append, don't overwrite __init__.py files
[enigma2.git] / lib / python / Components / EventInfo.py
index 125310be4f30ecb17b08b83a9984cc7c1c9a3692..69487b5fa97ce81938f125551f45d3f6d6b1fa4a 100644 (file)
@@ -1,36 +1,73 @@
 from PerServiceDisplay import *
+from time import strftime
+from time import localtime, time
+
+from enigma import iServiceInformationPtr, eServiceEventPtr
 
 class EventInfo(PerServiceDisplay):
        Now = 0
        Next = 1
        Now_Duration = 2
        Next_Duration = 3
+       Now_StartTime = 4
+       Next_StartTime = 5
+       Now_Remaining = 6
        
        def __init__(self, navcore, now_or_next):
-               # listen to evUpdatedEventInfo and evStopService
-               # note that evStopService will be called once to establish a known state
+               # listen to evUpdatedEventInfo and evEnd
+               # note that evEnd will be called once to establish a known state
                self.now_or_next = now_or_next
                PerServiceDisplay.__init__(self, navcore, 
                        { 
-                               pNavigation.evUpdatedEventInfo: self.ourEvent, 
-                               pNavigation.evStopService: self.stopEvent 
+                               iPlayableService.evUpdatedEventInfo: self.ourEvent, 
+                               iPlayableService.evEnd: self.stopEvent 
                        })
+               
+               if now_or_next in [self.Now_Remaining]:
+                       self.enablePolling()
 
        def ourEvent(self):
                info = iServiceInformationPtr()
                service = self.navcore.getCurrentService()
                
                if service != None:
-                       if not service.info(info):
-                               ev = eServiceEventPtr()
-                               if info.getEvent(ev, self.now_or_next & 1) == 0:
-                                       if self.now_or_next & 2:
-                                               self.setText("%d min" % (ev.m_duration / 60))
-                                       else:
-                                               self.setText(ev.m_event_name)
-               print "new event info in EventInfo! yeah!"
+                       info = service.info()
+                       if info is not None: 
+                               ev = info.getEvent(self.now_or_next & 1)
+                               if ev is not None:
+                                       self.update(ev)
+
+       def update(self, ev):
+               if self.now_or_next == self.Now_Remaining and ev.getBeginTime() <= time() <= (ev.getBeginTime() + ev.getDuration()):
+                       self.setText("+%d min" % ((ev.getBeginTime() + ev.getDuration() - time()) / 60))
+               elif self.now_or_next in [self.Now_Duration, self.Next_Duration, self.Now_Remaining]:
+                       self.setText("%d min" % (ev.getDuration() / 60))
+               elif self.now_or_next in [self.Now_StartTime, self.Next_StartTime]:
+                       self.setText(strftime("%H:%M", localtime(ev.getBeginTime())))
+               elif self.now_or_next in [self.Now, self.Next]:
+                       self.setText(ev.getEventName())         
 
        def stopEvent(self):
                self.setText(
-                       ("waiting for event data...", "", "--:--",  "--:--")[self.now_or_next]);
+                       ("", "", "",  "", "--:--", "--:--", "")[self.now_or_next]);
+
+       def poll(self):
+               self.ourEvent()
+
+class EventInfoProgress(PerServiceDisplayProgress, EventInfo):
+       def __init__(self, navcore, now_or_next):
+               self.now_or_next = now_or_next
+               PerServiceDisplayProgress.__init__(self, navcore, 
+                       { 
+                               iPlayableService.evUpdatedEventInfo: self.ourEvent, 
+                               iPlayableService.evEnd: self.stopEvent 
+                       })
 
+       def update(self, ev):
+               self.g.setRange(0, ev.getDuration())
+               progress = int(time() - ev.getBeginTime())
+
+               self.setValue(progress)
+               
+       def stopEvent(self):
+               self.setValue(0)