from enigma import *
+from tools import *
+
+from Components.Language import language
+
+import traceback
+import Screens.InfoBar
import sys
import time
-from screens import *
-from skin import applyGUIskin
+import ServiceReference
+
+from Navigation import Navigation
-# A screen is a function which instanciates all components of a screen into a temporary component.
-# Thus, the global stuff is a screen, too.
-# In a screen, components can either be instanciated from the class-tree, cloned (copied) or
-# "linked" from the instance tree.
-# A screen itself lives as the container of the components, so a screen is a component, too.
+from skin import readSkin, applyAllAttributes
-# we thus have one (static) hierarchy of screens (classes, not instances)
-# and one with the instanciated components itself (both global and dynamic)
+from Components.config import configfile
+from Screens.Wizard import listActiveWizards
+from Tools.BoundFunction import boundFunction
+
+had = dict()
def dump(dir, p = ""):
if isinstance(dir, dict):
for (entry, val) in dir.items():
- dump(val, p + "/" + entry)
- print p + ":" + str(dir.__class__)
-
-# defined components
-components = {}
-
-# do global
-screens["global"](components)
-
-# test our screens
-components["$001"] = screens["testDialog"]()
-
-print "*** classes:"
-dump(screens)
-
-print "*** instances:"
-dump(components)
+ dump(val, p + "(dict)/" + entry)
+ if hasattr(dir, "__dict__"):
+ for name, value in dir.__dict__.items():
+ if not had.has_key(str(value)):
+ had[str(value)] = 1
+ dump(value, p + "/" + str(name))
+ else:
+ print p + "/" + str(name) + ":" + str(dir.__class__) + "(cycle)"
+ else:
+ print p + ":" + str(dir)
+
+# + ":" + str(dir.__class__)
# display
class GUIOutputDevice(OutputDevice):
parent = None
- def create(self, comp):
- comp.createGUIScreen(self.parent)
+ def create(self, comp, desktop):
+ comp.createGUIScreen(self.parent, desktop)
class Session:
def __init__(self):
self.delayTimer.timeout.get().append(self.processDelay)
self.currentDialog = None
+
+ self.dialogStack = [ ]
def processDelay(self):
- self.currentDialog.close()
- if self.currentWindow != None:
- self.currentWindow.hide()
+ self.execEnd()
- del self.currentDialog
- del self.currentWindow
+ callback = self.currentDialog.callback
+ retval = self.currentDialog.returnValue
- self.open(screens["testDialog"]())
-
- def open(self, screen):
- self.currentDialog = screen
- screen.session = self
+ if self.currentDialog.isTmp:
+ self.currentDialog.doClose()
- if self.desktop != None:
- self.currentWindow = wnd = eWindow(self.desktop)
- wnd.setTitle("Screen from python!")
- wnd.move(ePoint(300, 100))
- wnd.resize(eSize(300, 300))
-
- gui = GUIOutputDevice()
- gui.parent = wnd
- gui.create(self.currentDialog)
-
- applyGUIskin(self.currentDialog, None, screen.__class__.__name__)
-
- wnd.show()
+ del self.currentDialog.instance
+# dump(self.currentDialog)
+ del self.currentDialog
else:
- self.currentWindow = None
+ del self.currentDialog.callback
+
+ self.popCurrent()
+ if callback is not None:
+ callback(*retval)
- def close(self):
+ def execBegin(self):
+ self.currentDialog.execBegin()
+ self.currentDialog.instance.show()
+
+ def execEnd(self):
+ self.currentDialog.execEnd()
+ self.currentDialog.instance.hide()
+
+ def create(self, screen, arguments):
+ # creates an instance of 'screen' (which is a class)
+ try:
+ return screen(self, *arguments)
+ except:
+ errstr = "Screen %s(%s): %s" % (str(screen), str(arguments), sys.exc_info()[0])
+ print errstr
+ traceback.print_exc(file=sys.stdout)
+ quitMainloop(5)
+
+
+ def instantiateDialog(self, screen, *arguments):
+ # create dialog
+
+ try:
+ dlg = self.create(screen, arguments)
+ except:
+ print 'EXCEPTION IN DIALOG INIT CODE, ABORTING:'
+ print '-'*60
+ traceback.print_exc(file=sys.stdout)
+ quitMainloop(5)
+ print '-'*60
+
+ # read skin data
+ readSkin(dlg, None, dlg.skinName, self.desktop)
+
+ # create GUI view of this dialog
+ assert self.desktop != None
+ dlg.instance = eWindow(self.desktop)
+ applyAllAttributes(dlg.instance, self.desktop, dlg.skinAttributes)
+ gui = GUIOutputDevice()
+ gui.parent = dlg.instance
+ gui.create(dlg, self.desktop)
+
+ return dlg
+
+ def pushCurrent(self):
+ if self.currentDialog:
+ self.dialogStack.append(self.currentDialog)
+ self.execEnd()
+
+ def popCurrent(self):
+ if len(self.dialogStack):
+ self.currentDialog = self.dialogStack.pop()
+ self.execBegin()
+ else:
+ self.currentDialog = None
+
+ def execDialog(self, dialog):
+ self.pushCurrent()
+ self.currentDialog = dialog
+ self.currentDialog.isTmp = False
+ self.currentDialog.callback = None # would cause re-entrancy problems.
+ self.execBegin()
+
+ def openWithCallback(self, callback, screen, *arguments):
+ self.open(screen, *arguments)
+ self.currentDialog.callback = callback
+
+ def open(self, screen, *arguments):
+ self.pushCurrent()
+ self.currentDialog = self.instantiateDialog(screen, *arguments)
+ self.currentDialog.isTmp = True
+ self.currentDialog.callback = None
+ self.execBegin()
+
+ def keyEvent(self, code):
+ print "code " + str(code)
+
+ def close(self, *retval):
+ self.currentDialog.returnValue = retval
self.delayTimer.start(0, 1)
+
+
def runScreenTest():
session = Session()
session.desktop = getDesktop()
- session.open(screens["clockDisplay"](components["clock"]))
-# session.open(screens["testDialog"]())
-
- # simple reason for this helper function: we want to call the currently
- # active "okbutton", even when we changed the dialog
- #
- # more complicated reason: we don't want to hold a reference.
- def blub():
- session.currentDialog.data["okbutton"]["instance"].push()
+ session.nav = Navigation()
+
+ screensToRun = listActiveWizards()
+ screensToRun.append(Screens.InfoBar.InfoBar)
- tmr = eTimer()
- tmr.timeout.get().append(blub)
- tmr.start(4000, 0)
+ def runNextScreen(session, screensToRun, *result):
+ if result:
+ quitMainloop(result)
+
+ screen = screensToRun[0]
+
+ if len(screensToRun):
+ session.openWithCallback(boundFunction(runNextScreen, session, screensToRun[1:]), screen)
+ else:
+ session.open(screen)
+
+ runNextScreen(session, screensToRun)
+
+ CONNECT(keyPressedSignal(), session.keyEvent)
runMainloop()
+ configfile.save()
+
+ session.nav.shutdown()
+
return 0
+import keymapparser
+keymapparser.readKeymap()
+import skin
+skin.loadSkin(getDesktop())
-# first, setup a screen
-runScreenTest()
+import Components.InputDevice
+Components.InputDevice.InitInputDevices()
+
+import Components.AVSwitch
+Components.AVSwitch.InitAVSwitch()
+
+import Components.Network
+Components.Network.InitNetwork()
-# now, run the mainloop
+import Components.Lcd
+Components.Lcd.InitLcd()
+
+import Components.SetupDevices
+Components.SetupDevices.InitSetupDevices()
+
+import Components.RFmod
+Components.RFmod.InitRFmod()
+
+import Components.NimManager
+
+# first, setup a screen
+try:
+ runScreenTest()
+except:
+ print 'EXCEPTION IN PYTHON STARTUP CODE:'
+ print '-'*60
+ traceback.print_exc(file=sys.stdout)
+ quitMainloop(5)
+ print '-'*60