction(self.evalText,b)))
else: